/* * Copyright (C) 2006-2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AudioSystem" //#define LOG_NDEBUG 0 #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define VALUE_OR_RETURN_BINDER_STATUS(x) \ ({ auto _tmp = (x); \ if (!_tmp.ok()) return aidl_utils::binderStatusFromStatusT(_tmp.error()); \ std::move(_tmp.value()); }) #define RETURN_STATUS_IF_ERROR(x) \ { \ auto _tmp = (x); \ if (_tmp != OK) return _tmp; \ } // ---------------------------------------------------------------------------- namespace android { using aidl_utils::statusTFromBinderStatus; using binder::Status; using media::IAudioPolicyService; using android::content::AttributionSourceState; // client singleton for AudioFlinger binder interface Mutex AudioSystem::gLock; Mutex AudioSystem::gLockErrorCallbacks; Mutex AudioSystem::gLockAPS; sp AudioSystem::gAudioFlinger; sp AudioSystem::gAudioFlingerClient; std::set AudioSystem::gAudioErrorCallbacks; dynamic_policy_callback AudioSystem::gDynPolicyCallback = NULL; record_config_callback AudioSystem::gRecordConfigCallback = NULL; routing_callback AudioSystem::gRoutingCallback = NULL; // Required to be held while calling into gSoundTriggerCaptureStateListener. class CaptureStateListenerImpl; Mutex gSoundTriggerCaptureStateListenerLock; sp gSoundTriggerCaptureStateListener = nullptr; // Binder for the AudioFlinger service that's passed to this client process from the system server. // This allows specific isolated processes to access the audio system. Currently used only for the // HotwordDetectionService. sp gAudioFlingerBinder = nullptr; void AudioSystem::setAudioFlingerBinder(const sp& audioFlinger) { if (audioFlinger->getInterfaceDescriptor() != media::IAudioFlingerService::descriptor) { ALOGE("setAudioFlingerBinder: received a binder of type %s", String8(audioFlinger->getInterfaceDescriptor()).string()); return; } Mutex::Autolock _l(gLock); if (gAudioFlinger != nullptr) { ALOGW("setAudioFlingerBinder: ignoring; AudioFlinger connection already established."); return; } gAudioFlingerBinder = audioFlinger; } // establish binder interface to AudioFlinger service const sp AudioSystem::get_audio_flinger() { sp af; sp afc; bool reportNoError = false; { Mutex::Autolock _l(gLock); if (gAudioFlinger == 0) { sp binder; if (gAudioFlingerBinder != nullptr) { binder = gAudioFlingerBinder; } else { sp sm = defaultServiceManager(); do { binder = sm->getService(String16(IAudioFlinger::DEFAULT_SERVICE_NAME)); if (binder != 0) break; ALOGW("AudioFlinger not published, waiting..."); usleep(500000); // 0.5 s } while (true); } if (gAudioFlingerClient == NULL) { gAudioFlingerClient = new AudioFlingerClient(); } else { reportNoError = true; } binder->linkToDeath(gAudioFlingerClient); gAudioFlinger = new AudioFlingerClientAdapter( interface_cast(binder)); LOG_ALWAYS_FATAL_IF(gAudioFlinger == 0); afc = gAudioFlingerClient; // Make sure callbacks can be received by gAudioFlingerClient ProcessState::self()->startThreadPool(); } af = gAudioFlinger; } if (afc != 0) { int64_t token = IPCThreadState::self()->clearCallingIdentity(); af->registerClient(afc); IPCThreadState::self()->restoreCallingIdentity(token); } if (reportNoError) reportError(NO_ERROR); return af; } const sp AudioSystem::getAudioFlingerClient() { // calling get_audio_flinger() will initialize gAudioFlingerClient if needed const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return 0; Mutex::Autolock _l(gLock); return gAudioFlingerClient; } sp AudioSystem::getIoDescriptor(audio_io_handle_t ioHandle) { sp desc; const sp afc = getAudioFlingerClient(); if (afc != 0) { desc = afc->getIoDescriptor(ioHandle); } return desc; } /* static */ status_t AudioSystem::checkAudioFlinger() { if (defaultServiceManager()->checkService(String16("media.audio_flinger")) != 0) { return NO_ERROR; } return DEAD_OBJECT; } // FIXME Declare in binder opcode order, similarly to IAudioFlinger.h and IAudioFlinger.cpp status_t AudioSystem::muteMicrophone(bool state) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setMicMute(state); } status_t AudioSystem::isMicrophoneMuted(bool* state) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *state = af->getMicMute(); return NO_ERROR; } status_t AudioSystem::setMasterVolume(float value) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setMasterVolume(value); return NO_ERROR; } status_t AudioSystem::setMasterMute(bool mute) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setMasterMute(mute); return NO_ERROR; } status_t AudioSystem::getMasterVolume(float* volume) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *volume = af->masterVolume(); return NO_ERROR; } status_t AudioSystem::getMasterMute(bool* mute) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *mute = af->masterMute(); return NO_ERROR; } status_t AudioSystem::setStreamVolume(audio_stream_type_t stream, float value, audio_io_handle_t output) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setStreamVolume(stream, value, output); return NO_ERROR; } status_t AudioSystem::setStreamMute(audio_stream_type_t stream, bool mute) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setStreamMute(stream, mute); return NO_ERROR; } status_t AudioSystem::getStreamVolume(audio_stream_type_t stream, float* volume, audio_io_handle_t output) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *volume = af->streamVolume(stream, output); return NO_ERROR; } status_t AudioSystem::getStreamMute(audio_stream_type_t stream, bool* mute) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *mute = af->streamMute(stream); return NO_ERROR; } status_t AudioSystem::setMode(audio_mode_t mode) { if (uint32_t(mode) >= AUDIO_MODE_CNT) return BAD_VALUE; const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setMode(mode); } status_t AudioSystem::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setParameters(ioHandle, keyValuePairs); } String8 AudioSystem::getParameters(audio_io_handle_t ioHandle, const String8& keys) { const sp& af = AudioSystem::get_audio_flinger(); String8 result = String8(""); if (af == 0) return result; result = af->getParameters(ioHandle, keys); return result; } status_t AudioSystem::setParameters(const String8& keyValuePairs) { return setParameters(AUDIO_IO_HANDLE_NONE, keyValuePairs); } String8 AudioSystem::getParameters(const String8& keys) { return getParameters(AUDIO_IO_HANDLE_NONE, keys); } // convert volume steps to natural log scale // change this value to change volume scaling static const float dBPerStep = 0.5f; // shouldn't need to touch these static const float dBConvert = -dBPerStep * 2.302585093f / 20.0f; static const float dBConvertInverse = 1.0f / dBConvert; float AudioSystem::linearToLog(int volume) { // float v = volume ? exp(float(100 - volume) * dBConvert) : 0; // ALOGD("linearToLog(%d)=%f", volume, v); // return v; return volume ? exp(float(100 - volume) * dBConvert) : 0; } int AudioSystem::logToLinear(float volume) { // int v = volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0; // ALOGD("logTolinear(%d)=%f", v, volume); // return v; return volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0; } /* static */ size_t AudioSystem::calculateMinFrameCount( uint32_t afLatencyMs, uint32_t afFrameCount, uint32_t afSampleRate, uint32_t sampleRate, float speed /*, uint32_t notificationsPerBufferReq*/) { // Ensure that buffer depth covers at least audio hardware latency uint32_t minBufCount = afLatencyMs / ((1000 * afFrameCount) / afSampleRate); if (minBufCount < 2) { minBufCount = 2; } #if 0 // The notificationsPerBufferReq parameter is not yet used for non-fast tracks, // but keeping the code here to make it easier to add later. if (minBufCount < notificationsPerBufferReq) { minBufCount = notificationsPerBufferReq; } #endif ALOGV("calculateMinFrameCount afLatency %u afFrameCount %u afSampleRate %u " "sampleRate %u speed %f minBufCount: %u" /*" notificationsPerBufferReq %u"*/, afLatencyMs, afFrameCount, afSampleRate, sampleRate, speed, minBufCount /*, notificationsPerBufferReq*/); return minBufCount * sourceFramesNeededWithTimestretch( sampleRate, afFrameCount, afSampleRate, speed); } status_t AudioSystem::getOutputSamplingRate(uint32_t* samplingRate, audio_stream_type_t streamType) { audio_io_handle_t output; if (streamType == AUDIO_STREAM_DEFAULT) { streamType = AUDIO_STREAM_MUSIC; } output = getOutput(streamType); if (output == 0) { return PERMISSION_DENIED; } return getSamplingRate(output, samplingRate); } status_t AudioSystem::getSamplingRate(audio_io_handle_t ioHandle, uint32_t* samplingRate) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; sp desc = getIoDescriptor(ioHandle); if (desc == 0) { *samplingRate = af->sampleRate(ioHandle); } else { *samplingRate = desc->mSamplingRate; } if (*samplingRate == 0) { ALOGE("AudioSystem::getSamplingRate failed for ioHandle %d", ioHandle); return BAD_VALUE; } ALOGV("getSamplingRate() ioHandle %d, sampling rate %u", ioHandle, *samplingRate); return NO_ERROR; } status_t AudioSystem::getOutputFrameCount(size_t* frameCount, audio_stream_type_t streamType) { audio_io_handle_t output; if (streamType == AUDIO_STREAM_DEFAULT) { streamType = AUDIO_STREAM_MUSIC; } output = getOutput(streamType); if (output == AUDIO_IO_HANDLE_NONE) { return PERMISSION_DENIED; } return getFrameCount(output, frameCount); } status_t AudioSystem::getFrameCount(audio_io_handle_t ioHandle, size_t* frameCount) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; sp desc = getIoDescriptor(ioHandle); if (desc == 