/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_GUI_SURFACE_H #define ANDROID_GUI_SURFACE_H #include #include #include #include namespace android { class Surface : public ANativeObjectBase { public: explicit Surface(const sp& bufferProducer, bool controlledByApp = false) { ANativeWindow::perform = hook_perform; } static bool isValid(const sp& surface) { return surface != nullptr; } void allocateBuffers() {} uint64_t getNextFrameNumber() const { return 0; } int setScalingMode(int mode) { return 0; } virtual int disconnect(int api, IGraphicBufferProducer::DisconnectMode mode = IGraphicBufferProducer::DisconnectMode::Api) { return 0; } virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) { // TODO: implement this return 0; } virtual int unlockAndPost() { return 0; } virtual int query(int what, int* value) const { return 0; } protected: virtual ~Surface() {} static int hook_perform(ANativeWindow* window, int operation, ...) { return 0; } private: // can't be copied Surface& operator=(const Surface& rhs); Surface(const Surface& rhs); }; } // namespace android #endif // ANDROID_GUI_SURFACE_H