/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "tools/gpu/gl/GLTestContext.h" #include "include/gpu/GrDirectContext.h" #include "src/gpu/gl/GrGLUtil.h" #include "tools/gpu/GpuTimer.h" namespace { class GLGpuTimer : public sk_gpu_test::GpuTimer { public: static std::unique_ptr MakeIfSupported(const sk_gpu_test::GLTestContext*); QueryStatus checkQueryStatus(sk_gpu_test::PlatformTimerQuery) override; std::chrono::nanoseconds getTimeElapsed(sk_gpu_test::PlatformTimerQuery) override; void deleteQuery(sk_gpu_test::PlatformTimerQuery) override; private: GLGpuTimer(bool disjointSupport, const sk_gpu_test::GLTestContext*, const char* ext = ""); bool validate() const; sk_gpu_test::PlatformTimerQuery onQueueTimerStart() const override; void onQueueTimerStop(sk_gpu_test::PlatformTimerQuery) const override; static constexpr GrGLenum GL_QUERY_RESULT = 0x8866; static constexpr GrGLenum GL_QUERY_RESULT_AVAILABLE = 0x8867; static constexpr GrGLenum GL_TIME_ELAPSED = 0x88bf; static constexpr GrGLenum GL_GPU_DISJOINT = 0x8fbb; typedef void (GR_GL_FUNCTION_TYPE* GLGetIntegervProc) (GrGLenum, GrGLint*); typedef void (GR_GL_FUNCTION_TYPE* GLGenQueriesProc) (GrGLsizei, GrGLuint*); typedef void (GR_GL_FUNCTION_TYPE* GLDeleteQueriesProc) (GrGLsizei, const GrGLuint*); typedef void (GR_GL_FUNCTION_TYPE* GLBeginQueryProc) (GrGLenum, GrGLuint); typedef void (GR_GL_FUNCTION_TYPE* GLEndQueryProc) (GrGLenum); typedef void (GR_GL_FUNCTION_TYPE* GLGetQueryObjectuivProc) (GrGLuint, GrGLenum, GrGLuint*); typedef void (GR_GL_FUNCTION_TYPE* GLGetQueryObjectui64vProc) (GrGLuint, GrGLenum, GrGLuint64*); GLGetIntegervProc fGLGetIntegerv; GLGenQueriesProc fGLGenQueries; GLDeleteQueriesProc fGLDeleteQueries; GLBeginQueryProc fGLBeginQuery; GLEndQueryProc fGLEndQuery; GLGetQueryObjectuivProc fGLGetQueryObjectuiv; GLGetQueryObjectui64vProc fGLGetQueryObjectui64v; using INHERITED = sk_gpu_test::GpuTimer; }; std::unique_ptr GLGpuTimer::MakeIfSupported(const sk_gpu_test::GLTestContext* ctx) { #ifdef SK_GL std::unique_ptr ret; const GrGLInterface* gl = ctx->gl(); if (gl->fExtensions.has("GL_EXT_disjoint_timer_query")) { ret.reset(new GLGpuTimer(true, ctx, "EXT")); } else if (kGL_GrGLStandard == gl->fStandard && (GrGLGetVersion(gl) > GR_GL_VER(3,3) || gl->fExtensions.has("GL_ARB_timer_query"))) { ret.reset(new GLGpuTimer(false, ctx)); } else if (gl->fExtensions.has("GL_EXT_timer_query")) { ret.reset(new GLGpuTimer(false, ctx, "EXT")); } if (ret && !ret->validate()) { ret = nullptr; } return ret; #else return nullptr; #endif } GLGpuTimer::GLGpuTimer(bool disjointSupport, const sk_gpu_test::GLTestContext* ctx, const char* ext) : INHERITED(disjointSupport) { ctx->getGLProcAddress(&fGLGetIntegerv, "glGetIntegerv"); ctx->getGLProcAddress(&fGLGenQueries, "glGenQueries", ext); ctx->getGLProcAddress(&fGLDeleteQueries, "glDeleteQueries", ext); ctx->getGLProcAddress(&fGLBeginQuery, "glBeginQuery", ext); ctx->getGLProcAddress(&fGLEndQuery, "glEndQuery", ext); ctx->getGLProcAddress(&fGLGetQueryObjectuiv, "glGetQueryObjectuiv", ext); ctx->getGLProcAddress(&fGLGetQueryObjectui64v, "glGetQueryObjectui64v", ext); } bool GLGpuTimer::validate() const { return fGLGetIntegerv && fGLGenQueries && fGLDeleteQueries && fGLBeginQuery && fGLEndQuery && fGLGetQueryObjectuiv && fGLGetQueryObjectui64v; } sk_gpu_test::PlatformTimerQuery GLGpuTimer::onQueueTimerStart() const { GrGLuint queryID; fGLGenQueries(1, &queryID); if (!queryID) { return sk_gpu_test::kInvalidTimerQuery; } if (this->disjointSupport()) { // Clear the disjoint flag. GrGLint disjoint; fGLGetIntegerv(GL_GPU_DISJOINT, &disjoint); } fGLBeginQuery(GL_TIME_ELAPSED, queryID); return static_cast(queryID); } void GLGpuTimer::onQueueTimerStop(sk_gpu_test::PlatformTimerQuery