0) { *frameCount = af->frameCount(ioHandle); } else { *frameCount = desc->mFrameCount; } if (*frameCount == 0) { ALOGE("AudioSystem::getFrameCount failed for ioHandle %d", ioHandle); return BAD_VALUE; } ALOGV("getFrameCount() ioHandle %d, frameCount %zu", ioHandle, *frameCount); return NO_ERROR; } status_t AudioSystem::getOutputLatency(uint32_t* latency, audio_stream_type_t streamType) { audio_io_handle_t output; if (streamType == AUDIO_STREAM_DEFAULT) { streamType = AUDIO_STREAM_MUSIC; } output = getOutput(streamType); if (output == AUDIO_IO_HANDLE_NONE) { return PERMISSION_DENIED; } return getLatency(output, latency); } status_t AudioSystem::getLatency(audio_io_handle_t output, uint32_t* latency) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; sp outputDesc = getIoDescriptor(output); if (outputDesc == 0) { *latency = af->latency(output); } else { *latency = outputDesc->mLatency; } ALOGV("getLatency() output %d, latency %d", output, *latency); return NO_ERROR; } status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t* buffSize) { const sp afc = getAudioFlingerClient(); if (afc == 0) { return NO_INIT; } return afc->getInputBufferSize(sampleRate, format, channelMask, buffSize); } status_t AudioSystem::setVoiceVolume(float value) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setVoiceVolume(value); } status_t AudioSystem::getRenderPosition(audio_io_handle_t output, uint32_t* halFrames, uint32_t* dspFrames) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->getRenderPosition(halFrames, dspFrames, output); } uint32_t AudioSystem::getInputFramesLost(audio_io_handle_t ioHandle) { const sp& af = AudioSystem::get_audio_flinger(); uint32_t result = 0; if (af == 0) return result; if (ioHandle == AUDIO_IO_HANDLE_NONE) return result; result = af->getInputFramesLost(ioHandle); return result; } audio_unique_id_t AudioSystem::newAudioUniqueId(audio_unique_id_use_t use) { // Must not use AF as IDs will re-roll on audioserver restart, b/130369529. const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return AUDIO_UNIQUE_ID_ALLOCATE; return af->newAudioUniqueId(use); } void AudioSystem::acquireAudioSessionId(audio_session_t audioSession, pid_t pid, uid_t uid) { const sp& af = AudioSystem::get_audio_flinger(); if (af != 0) { af->acquireAudioSessionId(audioSession, pid, uid); } } void AudioSystem::releaseAudioSessionId(audio_session_t audioSession, pid_t pid) { const sp& af = AudioSystem::get_audio_flinger(); if (af != 0) { af->releaseAudioSessionId(audioSession, pid); } } audio_hw_sync_t AudioSystem::getAudioHwSyncForSession(audio_session_t sessionId) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return AUDIO_HW_SYNC_INVALID; return af->getAudioHwSyncForSession(sessionId); } status_t AudioSystem::systemReady() { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return NO_INIT; return af->systemReady(); } status_t AudioSystem::getFrameCountHAL(audio_io_handle_t ioHandle, size_t* frameCount) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; sp desc = getIoDescriptor(ioHandle); if (desc == 0) { *frameCount = af->frameCountHAL(ioHandle); } else { *frameCount = desc->mFrameCountHAL; } if (*frameCount == 0) { ALOGE("AudioSystem::getFrameCountHAL failed for ioHandle %d", ioHandle); return BAD_VALUE; } ALOGV("getFrameCountHAL() ioHandle %d, frameCount %zu", ioHandle, *frameCount); return NO_ERROR; } // --------------------------------------------------------------------------- void AudioSystem::AudioFlingerClient::clearIoCache() { Mutex::Autolock _l(mLock); mIoDescriptors.clear(); mInBuffSize = 0; mInSamplingRate = 0; mInFormat = AUDIO_FORMAT_DEFAULT; mInChannelMask = AUDIO_CHANNEL_NONE; } void AudioSystem::AudioFlingerClient::binderDied(const wp& who __unused) { { Mutex::Autolock _l(AudioSystem::gLock); AudioSystem::gAudioFlinger.clear(); } // clear output handles and stream to output map caches clearIoCache(); reportError(DEAD_OBJECT); ALOGW("AudioFlinger server died!"); } Status AudioSystem::AudioFlingerClient::ioConfigChanged( media::AudioIoConfigEvent _event, const media::AudioIoDescriptor& _ioDesc) { audio_io_config_event event = VALUE_OR_RETURN_BINDER_STATUS( aidl2legacy_AudioIoConfigEvent_audio_io_config_event(_event)); sp ioDesc( VALUE_OR_RETURN_BINDER_STATUS( aidl2legacy_AudioIoDescriptor_AudioIoDescriptor(_ioDesc))); ALOGV("ioConfigChanged() event %d", event); if (ioDesc->mIoHandle == AUDIO_IO_HANDLE_NONE) return Status::ok(); audio_port_handle_t deviceId = AUDIO_PORT_HANDLE_NONE; std::vector> callbacksToCall; { Mutex::Autolock _l(mLock); auto callbacks = std::map>(); switch (event) { case AUDIO_OUTPUT_OPENED: case AUDIO_OUTPUT_REGISTERED: case AUDIO_INPUT_OPENED: case AUDIO_INPUT_REGISTERED: { sp oldDesc = getIoDescriptor_l(ioDesc->mIoHandle); if (oldDesc == 0) { mIoDescriptors.add(ioDesc->mIoHandle, ioDesc); } else { deviceId = oldDesc->getDeviceId(); mIoDescriptors.replaceValueFor(ioDesc->mIoHandle, ioDesc); } if (ioDesc->getDeviceId() != AUDIO_PORT_HANDLE_NONE) { deviceId = ioDesc->getDeviceId(); if (event == AUDIO_OUTPUT_OPENED || event == AUDIO_INPUT_OPENED) { auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle); if (it != mAudioDeviceCallbacks.end()) { callbacks = it->second; } } } ALOGV("ioConfigChanged() new %s %s %d samplingRate %u, format %#x channel mask %#x " "frameCount %zu deviceId %d", event == AUDIO_OUTPUT_OPENED || event == AUDIO_OUTPUT_REGISTERED ? "output" : "input", event == AUDIO_OUTPUT_OPENED || event == AUDIO_INPUT_OPENED ? "opened" : "registered", ioDesc->mIoHandle, ioDesc->mSamplingRate, ioDesc->mFormat, ioDesc->mChannelMask, ioDesc->mFrameCount, ioDesc->getDeviceId()); } break; case AUDIO_OUTPUT_CLOSED: case AUDIO_INPUT_CLOSED: { if (getIoDescriptor_l(ioDesc->mIoHandle) == 0) { ALOGW("ioConfigChanged() closing unknown %s %d", event == AUDIO_OUTPUT_CLOSED ? "output" : "input", ioDesc->mIoHandle); break; } ALOGV("ioConfigChanged() %s %d closed", event == AUDIO_OUTPUT_CLOSED ? "output" : "input", ioDesc->mIoHandle); mIoDescriptors.removeItem(ioDesc->mIoHandle); mAudioDeviceCallbacks.erase(ioDesc->mIoHandle); } break; case AUDIO_OUTPUT_CONFIG_CHANGED: case AUDIO_INPUT_CONFIG_CHANGED: { sp oldDesc = getIoDescriptor_l(ioDesc->mIoHandle); if (oldDesc == 0) { ALOGW("ioConfigChanged() modifying unknown %s! %d", event == AUDIO_OUTPUT_CONFIG_CHANGED ? "output" : "input", ioDesc->mIoHandle); break; } deviceId = oldDesc->getDeviceId(); mIoDescriptors.replaceValueFor(ioDesc->mIoHandle, ioDesc); if (deviceId != ioDesc->getDeviceId()) { deviceId = ioDesc->getDeviceId(); auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle); if (it != mAudioDeviceCallbacks.end()) { callbacks = it->second; } } ALOGV("ioConfigChanged() new config for %s %d samplingRate %u, format %#x " "channel mask %#x frameCount %zu frameCountHAL %zu deviceId %d", event == AUDIO_OUTPUT_CONFIG_CHANGED ? "output" : "input", ioDesc->mIoHandle, ioDesc->mSamplingRate, ioDesc->mFormat, ioDesc->mChannelMask, ioDesc->mFrameCount, ioDesc->mFrameCountHAL, ioDesc->getDeviceId()); } break; case AUDIO_CLIENT_STARTED: { sp oldDesc = getIoDescriptor_l(ioDesc->mIoHandle); if (oldDesc == 0) { ALOGW("ioConfigChanged() start client on unknown io! %d", ioDesc->mIoHandle); break; } ALOGV("ioConfigChanged() AUDIO_CLIENT_STARTED io %d port %d num callbacks %zu", ioDesc->mIoHandle, ioDesc->mPortId, mAudioDeviceCallbacks.size()); oldDesc->mPatch = ioDesc->mPatch; auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle); if (it != mAudioDeviceCallbacks.end()) { auto cbks = it->second; auto it2 = cbks.find(ioDesc->mPortId); if (it2 != cbks.end()) { callbacks.emplace(ioDesc->mPortId, it2->second); deviceId = oldDesc->getDeviceId(); } } } break; } for (auto wpCbk : callbacks) { sp spCbk = wpCbk.second.promote(); if (spCbk != nullptr) { callbacksToCall.push_back(spCbk); } } } // Callbacks must be called without mLock held. May lead to dead lock if calling for // example getRoutedDevice that updates the device and tries to acquire mLock. for (auto cb : callbacksToCall) { // If callbacksToCall is not empty, it implies ioDesc->mIoHandle and deviceId are valid cb->onAudioDeviceUpdate(ioDesc->mIoHandle, deviceId); } return Status::ok(); } status_t AudioSystem::AudioFlingerClient::getInputBufferSize( uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t* buffSize) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) { return PERMISSION_DENIED; } Mutex::Autolock _l(mLock); // Do we have a stale mInBuffSize or are we requesting the input buffer size for new values if ((mInBuffSize == 0) || (sampleRate != mInSamplingRate) || (format != mInFormat) || (channelMask != mInChannelMask)) { size_t inBuffSize = af->getInputBufferSize(sampleRate, format, channelMask); if (inBuffSize == 0) { ALOGE("AudioSystem::getInputBufferSize failed sampleRate %d format %#x channelMask %#x", sampleRate, format, channelMask); return BAD_VALUE; } // A benign race is possible here: we could overwrite a fresher cache entry // save the request params mInSamplingRate = sampleRate; mInFormat = format; mInChannelMask = channelMask; mInBuffSize = inBuffSize; } *buffSize = mInBuffSize; return NO_ERROR; } sp AudioSystem::AudioFlingerClient::getIoDescriptor_l(audio_io_handle_t ioHandle) { sp desc; ssize_t index = mIoDescriptors.indexOfKey(ioHandle); if (index >= 0) { desc = mIoDescriptors.valueAt(index); } return desc; } sp AudioSystem::AudioFlingerClient::getIoDescriptor(audio_io_handle_t ioHandle) { Mutex::Autolock _l(mLock); return getIoDescriptor_l(ioHandle); } status_t