/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HARDWARE_DEVICE_HAL_LOCAL_H #define ANDROID_HARDWARE_DEVICE_HAL_LOCAL_H #include #include namespace android { namespace CPP_VERSION { class DeviceHalLocal : public DeviceHalInterface { public: // Sets the value of 'devices' to a bitmask of 1 or more values of audio_devices_t. virtual status_t getSupportedDevices(uint32_t *devices); // Check to see if the audio hardware interface has been initialized. virtual status_t initCheck(); // Set the audio volume of a voice call. Range is between 0.0 and 1.0. virtual status_t setVoiceVolume(float volume); // Set the audio volume for all audio activities other than voice call. virtual status_t setMasterVolume(float volume); // Get the current master volume value for the HAL. virtual status_t getMasterVolume(float *volume); // Called when the audio mode changes. virtual status_t setMode(audio_mode_t mode); // Muting control. virtual status_t setMicMute(bool state); virtual status_t getMicMute(bool *state); virtual status_t setMasterMute(bool state); virtual status_t getMasterMute(bool *state); // Set global audio parameters. virtual status_t setParameters(const String8& kvPairs); // Get global audio parameters. virtual status_t getParameters(const String8& keys, String8 *values); // Returns audio input buffer size according to parameters passed. virtual status_t getInputBufferSize(const struct audio_config *config, size_t *size); // Creates and opens the audio hardware output stream. The stream is closed // by releasing all references to the returned object. virtual status_t openOutputStream( audio_io_handle_t handle, audio_devices_t devices, audio_output_flags_t flags, struct audio_config *config, const char *address, sp *outStream); // Creates and opens the audio hardware input stream. The stream is closed // by releasing all references to the returned object. virtual status_t openInputStream( audio_io_handle_t handle, audio_devices_t devices, struct audio_config *config, audio_input_flags_t flags, const char *address, audio_source_t source, audio_devices_t outputDevice, const char *outputDeviceAddress, sp *inStream); // Returns whether createAudioPatch and releaseAudioPatch operations are supported. virtual status_t supportsAudioPatches(bool *supportsPatches); // Creates an audio patch between several source and sink ports. virtual status_t createAudioPatch( unsigned int num_sources, const struct audio_port_config *sources, unsigned int num_sinks, const struct audio_port_config *sinks, audio_patch_handle_t *patch); // Releases an audio patch. virtual status_t releaseAudioPatch(audio_patch_handle_t patch); // Fills the list of supported attributes for a given audio port. virtual status_t getAudioPort(struct audio_port *port); // Fills the list of supported attributes for a given audio port. virtual status_t getAudioPort(struct audio_port_v7 *port); // Set audio port configuration. virtual status_t setAudioPortConfig(const struct audio_port_config *config); // List microphones virtual status_t getMicrophones(std::vector *microphones); status_t addDeviceEffect(audio_port_handle_t device, sp effect) override; status_t removeDeviceEffect(audio_port_handle_t device, sp effect) override; virtual status_t dump(int fd); void closeOutputStream(struct audio_stream_out *stream_out); void closeInputStream(struct audio_stream_in *stream_in); uint32_t version() const { return mDev->common.version; } private: audio_hw_device_t *mDev; friend class DevicesFactoryHalLocal; // Can not be constructed directly by clients. explicit DeviceHalLocal(audio_hw_device_t *dev); // The destructor automatically closes the device. virtual ~DeviceHalLocal(); }; } // namespace CPP_VERSION } // namespace android #endif // ANDROID_HARDWARE_DEVICE_HAL_LOCAL_H