/* * Copyright 2020 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef TestSurface_DEFINED #define TestSurface_DEFINED #include "include/core/SkImageInfo.h" #include "include/core/SkSize.h" #include "include/gpu/GrTypes.h" #include "include/private/SkColorData.h" class GrDirectContext; class SkSurface; class SkSurfaceProps; namespace sk_gpu_test { sk_sp MakeBackendTextureSurface(GrDirectContext*, const SkImageInfo&, GrSurfaceOrigin, int sampleCnt, GrMipmapped = GrMipmapped::kNo, GrProtected = GrProtected::kNo, const SkSurfaceProps* = nullptr); sk_sp MakeBackendTextureSurface(GrDirectContext*, SkISize, GrSurfaceOrigin, int sampleCnt, SkColorType, sk_sp = nullptr, GrMipmapped = GrMipmapped::kNo, GrProtected = GrProtected::kNo, const SkSurfaceProps* = nullptr); /** Creates an SkSurface backed by a non-textureable render target. */ sk_sp MakeBackendRenderTargetSurface(GrDirectContext*, const SkImageInfo&, GrSurfaceOrigin, int sampleCnt, GrProtected = GrProtected::kNo, const SkSurfaceProps* = nullptr); sk_sp MakeBackendRenderTargetSurface(GrDirectContext*, SkISize, GrSurfaceOrigin, int sampleCnt, SkColorType, sk_sp = nullptr, GrProtected = GrProtected::kNo, const SkSurfaceProps* = nullptr); } // namespace sk_gpu_test #endif