AudioSystem::AudioFlingerClient::addAudioDeviceCallback( const wp& callback, audio_io_handle_t audioIo, audio_port_handle_t portId) { ALOGV("%s audioIo %d portId %d", __func__, audioIo, portId); Mutex::Autolock _l(mLock); auto& callbacks = mAudioDeviceCallbacks.emplace( audioIo, std::map>()).first->second; auto result = callbacks.try_emplace(portId, callback); if (!result.second) { return INVALID_OPERATION; } return NO_ERROR; } status_t AudioSystem::AudioFlingerClient::removeAudioDeviceCallback( const wp& callback __unused, audio_io_handle_t audioIo, audio_port_handle_t portId) { ALOGV("%s audioIo %d portId %d", __func__, audioIo, portId); Mutex::Autolock _l(mLock); auto it = mAudioDeviceCallbacks.find(audioIo); if (it == mAudioDeviceCallbacks.end()) { return INVALID_OPERATION; } if (it->second.erase(portId) == 0) { return INVALID_OPERATION; } if (it->second.size() == 0) { mAudioDeviceCallbacks.erase(audioIo); } return NO_ERROR; } /* static */ uintptr_t AudioSystem::addErrorCallback(audio_error_callback cb) { Mutex::Autolock _l(gLockErrorCallbacks); gAudioErrorCallbacks.insert(cb); return reinterpret_cast(cb); } /* static */ void AudioSystem::removeErrorCallback(uintptr_t cb) { Mutex::Autolock _l(gLockErrorCallbacks); gAudioErrorCallbacks.erase(reinterpret_cast(cb)); } /* static */ void AudioSystem::reportError(status_t err) { Mutex::Autolock _l(gLockErrorCallbacks); for (auto callback : gAudioErrorCallbacks) { callback(err); } } /*static*/ void AudioSystem::setDynPolicyCallback(dynamic_policy_callback cb) { Mutex::Autolock _l(gLock); gDynPolicyCallback = cb; } /*static*/ void AudioSystem::setRecordConfigCallback(record_config_callback cb) { Mutex::Autolock _l(gLock); gRecordConfigCallback = cb; } /*static*/ void AudioSystem::setRoutingCallback(routing_callback cb) { Mutex::Autolock _l(gLock); gRoutingCallback = cb; } // client singleton for AudioPolicyService binder interface // protected by gLockAPS sp AudioSystem::gAudioPolicyService; sp AudioSystem::gAudioPolicyServiceClient; // establish binder interface to AudioPolicy service const sp AudioSystem::get_audio_policy_service() { sp ap; sp apc; { Mutex::Autolock _l(gLockAPS); if (gAudioPolicyService == 0) { sp sm = defaultServiceManager(); sp binder; do { binder = sm->getService(String16("media.audio_policy")); if (binder != 0) break; ALOGW("AudioPolicyService not published, waiting..."); usleep(500000); // 0.5 s } while (true); if (gAudioPolicyServiceClient == NULL) { gAudioPolicyServiceClient = new AudioPolicyServiceClient(); } binder->linkToDeath(gAudioPolicyServiceClient); gAudioPolicyService = interface_cast(binder); LOG_ALWAYS_FATAL_IF(gAudioPolicyService == 0); apc = gAudioPolicyServiceClient; // Make sure callbacks can be received by gAudioPolicyServiceClient ProcessState::self()->startThreadPool(); } ap = gAudioPolicyService; } if (apc != 0) { int64_t token = IPCThreadState::self()->clearCallingIdentity(); ap->registerClient(apc); ap->setAudioPortCallbacksEnabled(apc->isAudioPortCbEnabled()); ap->setAudioVolumeGroupCallbacksEnabled(apc->isAudioVolumeGroupCbEnabled()); IPCThreadState::self()->restoreCallingIdentity(token); } return ap; } // --------------------------------------------------------------------------- void AudioSystem::onNewAudioModulesAvailable() { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return; aps->onNewAudioModulesAvailable(); } status_t AudioSystem::setDeviceConnectionState(audio_devices_t device, audio_policy_dev_state_t state, const char* device_address, const char* device_name, audio_format_t encodedFormat) { const sp& aps = AudioSystem::get_audio_policy_service(); const char* address = ""; const char* name = ""; if (aps == 0) return PERMISSION_DENIED; if (device_address != NULL) { address = device_address; } if (device_name != NULL) { name = device_name; } media::AudioDevice deviceAidl; deviceAidl.type = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device)); deviceAidl.address = address; return statusTFromBinderStatus( aps->setDeviceConnectionState( deviceAidl, VALUE_OR_RETURN_STATUS( legacy2aidl_audio_policy_dev_state_t_AudioPolicyDeviceState(state)), name, VALUE_OR_RETURN_STATUS(legacy2aidl_audio_format_t_AudioFormat(encodedFormat)))); } audio_policy_dev_state_t AudioSystem::getDeviceConnectionState(audio_devices_t device, const char* device_address) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE; auto result = [&]() -> ConversionResult { media::AudioDevice deviceAidl; deviceAidl.type = VALUE_OR_RETURN(legacy2aidl_audio_devices_t_int32_t(device)); deviceAidl.address = device_address; media::AudioPolicyDeviceState result; RETURN_IF_ERROR(statusTFromBinderStatus( aps->getDeviceConnectionState(deviceAidl, &result))); return aidl2legacy_AudioPolicyDeviceState_audio_policy_dev_state_t(result); }(); return result.value_or(AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE); } status_t AudioSystem::handleDeviceConfigChange(audio_devices_t device, const char* device_address, const char* device_name, audio_format_t encodedFormat) { const sp& aps = AudioSystem::get_audio_policy_service(); const char* address = ""; const char* name = ""; if (aps == 0) return PERMISSION_DENIED; if (device_address != NULL) { address = device_address; } if (device_name != NULL) { name = device_name; } media::AudioDevice deviceAidl; deviceAidl.type = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device)); deviceAidl.address = address; return statusTFromBinderStatus( aps->handleDeviceConfigChange(deviceAidl, name, VALUE_OR_RETURN_STATUS( legacy2aidl_audio_format_t_AudioFormat(encodedFormat)))); } status_t AudioSystem::setPhoneState(audio_mode_t state, uid_t uid) { if (uint32_t(state) >= AUDIO_MODE_CNT) return BAD_VALUE; const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return statusTFromBinderStatus(aps->setPhoneState( VALUE_OR_RETURN_STATUS(legacy2aidl_audio_mode_t_AudioMode(state)), VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid)))); } status_t AudioSystem::setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return statusTFromBinderStatus( aps->setForceUse( VALUE_OR_RETURN_STATUS( legacy2aidl_audio_policy_force_use_t_AudioPolicyForceUse(usage)), VALUE_OR_RETURN_STATUS( legacy2aidl_audio_policy_forced_cfg_t_AudioPolicyForcedConfig( config)))); } audio_policy_forced_cfg_t AudioSystem::getForceUse(audio_policy_force_use_t usage) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_POLICY_FORCE_NONE; auto result = [&]() -> ConversionResult { media::AudioPolicyForceUse usageAidl = VALUE_OR_RETURN( legacy2aidl_audio_policy_force_use_t_AudioPolicyForceUse(usage)); media::AudioPolicyForcedConfig configAidl; RETURN_IF_ERROR(statusTFromBinderStatus( aps->getForceUse(usageAidl, &configAidl))); return aidl2legacy_AudioPolicyForcedConfig_audio_policy_forced_cfg_t(configAidl); }(); return result.value_or(AUDIO_POLICY_FORCE_NONE); } audio_io_handle_t AudioSystem::getOutput(audio_stream_type_t stream) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_IO_HANDLE_NONE; auto result = [&]() -> ConversionResult { media::AudioStreamType streamAidl = VALUE_OR_RETURN( legacy2aidl_audio_stream_type_t_AudioStreamType(stream)); int32_t outputAidl; RETURN_IF_ERROR( statusTFromBinderStatus(aps->getOutput(streamAidl, &outputAidl))); return aidl2legacy_int32_t_audio_io_handle_t(outputAidl); }(); return result.value_or(AUDIO_IO_HANDLE_NONE); } status_t AudioSystem::getOutputForAttr(audio_attributes_t* attr, audio_io_handle_t* output, audio_session_t session, audio_stream_type_t* stream, const AttributionSourceState& attributionSource, const audio_config_t* config, audio_output_flags_t flags, audio_port_handle_t* selectedDeviceId, audio_port_handle_t* portId, std::vector* secondaryOutputs) { if (attr == nullptr) { ALOGE("%s NULL audio attributes", __func__); return BAD_VALUE; } if (output == nullptr) { ALOGE("%s NULL output - shouldn't happen", __func__); return BAD_VALUE; } if (selectedDeviceId == nullptr) { ALOGE("%s NULL selectedDeviceId - shouldn't happen", __func__); return BAD_VALUE; } if (portId == nullptr) { ALOGE("%s NULL portId - shouldn't happen", __func__); return BAD_VALUE; } if (secondaryOutputs == nullptr) { ALOGE("%s NULL secondaryOutputs - shouldn't happen", __func__); return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return NO_INIT; media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_attributes_t_AudioAttributesInternal(*attr)); int32_t sessionAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_session_t_int32_t(session)); media::AudioConfig configAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_config_t_AudioConfig(*config)); int32_t flagsAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_output_flags_t_int32_t_mask(flags)); int32_t selectedDeviceIdAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_port_handle_t_int32_t(*selectedDeviceId)); media::GetOutputForAttrResponse responseAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getOutputForAttr(attrAidl, sessionAidl, attributionSource, configAidl, flagsAidl, selectedDeviceIdAidl, &responseAidl))); *output = VALUE_OR_RETURN_STATUS( aidl2legacy_int32_t_audio_io_handle_t(responseAidl.output)); if (stream != nullptr) { *stream = VALUE_OR_RETURN_STATUS( aidl2legacy_AudioStreamType_audio_stream_type_t(responseAidl.stream)); } *selectedDeviceId = VALUE_OR_RETURN_STATUS( aidl2legacy_int32_t_audio_port_handle_t(responseAidl.selectedDeviceId)); *portId = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_port_handle_t(responseAidl.portId)); *secondaryOutputs = VALUE_OR_RETURN_STATUS(convertContainer>( responseAidl.secondaryOutputs, aidl2legacy_int32_t_audio_io_handle_t)); return OK; } status_t AudioSystem::startOutput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t portIdAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_handle_t_int32_t(portId)); return statusTFromBinderStatus(aps->startOutput(portIdAidl)); } status_t AudioSystem::stopOutput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t portIdAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_handle_t_int32_t(portId)); return statusTFromBinderStatus(aps->stopOutput(portIdAidl)); } void AudioSystem::releaseOutput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return; auto status = [&]() -> status_t { int32_t portIdAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_port_handle_t_int32_t(portId)); RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(aps->releaseOutput(portIdAidl))); return OK; }(); // Ignore status. (void) status; } status_t AudioSystem::getInputForAttr(const audio_attributes_t* attr, audio_io_handle_t* input, audio_unique_id_t riid, audio_session_t session, const AttributionSourceState &attributionSource, const audio_config_base_t* config, audio_input_flags_t flags, audio_port_handle_t* selectedDeviceId, audio_port_handle_t* portId) { if (attr == NULL) { ALOGE("getInputForAttr NULL attr - shouldn't happen"); return BAD_VALUE; } if (input == NULL) { ALOGE("getInputForAttr NULL input - shouldn't happen"); return BAD_VALUE; } if (selectedDeviceId == NULL) { ALOGE("getInputForAttr NULL selectedDeviceId - shouldn't happen"); return BAD_VALUE; } if (portId == NULL) { ALOGE("getInputForAttr NULL portId - shouldn't happen"); return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return NO_INIT; media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_attributes_t_AudioAttributesInternal(*attr)); int32_t inputAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(*input)); int32_t riidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_unique_id_t_int32_t(riid)); int32_t sessionAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_session_t_int32_t(session)); media::AudioConfigBase configAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_config_base_t_AudioConfigBase(*config)); int32_t flagsAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_input_flags_t_int32_t_mask(flags)); int32_t selectedDeviceIdAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_port_handle_t_int32_t(*selectedDeviceId)); media::GetInputForAttrResponse response; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getInputForAttr(attrAidl, inputAidl, riidAidl, sessionAidl, attributionSource, configAidl, flagsAidl, selectedDeviceIdAidl, &response))); *input = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_io_handle_t(response.input)); *selectedDeviceId = VALUE_OR_RETURN_STATUS( aidl2legacy_int32_t_audio_port_handle_t(response.selectedDeviceId)); *portId = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_port_handle_t(response.portId)); return OK; } status_t AudioSystem::startInput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t portIdAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_handle_t_int32_t(portId)); return statusTFromBinderStatus(aps->startInput(portIdAidl)); } status_t AudioSystem::stopInput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t portIdAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_handle_t_int32_t(portId)); return statusTFromBinderStatus(aps->stopInput(portIdAidl)); } void AudioSystem::releaseInput(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return; auto status = [&]() -> status_t { int32_t portIdAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_port_handle_t_int32_t(portId)); RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(aps->releaseInput(portIdAidl))); return OK; }(); // Ignore status. (void) status; } status_t AudioSystem::initStreamVolume(audio_stream_type_t stream, int indexMin, int indexMax) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioStreamType streamAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_stream_type_t_AudioStreamType(stream)); int32_t indexMinAidl = VALUE_OR_RETURN_STATUS(convertIntegral(indexMin)); int32_t indexMaxAidl = VALUE_OR_RETURN_STATUS(convertIntegral(indexMax)); return statusTFromBinderStatus( aps->initStreamVolume(streamAidl, indexMinAidl, indexMaxAidl)); } status_t AudioSystem::setStreamVolumeIndex(audio_stream_type_t stream, int index, audio_devices_t device) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioStreamType streamAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_stream_type_t_AudioStreamType(stream)); int32_t indexAidl = VALUE_OR_RETURN_STATUS(convertIntegral(index)); int32_t deviceAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device)); return statusTFromBinderStatus( aps->setStreamVolumeIndex(streamAidl, deviceAidl, indexAidl)); } status_t AudioSystem::getStreamVolumeIndex(audio_stream_type_t stream, int* index, audio_devices_t device) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioStreamType streamAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_stream_type_t_AudioStreamType(stream)); int32_t deviceAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device)); int32_t indexAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getStreamVolumeIndex(streamAidl, deviceAidl, &indexAidl))); if (index != nullptr) { *index = VALUE_OR_RETURN_STATUS(convertIntegral(indexAidl)); } return OK; } status_t AudioSystem::setVolumeIndexForAttributes(const audio_attributes_t& attr, int index, audio_devices_t device) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_attributes_t_AudioAttributesInternal(attr)); int32_t indexAidl = VALUE_OR_RETURN_STATUS(convertIntegral(index)); int32_t deviceAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device)); return statusTFromBinderStatus( aps->setVolumeIndexForAttributes(attrAidl, deviceAidl, indexAidl)); } status_t AudioSystem::getVolumeIndexForAttributes(const audio_attributes_t& attr, int& index, audio_devices_t device) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_attributes_t_AudioAttributesInternal(attr)); int32_t deviceAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device)); int32_t indexAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getVolumeIndexForAttributes(attrAidl, deviceAidl, &indexAidl))); index = VALUE_OR_RETURN_STATUS(convertIntegral(indexAidl)); return OK; } status_t AudioSystem::getMaxVolumeIndexForAttributes(const audio_attributes_t& attr, int& index) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_attributes_t_AudioAttributesInternal(attr)); int32_t indexAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getMaxVolumeIndexForAttributes(attrAidl, &indexAidl))); index = VALUE_OR_RETURN_STATUS(convertIntegral(indexAidl)); return OK; } status_t AudioSystem::getMinVolumeIndexForAttributes(const audio_attributes_t& attr, int& index) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_attributes_t_AudioAttributesInternal(attr)); int32_t indexAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getMinVolumeIndexForAttributes(attrAidl, &indexAidl))); index = VALUE_OR_RETURN_STATUS(convertIntegral(indexAidl)); return OK; } product_strategy_t AudioSystem::getStrategyForStream(audio_stream_type_t stream) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PRODUCT_STRATEGY_NONE; auto result = [&]() -> ConversionResult { media::AudioStreamType streamAidl = VALUE_OR_RETURN( legacy2aidl_audio_stream_type_t_AudioStreamType(stream)); int32_t resultAidl; RETURN_IF_ERROR(statusTFromBinderStatus( aps->getStrategyForStream(streamAidl, &resultAidl))); return aidl2legacy_int32_t_product_strategy_t(resultAidl); }(); return result.value_or(PRODUCT_STRATEGY_NONE); } audio_devices_t AudioSystem::getDevicesForStream(audio_stream_type_t stream) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_DEVICE_NONE; auto result = [&]() -> ConversionResult { media::AudioStreamType streamAidl = VALUE_OR_RETURN( legacy2aidl_audio_stream_type_t_AudioStreamType(stream)); int32_t resultAidl; RETURN_IF_ERROR(statusTFromBinderStatus( aps->getDevicesForStream(streamAidl, &resultAidl))); return aidl2legacy_int32_t_audio_devices_t(resultAidl); }(); return result.value_or(AUDIO_DEVICE_NONE); } status_t AudioSystem::getDevicesForAttributes(const AudioAttributes& aa, AudioDeviceTypeAddrVector* devices) { if (devices == nullptr) { return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioAttributesEx aaAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_AudioAttributes_AudioAttributesEx(aa)); std::vector retAidl; RETURN_STATUS_IF_ERROR( statusTFromBinderStatus(aps->getDevicesForAttributes(aaAidl, &retAidl))); *devices = VALUE_OR_RETURN_STATUS( convertContainer( retAidl, aidl2legacy_AudioDeviceTypeAddress)); return OK; } audio_io_handle_t AudioSystem::getOutputForEffect(const effect_descriptor_t* desc) { const sp& aps = AudioSystem::get_audio_policy_service(); // FIXME change return type to status_t, and return PERMISSION_DENIED here if (aps == 0) return AUDIO_IO_HANDLE_NONE; auto result = [&]() -> ConversionResult { media::EffectDescriptor descAidl = VALUE_OR_RETURN( legacy2aidl_effect_descriptor_t_EffectDescriptor(*desc)); int32_t retAidl; RETURN_IF_ERROR( statusTFromBinderStatus(aps->getOutputForEffect(descAidl, &retAidl))); return aidl2legacy_int32_t_audio_io_handle_t(retAidl); }(); return