platformTimer) const { if (sk_gpu_test::kInvalidTimerQuery == platformTimer) { return; } fGLEndQuery(GL_TIME_ELAPSED); } sk_gpu_test::GpuTimer::QueryStatus GLGpuTimer::checkQueryStatus(sk_gpu_test::PlatformTimerQuery platformTimer) { const GrGLuint queryID = static_cast(platformTimer); if (!queryID) { return QueryStatus::kInvalid; } GrGLuint available = 0; fGLGetQueryObjectuiv(queryID, GL_QUERY_RESULT_AVAILABLE, &available); if (!available) { return QueryStatus::kPending; } if (this->disjointSupport()) { GrGLint disjoint = 1; fGLGetIntegerv(GL_GPU_DISJOINT, &disjoint); if (disjoint) { return QueryStatus::kDisjoint; } } return QueryStatus::kAccurate; } std::chrono::nanoseconds GLGpuTimer::getTimeElapsed(sk_gpu_test::PlatformTimerQuery platformTimer) { SkASSERT(this->checkQueryStatus(platformTimer) >= QueryStatus::kDisjoint); const GrGLuint queryID = static_cast(platformTimer); GrGLuint64 nanoseconds; fGLGetQueryObjectui64v(queryID, GL_QUERY_RESULT, &nanoseconds); return std::chrono::nanoseconds(nanoseconds); } void GLGpuTimer::deleteQuery(sk_gpu_test::PlatformTimerQuery platformTimer) { const GrGLuint queryID = static_cast(platformTimer); fGLDeleteQueries(1, &queryID); } static_assert(sizeof(GrGLuint) <= sizeof(sk_gpu_test::PlatformTimerQuery)); } // anonymous namespace namespace sk_gpu_test { GLTestContext::GLTestContext() : TestContext() {} GLTestContext::~GLTestContext() { SkASSERT(!fGLInterface); SkASSERT(!fOriginalGLInterface); } bool GLTestContext::isValid() const { #ifdef SK_GL return SkToBool(this->gl()); #else return fWasInitialized; #endif } static bool fence_is_supported(const GLTestContext* ctx) { #ifdef SK_GL if (kGL_GrGLStandard == ctx->gl()->fStandard) { if (GrGLGetVersion(ctx->gl()) < GR_GL_VER(3, 2) && !ctx->gl()->hasExtension("GL_ARB_sync")) { return false; } return true; } else { if (ctx->gl()->hasExtension("GL_APPLE_sync")) { return true; } else if (ctx->gl()->hasExtension("GL_NV_fence")) { return true; } else if (GrGLGetVersion(ctx->gl()) >= GR_GL_VER(3, 0)) { return true; } else { return false; } } #else return false; #endif } void GLTestContext::init(sk_sp gl) { fGLInterface = std::move(gl); fOriginalGLInterface = fGLInterface; fFenceSupport = fence_is_supported(this); fGpuTimer = GLGpuTimer::MakeIfSupported(this); #ifndef SK_GL fWasInitialized = true; #endif } void GLTestContext::teardown() { fGLInterface.reset(); fOriginalGLInterface.reset(); INHERITED::teardown(); } void GLTestContext::testAbandon() { INHERITED::testAbandon(); #ifdef SK_GL if (fGLInterface) { fGLInterface->abandon(); fOriginalGLInterface->abandon(); } #endif } void GLTestContext::finish() { #ifdef SK_GL if (fGLInterface) { GR_GL_CALL(fGLInterface.get(), Finish()); } #endif } void GLTestContext::overrideVersion(const char* version, const char* shadingLanguageVersion) { #ifdef SK_GL // GrGLFunction has both a limited capture size and doesn't call a destructor when it is // initialized with a lambda. So here we're trusting fOriginalGLInterface will be kept alive. auto getString = [wrapped = &fOriginalGLInterface->fFunctions.fGetString, version, shadingLanguageVersion](GrGLenum name) { if (name == GR_GL_VERSION) { return reinterpret_cast(version); } else if (name == GR_GL_SHADING_LANGUAGE_VERSION) { return reinterpret_cast(shadingLanguageVersion); } return (*wrapped)(name); }; auto newInterface = sk_make_sp(*fOriginalGLInterface); newInterface->fFunctions.fGetString = getString; fGLInterface = std::move(newInterface); #endif }; sk_sp GLTestContext::makeContext(const GrContextOptions& options) { #ifdef SK_GL return GrDirectContext::MakeGL(fGLInterface, options); #else return nullptr; #endif } } // namespace sk_gpu_test