result.value_or(AUDIO_IO_HANDLE_NONE); } status_t AudioSystem::registerEffect(const effect_descriptor_t* desc, audio_io_handle_t io, product_strategy_t strategy, audio_session_t session, int id) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::EffectDescriptor descAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_effect_descriptor_t_EffectDescriptor(*desc)); int32_t ioAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(io)); int32_t strategyAidl = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_product_strategy_t(strategy)); int32_t sessionAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_session_t_int32_t(session)); int32_t idAidl = VALUE_OR_RETURN_STATUS(convertReinterpret(id)); return statusTFromBinderStatus( aps->registerEffect(descAidl, ioAidl, strategyAidl, sessionAidl, idAidl)); } status_t AudioSystem::unregisterEffect(int id) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t idAidl = VALUE_OR_RETURN_STATUS(convertReinterpret(id)); return statusTFromBinderStatus( aps->unregisterEffect(idAidl)); } status_t AudioSystem::setEffectEnabled(int id, bool enabled) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t idAidl = VALUE_OR_RETURN_STATUS(convertReinterpret(id)); return statusTFromBinderStatus( aps->setEffectEnabled(idAidl, enabled)); } status_t AudioSystem::moveEffectsToIo(const std::vector& ids, audio_io_handle_t io) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; std::vector idsAidl = VALUE_OR_RETURN_STATUS( convertContainer>(ids, convertReinterpret)); int32_t ioAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(io)); return statusTFromBinderStatus(aps->moveEffectsToIo(idsAidl, ioAidl)); } status_t AudioSystem::isStreamActive(audio_stream_type_t stream, bool* state, uint32_t inPastMs) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; if (state == NULL) return BAD_VALUE; media::AudioStreamType streamAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_stream_type_t_AudioStreamType(stream)); int32_t inPastMsAidl = VALUE_OR_RETURN_STATUS(convertIntegral(inPastMs)); RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->isStreamActive(streamAidl, inPastMsAidl, state))); return OK; } status_t AudioSystem::isStreamActiveRemotely(audio_stream_type_t stream, bool* state, uint32_t inPastMs) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; if (state == NULL) return BAD_VALUE; media::AudioStreamType streamAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_stream_type_t_AudioStreamType(stream)); int32_t inPastMsAidl = VALUE_OR_RETURN_STATUS(convertIntegral(inPastMs)); RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->isStreamActiveRemotely(streamAidl, inPastMsAidl, state))); return OK; } status_t AudioSystem::isSourceActive(audio_source_t stream, bool* state) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; if (state == NULL) return BAD_VALUE; media::AudioSourceType streamAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_source_t_AudioSourceType(stream)); RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->isSourceActive(streamAidl, state))); return OK; } uint32_t AudioSystem::getPrimaryOutputSamplingRate() { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return 0; return af->getPrimaryOutputSamplingRate(); } size_t AudioSystem::getPrimaryOutputFrameCount() { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return 0; return af->getPrimaryOutputFrameCount(); } status_t AudioSystem::setLowRamDevice(bool isLowRamDevice, int64_t totalMemory) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setLowRamDevice(isLowRamDevice, totalMemory); } void AudioSystem::clearAudioConfigCache() { // called by restoreTrack_l(), which needs new IAudioFlinger and IAudioPolicyService instances ALOGV("clearAudioConfigCache()"); { Mutex::Autolock _l(gLock); if (gAudioFlingerClient != 0) { gAudioFlingerClient->clearIoCache(); } gAudioFlinger.clear(); } { Mutex::Autolock _l(gLockAPS); gAudioPolicyService.clear(); } } status_t AudioSystem::setSupportedSystemUsages(const std::vector& systemUsages) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == nullptr) return PERMISSION_DENIED; std::vector systemUsagesAidl = VALUE_OR_RETURN_STATUS( convertContainer>(systemUsages, legacy2aidl_audio_usage_t_AudioUsage)); return statusTFromBinderStatus(aps->setSupportedSystemUsages(systemUsagesAidl)); } status_t AudioSystem::setAllowedCapturePolicy(uid_t uid, audio_flags_mask_t capturePolicy) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == nullptr) return PERMISSION_DENIED; int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid)); int32_t capturePolicyAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_flags_mask_t_int32_t_mask(capturePolicy)); return statusTFromBinderStatus(aps->setAllowedCapturePolicy(uidAidl, capturePolicyAidl)); } audio_offload_mode_t AudioSystem::getOffloadSupport(const audio_offload_info_t& info) { ALOGV("%s", __func__); const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_OFFLOAD_NOT_SUPPORTED; auto result = [&]() -> ConversionResult { media::AudioOffloadInfo infoAidl = VALUE_OR_RETURN( legacy2aidl_audio_offload_info_t_AudioOffloadInfo(info)); media::AudioOffloadMode retAidl; RETURN_IF_ERROR( statusTFromBinderStatus(aps->getOffloadSupport(infoAidl, &retAidl))); return aidl2legacy_AudioOffloadMode_audio_offload_mode_t(retAidl); }(); return result.value_or(static_cast(0)); } status_t AudioSystem::listAudioPorts(audio_port_role_t role, audio_port_type_t type, unsigned int* num_ports, struct audio_port_v7* ports, unsigned int* generation) { if (num_ports == nullptr || (*num_ports != 0 && ports == nullptr) || generation == nullptr) { return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioPortRole roleAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_port_role_t_AudioPortRole(role)); media::AudioPortType typeAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_port_type_t_AudioPortType(type)); media::Int numPortsAidl; numPortsAidl.value = VALUE_OR_RETURN_STATUS(convertIntegral(*num_ports)); std::vector portsAidl; int32_t generationAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->listAudioPorts(roleAidl, typeAidl, &numPortsAidl, &portsAidl, &generationAidl))); *num_ports = VALUE_OR_RETURN_STATUS(convertIntegral(numPortsAidl.value)); *generation = VALUE_OR_RETURN_STATUS(convertIntegral(generationAidl)); RETURN_STATUS_IF_ERROR(convertRange(portsAidl.begin(), portsAidl.end(), ports, aidl2legacy_AudioPort_audio_port_v7)); return OK; } status_t AudioSystem::getAudioPort(struct audio_port_v7* port) { if (port == nullptr) { return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioPort portAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_v7_AudioPort(*port)); RETURN_STATUS_IF_ERROR( statusTFromBinderStatus(aps->getAudioPort(portAidl, &portAidl))); *port = VALUE_OR_RETURN_STATUS(aidl2legacy_AudioPort_audio_port_v7(portAidl)); return OK; } status_t AudioSystem::createAudioPatch(const struct audio_patch* patch, audio_patch_handle_t* handle) { if (patch == nullptr || handle == nullptr) { return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioPatch patchAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_patch_AudioPatch(*patch)); int32_t handleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_patch_handle_t_int32_t(*handle)); RETURN_STATUS_IF_ERROR( statusTFromBinderStatus(aps->createAudioPatch(patchAidl, handleAidl, &handleAidl))); *handle = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_patch_handle_t(handleAidl)); return OK; } status_t AudioSystem::releaseAudioPatch(audio_patch_handle_t handle) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t handleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_patch_handle_t_int32_t(handle)); return statusTFromBinderStatus(aps->releaseAudioPatch(handleAidl)); } status_t AudioSystem::listAudioPatches(unsigned int* num_patches, struct audio_patch* patches, unsigned int* generation) { if (num_patches == nullptr || (*num_patches != 0 && patches == nullptr) || generation == nullptr) { return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::Int numPatchesAidl; numPatchesAidl.value = VALUE_OR_RETURN_STATUS(convertIntegral(*num_patches)); std::vector patchesAidl; int32_t generationAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->listAudioPatches(&numPatchesAidl, &patchesAidl, &generationAidl))); *num_patches = VALUE_OR_RETURN_STATUS(convertIntegral(numPatchesAidl.value)); *generation = VALUE_OR_RETURN_STATUS(convertIntegral(generationAidl)); RETURN_STATUS_IF_ERROR(convertRange(patchesAidl.begin(), patchesAidl.end(), patches, aidl2legacy_AudioPatch_audio_patch)); return OK; } status_t AudioSystem::setAudioPortConfig(const struct audio_port_config* config) { if (config == nullptr) { return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioPortConfig configAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_port_config_AudioPortConfig(*config)); return statusTFromBinderStatus(aps->setAudioPortConfig(configAidl)); } status_t AudioSystem::addAudioPortCallback(const sp& callback) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; Mutex::Autolock _l(gLockAPS); if (gAudioPolicyServiceClient == 0) { return NO_INIT; } int ret = gAudioPolicyServiceClient->addAudioPortCallback(callback); if (ret == 1) { aps->setAudioPortCallbacksEnabled(true); } return (ret < 0) ? INVALID_OPERATION : NO_ERROR; } /*static*/ status_t AudioSystem::removeAudioPortCallback(const sp& callback) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; Mutex::Autolock _l(gLockAPS); if (gAudioPolicyServiceClient == 0) { return NO_INIT; } int ret = gAudioPolicyServiceClient->removeAudioPortCallback(callback); if (ret == 0) { aps->setAudioPortCallbacksEnabled(false); } return (ret < 0) ? INVALID_OPERATION : NO_ERROR; } status_t AudioSystem::addAudioVolumeGroupCallback(const sp& callback) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; Mutex::Autolock _l(gLockAPS); if (gAudioPolicyServiceClient == 0) { return NO_INIT; } int ret = gAudioPolicyServiceClient->addAudioVolumeGroupCallback(callback); if (ret == 1) { aps->setAudioVolumeGroupCallbacksEnabled(true); } return (ret < 0) ? INVALID_OPERATION : NO_ERROR; } status_t AudioSystem::removeAudioVolumeGroupCallback(const sp& callback) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; Mutex::Autolock _l(gLockAPS); if (gAudioPolicyServiceClient == 0) { return NO_INIT; } int ret = gAudioPolicyServiceClient->removeAudioVolumeGroupCallback(callback); if (ret == 0) { aps->setAudioVolumeGroupCallbacksEnabled(false); } return (ret < 0) ? INVALID_OPERATION : NO_ERROR; } status_t AudioSystem::addAudioDeviceCallback( const wp& callback, audio_io_handle_t audioIo, audio_port_handle_t portId) { const sp afc = getAudioFlingerClient(); if (afc == 0) { return NO_INIT; } status_t status = afc->addAudioDeviceCallback(callback, audioIo, portId); if (status == NO_ERROR) { const sp& af = AudioSystem::get_audio_flinger(); if (af != 0) { af->registerClient(afc); } } return status; } status_t AudioSystem::removeAudioDeviceCallback( const wp& callback, audio_io_handle_t audioIo, audio_port_handle_t portId) { const sp afc = getAudioFlingerClient(); if (afc == 0) { return NO_INIT; } return afc->removeAudioDeviceCallback(callback, audioIo, portId); } audio_port_handle_t AudioSystem::getDeviceIdForIo(audio_io_handle_t audioIo) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; const sp desc = getIoDescriptor(audioIo); if (desc == 0) { return AUDIO_PORT_HANDLE_NONE; } return desc->getDeviceId(); } status_t AudioSystem::acquireSoundTriggerSession(audio_session_t* session, audio_io_handle_t* ioHandle, audio_devices_t* device) { if (session == nullptr || ioHandle == nullptr || device == nullptr) { return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::SoundTriggerSession retAidl; RETURN_STATUS_IF_ERROR( statusTFromBinderStatus(aps->acquireSoundTriggerSession(&retAidl))); *session = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_session_t(retAidl.session)); *ioHandle = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_io_handle_t(retAidl.ioHandle)); *device = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_devices_t(retAidl.device)); return OK; } status_t AudioSystem::releaseSoundTriggerSession(audio_session_t session) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t sessionAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_session_t_int32_t(session)); return statusTFromBinderStatus(aps->releaseSoundTriggerSession(sessionAidl)); } audio_mode_t AudioSystem::getPhoneState() { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_MODE_INVALID; auto result = [&]() -> ConversionResult { media::AudioMode retAidl; RETURN_IF_ERROR(statusTFromBinderStatus(aps->getPhoneState(&retAidl))); return aidl2legacy_AudioMode_audio_mode_t(retAidl); }(); return result.value_or(AUDIO_MODE_INVALID); } status_t AudioSystem::registerPolicyMixes(const Vector& mixes, bool registration) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; size_t mixesSize = std::min(mixes.size(), size_t{MAX_MIXES_PER_POLICY}); std::vector mixesAidl; RETURN_STATUS_IF_ERROR( convertRange(mixes.begin(), mixes.begin() + mixesSize, std::back_inserter(mixesAidl), legacy2aidl_AudioMix)); return statusTFromBinderStatus(aps->registerPolicyMixes(mixesAidl, registration)); } status_t AudioSystem::setUidDeviceAffinities(uid_t uid, const AudioDeviceTypeAddrVector& devices) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid)); std::vector devicesAidl = VALUE_OR_RETURN_STATUS( convertContainer>(devices, legacy2aidl_AudioDeviceTypeAddress)); return statusTFromBinderStatus(aps->setUidDeviceAffinities(uidAidl, devicesAidl)); } status_t AudioSystem::removeUidDeviceAffinities(uid_t uid) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid)); return statusTFromBinderStatus(aps->removeUidDeviceAffinities(uidAidl)); } status_t AudioSystem::setUserIdDeviceAffinities(int userId, const AudioDeviceTypeAddrVector& devices) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t userIdAidl = VALUE_OR_RETURN_STATUS(convertReinterpret(userId)); std::vector devicesAidl = VALUE_OR_RETURN_STATUS( convertContainer>(devices, legacy2aidl_AudioDeviceTypeAddress)); return statusTFromBinderStatus( aps->setUserIdDeviceAffinities(userIdAidl, devicesAidl)); } status_t AudioSystem::removeUserIdDeviceAffinities(int userId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t userIdAidl = VALUE_OR_RETURN_STATUS(convertReinterpret(userId)); return statusTFromBinderStatus(aps->removeUserIdDeviceAffinities(userIdAidl)); } status_t AudioSystem::startAudioSource(const struct audio_port_config* source, const audio_attributes_t* attributes, audio_port_handle_t* portId) { if (source == nullptr || attributes == nullptr || portId == nullptr) { return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioPortConfig sourceAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_port_config_AudioPortConfig(*source)); media::AudioAttributesInternal attributesAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_attributes_t_AudioAttributesInternal(*attributes)); int32_t portIdAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->startAudioSource(sourceAidl, attributesAidl, &portIdAidl))); *portId = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_port_handle_t(portIdAidl)); return OK; } status_t AudioSystem::stopAudioSource(audio_port_handle_t portId) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t portIdAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_handle_t_int32_t(portId)); return statusTFromBinderStatus(aps->stopAudioSource(portIdAidl)); } status_t AudioSystem::setMasterMono(bool mono) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return statusTFromBinderStatus(aps->setMasterMono(mono)); } status_t AudioSystem::getMasterMono(bool* mono) { if (mono == nullptr) { return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return statusTFromBinderStatus(aps->getMasterMono(mono)); } status_t AudioSystem::setMasterBalance(float balance) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setMasterBalance(balance); } status_t AudioSystem::getMasterBalance(float* balance) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->getMasterBalance(balance); } float AudioSystem::getStreamVolumeDB(audio_stream_type_t stream, int index, audio_devices_t device) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return NAN; auto result = [&]() -> ConversionResult { media::AudioStreamType streamAidl = VALUE_OR_RETURN( legacy2aidl_audio_stream_type_t_AudioStreamType(stream)); int32_t indexAidl = VALUE_OR_RETURN(convertIntegral(index)); int32_t deviceAidl = VALUE_OR_RETURN(legacy2aidl_audio_devices_t_int32_t(device)); float retAidl; RETURN_IF_ERROR(statusTFromBinderStatus( aps->getStreamVolumeDB(streamAidl, indexAidl, deviceAidl, &retAidl))); return retAidl; }(); return result.value_or(NAN); } status_t AudioSystem::getMicrophones(std::vector* microphones) { const sp& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->getMicrophones(microphones); } status_t AudioSystem::setAudioHalPids(const std::vector& pids) { const sp& af = AudioSystem::get_audio_flinger(); if (af == nullptr) return PERMISSION_DENIED; return af->setAudioHalPids(pids); } status_t AudioSystem::getSurroundFormats(unsigned int* numSurroundFormats, audio_format_t* surroundFormats, bool* surroundFormatsEnabled) { if (numSurroundFormats == nullptr || (*numSurroundFormats != 0 && (surroundFormats == nullptr || surroundFormatsEnabled == nullptr))) { return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::Int numSurroundFormatsAidl; numSurroundFormatsAidl.value = VALUE_OR_RETURN_STATUS(convertIntegral(*numSurroundFormats)); std::vector surroundFormatsAidl; std::vector surroundFormatsEnabledAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getSurroundFormats(&numSurroundFormatsAidl, &surroundFormatsAidl, &surroundFormatsEnabledAidl))); *numSurroundFormats = VALUE_OR_RETURN_STATUS( convertIntegral(numSurroundFormatsAidl.value)); RETURN_STATUS_IF_ERROR( convertRange(surroundFormatsAidl.begin(), surroundFormatsAidl.end(), surroundFormats, aidl2legacy_AudioFormat_audio_format_t)); std::copy(surroundFormatsEnabledAidl.begin(), surroundFormatsEnabledAidl.end(), surroundFormatsEnabled); return OK; } status_t AudioSystem::getReportedSurroundFormats(unsigned int* numSurroundFormats, audio_format_t* surroundFormats) { if (numSurroundFormats == nullptr || (*numSurroundFormats != 0 && surroundFormats == nullptr)) { return BAD_VALUE; } const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::Int numSurroundFormatsAidl; numSurroundFormatsAidl.value = VALUE_OR_RETURN_STATUS(convertIntegral(*numSurroundFormats)); std::vector surroundFormatsAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getReportedSurroundFormats(&numSurroundFormatsAidl, &surroundFormatsAidl))); *numSurroundFormats = VALUE_OR_RETURN_STATUS( convertIntegral(numSurroundFormatsAidl.value)); RETURN_STATUS_IF_ERROR( convertRange(surroundFormatsAidl.begin(), surroundFormatsAidl.end(), surroundFormats, aidl2legacy_AudioFormat_audio_format_t)); return OK; } status_t AudioSystem::setSurroundFormatEnabled(audio_format_t audioFormat, bool enabled) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::audio::common::AudioFormat audioFormatAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_format_t_AudioFormat(audioFormat)); return statusTFromBinderStatus( aps->setSurroundFormatEnabled(audioFormatAidl, enabled)); } status_t AudioSystem::setAssistantUid(uid_t uid) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid)); return statusTFromBinderStatus(aps->setAssistantUid(uidAidl)); } status_t AudioSystem::setHotwordDetectionServiceUid(uid_t uid) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid)); return statusTFromBinderStatus(aps->setHotwordDetectionServiceUid(uidAidl)); } status_t AudioSystem::setA11yServicesUids(const std::vector& uids) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; std::vector uidsAidl = VALUE_OR_RETURN_STATUS( convertContainer>(uids, legacy2aidl_uid_t_int32_t)); return statusTFromBinderStatus(aps->setA11yServicesUids(uidsAidl)); } status_t AudioSystem::setCurrentImeUid(uid_t uid) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid)); return statusTFromBinderStatus(aps->setCurrentImeUid(uidAidl)); } bool AudioSystem::isHapticPlaybackSupported() { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return false; auto result = [&]() -> ConversionResult { bool retVal; RETURN_IF_ERROR( statusTFromBinderStatus(aps->isHapticPlaybackSupported(&retVal))); return retVal; }(); return result.value_or(false); } status_t AudioSystem::getHwOffloadEncodingFormatsSupportedForA2DP( std::vector* formats) { if (formats == nullptr) { return BAD_VALUE; } const sp & aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; std::vector formatsAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getHwOffloadEncodingFormatsSupportedForA2DP(&formatsAidl))); *formats = VALUE_OR_RETURN_STATUS( convertContainer>(formatsAidl, aidl2legacy_AudioFormat_audio_format_t)); return OK; } status_t AudioSystem::listAudioProductStrategies(AudioProductStrategyVector& strategies) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; std::vector strategiesAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->listAudioProductStrategies(&strategiesAidl))); strategies = VALUE_OR_RETURN_STATUS( convertContainer(strategiesAidl, aidl2legacy_AudioProductStrategy)); return OK; } audio_attributes_t AudioSystem::streamTypeToAttributes(audio_stream_type_t stream) { AudioProductStrategyVector strategies; listAudioProductStrategies(strategies); for (const auto& strategy : strategies) { auto attrVect = strategy.getAudioAttributes(); auto iter = std::find_if(begin(attrVect), end(attrVect), [&stream](const auto& attributes) { return attributes.getStreamType() == stream; }); if (iter != end(attrVect)) { return iter->getAttributes(); } } ALOGE("invalid stream type %s when converting to attributes", toString(stream).c_str()); return AUDIO_ATTRIBUTES_INITIALIZER; } audio_stream_type_t AudioSystem::attributesToStreamType(const audio_attributes_t& attr) { product_strategy_t psId; status_t ret = AudioSystem::getProductStrategyFromAudioAttributes(AudioAttributes(attr), psId); if (ret != NO_ERROR) { ALOGE("no strategy found for attributes %s", toString(attr).c_str()); return AUDIO_STREAM_MUSIC; } AudioProductStrategyVector strategies; listAudioProductStrategies(strategies); for (const auto& strategy : strategies) { if (strategy.getId() == psId) { auto attrVect = strategy.getAudioAttributes(); auto iter = std::find_if(begin(attrVect), end(attrVect), [&attr](const auto& refAttr) { return AudioProductStrategy::attributesMatches( refAttr.getAttributes(), attr); }); if (iter != end(attrVect)) { return iter->getStreamType(); } } } switch (attr.usage) { case AUDIO_USAGE_VIRTUAL_SOURCE: // virtual source is not expected to have an associated product strategy break; default: ALOGE("invalid attributes %s when converting to stream", toString(attr).c_str()); break; } return AUDIO_STREAM_MUSIC; } status_t AudioSystem::getProductStrategyFromAudioAttributes(const AudioAttributes& aa, product_strategy_t& productStrategy, bool fallbackOnDefault) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioAttributesEx aaAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_AudioAttributes_AudioAttributesEx(aa)); int32_t productStrategyAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getProductStrategyFromAudioAttributes(aaAidl, fallbackOnDefault, &productStrategyAidl))); productStrategy = VALUE_OR_RETURN_STATUS( aidl2legacy_int32_t_product_strategy_t(productStrategyAidl)); return OK; } status_t AudioSystem::listAudioVolumeGroups(AudioVolumeGroupVector& groups) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; std::vector groupsAidl; RETURN_STATUS_IF_ERROR( statusTFromBinderStatus(aps->listAudioVolumeGroups(&groupsAidl))); groups = VALUE_OR_RETURN_STATUS( convertContainer(groupsAidl, aidl2legacy_AudioVolumeGroup)); return OK; } status_t AudioSystem::getVolumeGroupFromAudioAttributes(const AudioAttributes& aa, volume_group_t& volumeGroup, bool fallbackOnDefault) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; media::AudioAttributesEx aaAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_AudioAttributes_AudioAttributesEx(aa)); int32_t volumeGroupAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getVolumeGroupFromAudioAttributes(aaAidl, fallbackOnDefault, &volumeGroupAidl))); volumeGroup = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_volume_group_t(volumeGroupAidl)); return OK; } status_t AudioSystem::setRttEnabled(bool enabled) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return statusTFromBinderStatus(aps->setRttEnabled(enabled)); } bool AudioSystem::isCallScreenModeSupported() { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return false; auto result = [&]() -> ConversionResult { bool retAidl; RETURN_IF_ERROR( statusTFromBinderStatus(aps->isCallScreenModeSupported(&retAidl))); return retAidl; }(); return result.value_or(false); } status_t AudioSystem::setDevicesRoleForStrategy(product_strategy_t strategy, device_role_t role, const AudioDeviceTypeAddrVector& devices) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) { return PERMISSION_DENIED; } int32_t strategyAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_product_strategy_t_int32_t(strategy)); media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role)); std::vector devicesAidl = VALUE_OR_RETURN_STATUS( convertContainer>(devices, legacy2aidl_AudioDeviceTypeAddress)); return statusTFromBinderStatus( aps->setDevicesRoleForStrategy(strategyAidl, roleAidl, devicesAidl)); } status_t AudioSystem::removeDevicesRoleForStrategy(product_strategy_t strategy, device_role_t role) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) { return PERMISSION_DENIED; } int32_t strategyAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_product_strategy_t_int32_t(strategy)); media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role)); return statusTFromBinderStatus( aps->removeDevicesRoleForStrategy(strategyAidl, roleAidl)); } status_t AudioSystem::getDevicesForRoleAndStrategy(product_strategy_t strategy, device_role_t role, AudioDeviceTypeAddrVector& devices) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) { return PERMISSION_DENIED; } int32_t strategyAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_product_strategy_t_int32_t(strategy)); media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role)); std::vector devicesAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getDevicesForRoleAndStrategy(strategyAidl, roleAidl, &devicesAidl))); devices = VALUE_OR_RETURN_STATUS( convertContainer(devicesAidl, aidl2legacy_AudioDeviceTypeAddress)); return OK; } status_t AudioSystem::setDevicesRoleForCapturePreset(audio_source_t audioSource, device_role_t role, const AudioDeviceTypeAddrVector& devices) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) { return PERMISSION_DENIED; } media::AudioSourceType audioSourceAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_source_t_AudioSourceType(audioSource)); media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role)); std::vector devicesAidl = VALUE_OR_RETURN_STATUS( convertContainer>(devices, legacy2aidl_AudioDeviceTypeAddress)); return statusTFromBinderStatus( aps->setDevicesRoleForCapturePreset(audioSourceAidl, roleAidl, devicesAidl)); } status_t AudioSystem::addDevicesRoleForCapturePreset(audio_source_t audioSource, device_role_t role, const AudioDeviceTypeAddrVector& devices) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) { return PERMISSION_DENIED; } media::AudioSourceType audioSourceAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_source_t_AudioSourceType(audioSource)); media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role)); std::vector devicesAidl = VALUE_OR_RETURN_STATUS( convertContainer>(devices, legacy2aidl_AudioDeviceTypeAddress)); return statusTFromBinderStatus( aps->addDevicesRoleForCapturePreset(audioSourceAidl, roleAidl, devicesAidl)); } status_t AudioSystem::removeDevicesRoleForCapturePreset( audio_source_t audioSource, device_role_t role, const AudioDeviceTypeAddrVector& devices) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) { return PERMISSION_DENIED; } media::AudioSourceType audioSourceAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_source_t_AudioSourceType(audioSource)); media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role)); std::vector devicesAidl = VALUE_OR_RETURN_STATUS( convertContainer>(devices, legacy2aidl_AudioDeviceTypeAddress)); return statusTFromBinderStatus( aps->removeDevicesRoleForCapturePreset(audioSourceAidl, roleAidl, devicesAidl)); } status_t AudioSystem::clearDevicesRoleForCapturePreset(audio_source_t audioSource, device_role_t role) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) { return PERMISSION_DENIED; } media::AudioSourceType audioSourceAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_source_t_AudioSourceType(audioSource)); media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role)); return statusTFromBinderStatus( aps->clearDevicesRoleForCapturePreset(audioSourceAidl, roleAidl)); } status_t AudioSystem::getDevicesForRoleAndCapturePreset(audio_source_t audioSource, device_role_t role, AudioDeviceTypeAddrVector& devices) { const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) { return PERMISSION_DENIED; } media::AudioSourceType audioSourceAidl = VALUE_OR_RETURN_STATUS( legacy2aidl_audio_source_t_AudioSourceType(audioSource)); media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role)); std::vector devicesAidl; RETURN_STATUS_IF_ERROR(statusTFromBinderStatus( aps->getDevicesForRoleAndCapturePreset(audioSourceAidl, roleAidl, &devicesAidl))); devices = VALUE_OR_RETURN_STATUS( convertContainer(devicesAidl, aidl2legacy_AudioDeviceTypeAddress)); return OK; } class CaptureStateListenerImpl : public media::BnCaptureStateListener, public IBinder::DeathRecipient { public: CaptureStateListenerImpl( const sp& aps, const sp& listener) : mAps(aps), mListener(listener) {} void init() { bool active; status_t status = statusTFromBinderStatus( mAps->registerSoundTriggerCaptureStateListener(this, &active)); if (status != NO_ERROR) { mListener->onServiceDied(); return; } mListener->onStateChanged(active); IInterface::asBinder(mAps)->linkToDeath(this); } binder::Status setCaptureState(bool active) override { Mutex::Autolock _l(gSoundTriggerCaptureStateListenerLock); mListener->onStateChanged(active); return binder::Status::ok(); } void binderDied(const wp&) override { Mutex::Autolock _l(gSoundTriggerCaptureStateListenerLock); mListener->onServiceDied(); gSoundTriggerCaptureStateListener = nullptr; } private: // Need this in order to keep the death receipent alive. sp mAps; sp mListener; }; status_t AudioSystem::registerSoundTriggerCaptureStateListener( const sp& listener) { LOG_ALWAYS_FATAL_IF(listener == nullptr); const sp& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) { return PERMISSION_DENIED; } Mutex::Autolock _l(gSoundTriggerCaptureStateListenerLock); gSoundTriggerCaptureStateListener = new CaptureStateListenerImpl(aps, listener); gSoundTriggerCaptureStateListener->init(); return NO_ERROR; } status_t AudioSystem::setVibratorInfos( const std::vector& vibratorInfos) { const sp& af = AudioSystem::get_audio_flinger(); if (af == nullptr) { return PERMISSION_DENIED; } return af->setVibratorInfos(vibratorInfos); } // --------------------------------------------------------------------------- int AudioSystem::AudioPolicyServiceClient::addAudioPortCallback( const sp& callback) { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { if (mAudioPortCallbacks[i] == callback) { return -1; } } mAudioPortCallbacks.add(callback); return mAudioPortCallbacks.size(); } int AudioSystem::AudioPolicyServiceClient::removeAudioPortCallback( const sp& callback) { Mutex::Autolock _l(mLock); size_t i; for (i = 0; i < mAudioPortCallbacks.size(); i++) { if (mAudioPortCallbacks[i] == callback) { break; } } if (i == mAudioPortCallbacks.size()) { return -1; } mAudioPortCallbacks.removeAt(i); return mAudioPortCallbacks.size(); } Status AudioSystem::AudioPolicyServiceClient::onAudioPortListUpdate() { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { mAudioPortCallbacks[i]->onAudioPortListUpdate(); } return Status::ok(); } Status AudioSystem::AudioPolicyServiceClient::onAudioPatchListUpdate() { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { mAudioPortCallbacks[i]->onAudioPatchListUpdate(); } return Status::ok(); } // ---------------------------------------------------------------------------- int AudioSystem::AudioPolicyServiceClient::addAudioVolumeGroupCallback( const sp& callback) { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) { if (mAudioVolumeGroupCallback[i] == callback) { return -1; } } mAudioVolumeGroupCallback.add(callback); return mAudioVolumeGroupCallback.size(); } int AudioSystem::AudioPolicyServiceClient::removeAudioVolumeGroupCallback( const sp& callback) { Mutex::Autolock _l(mLock); size_t i; for (i = 0; i < mAudioVolumeGroupCallback.size(); i++) { if (mAudioVolumeGroupCallback[i] == callback) { break; } } if (i == mAudioVolumeGroupCallback.size()) { return -1; } mAudioVolumeGroupCallback.removeAt(i); return mAudioVolumeGroupCallback.size(); } Status AudioSystem::AudioPolicyServiceClient::onAudioVolumeGroupChanged(int32_t group, int32_t flags) { volume_group_t groupLegacy = VALUE_OR_RETURN_BINDER_STATUS( aidl2legacy_int32_t_volume_group_t(group)); int flagsLegacy = VALUE_OR_RETURN_BINDER_STATUS(convertReinterpret(flags)); Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) { mAudioVolumeGroupCallback[i]->onAudioVolumeGroupChanged(groupLegacy, flagsLegacy); } return Status::ok(); } // ---------------------------------------------------------------------------- Status AudioSystem::AudioPolicyServiceClient::onDynamicPolicyMixStateUpdate( const ::std::string& regId, int32_t state) { ALOGV("AudioPolicyServiceClient::onDynamicPolicyMixStateUpdate(%s, %d)", regId.c_str(), state); String8 regIdLegacy = VALUE_OR_RETURN_BINDER_STATUS(aidl2legacy_string_view_String8(regId)); int stateLegacy = VALUE_OR_RETURN_BINDER_STATUS(convertReinterpret(state)); dynamic_policy_callback cb = NULL; { Mutex::Autolock _l(AudioSystem::gLock); cb = gDynPolicyCallback; } if (cb != NULL) { cb(DYNAMIC_POLICY_EVENT_MIX_STATE_UPDATE, regIdLegacy, stateLegacy); } return Status::ok(); } Status AudioSystem::AudioPolicyServiceClient::onRecordingConfigurationUpdate( int32_t event, const media::RecordClientInfo& clientInfo, const media::AudioConfigBase& clientConfig, const std::vector& clientEffects, const media::AudioConfigBase& deviceConfig, const std::vector& effects, int32_t patchHandle, media::AudioSourceType source) { record_config_callback cb = NULL; { Mutex::Autolock _l(AudioSystem::gLock); cb = gRecordConfigCallback; } if (cb != NULL) { int eventLegacy = VALUE_OR_RETURN_BINDER_STATUS(convertReinterpret(event)); record_client_info_t clientInfoLegacy = VALUE_OR_RETURN_BINDER_STATUS( aidl2legacy_RecordClientInfo_record_client_info_t(clientInfo)); audio_config_base_t clientConfigLegacy = VALUE_OR_RETURN_BINDER_STATUS( aidl2legacy_AudioConfigBase_audio_config_base_t(clientConfig)); std::vector clientEffectsLegacy = VALUE_OR_RETURN_BINDER_STATUS( convertContainer>( clientEffects, aidl2legacy_EffectDescriptor_effect_descriptor_t)); audio_config_base_t deviceConfigLegacy = VALUE_OR_RETURN_BINDER_STATUS( aidl2legacy_AudioConfigBase_audio_config_base_t(deviceConfig)); std::vector effectsLegacy = VALUE_OR_RETURN_BINDER_STATUS( convertContainer>( effects, aidl2legacy_EffectDescriptor_effect_descriptor_t)); audio_patch_handle_t patchHandleLegacy = VALUE_OR_RETURN_BINDER_STATUS( aidl2legacy_int32_t_audio_patch_handle_t(patchHandle)); audio_source_t sourceLegacy = VALUE_OR_RETURN_BINDER_STATUS( aidl2legacy_AudioSourceType_audio_source_t(source)); cb(eventLegacy, &clientInfoLegacy, &clientConfigLegacy, clientEffectsLegacy, &deviceConfigLegacy, effectsLegacy, patchHandleLegacy, sourceLegacy); } return Status::ok(); } Status AudioSystem::AudioPolicyServiceClient::onRoutingUpdated() { routing_callback cb = NULL; { Mutex::Autolock _l(AudioSystem::gLock); cb = gRoutingCallback; } if (cb != NULL) { cb(); } return Status::ok(); } void AudioSystem::AudioPolicyServiceClient::binderDied(const wp& who __unused) { { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { mAudioPortCallbacks[i]->onServiceDied(); } for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) { mAudioVolumeGroupCallback[i]->onServiceDied(); } } { Mutex::Autolock _l(gLockAPS); AudioSystem::gAudioPolicyService.clear(); } ALOGW("AudioPolicyService server died!"); } ConversionResult aidl2legacy_RecordClientInfo_record_client_info_t(const media::RecordClientInfo& aidl) { record_client_info_t legacy; legacy.riid = VALUE_OR_RETURN(aidl2legacy_int32_t_audio_unique_id_t(aidl.riid)); legacy.uid = VALUE_OR_RETURN(aidl2legacy_int32_t_uid_t(aidl.uid)); legacy.session = VALUE_OR_RETURN(aidl2legacy_int32_t_audio_session_t(aidl.session)); legacy.source = VALUE_OR_RETURN(aidl2legacy_AudioSourceType_audio_source_t(aidl.source)); legacy.port_id = VALUE_OR_RETURN(aidl2legacy_int32_t_audio_port_handle_t(aidl.portId)); legacy.silenced = aidl.silenced; return legacy; } ConversionResult legacy2aidl_record_client_info_t_RecordClientInfo(const record_client_info_t& legacy) { media::RecordClientInfo aidl; aidl.riid = VALUE_OR_RETURN(legacy2aidl_audio_unique_id_t_int32_t(legacy.riid)); aidl.uid = VALUE_OR_RETURN(legacy2aidl_uid_t_int32_t(legacy.uid)); aidl.session = VALUE_OR_RETURN(legacy2aidl_audio_session_t_int32_t(legacy.session)); aidl.source = VALUE_OR_RETURN(legacy2aidl_audio_source_t_AudioSourceType(legacy.source)); aidl.portId = VALUE_OR_RETURN(legacy2aidl_audio_port_handle_t_int32_t(legacy.port_id)); aidl.silenced = legacy.silenced; return aidl; } } // namespace android