/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "BufferItemConsumer_test" //#define LOG_NDEBUG 0 #include #include #include #include namespace android { static constexpr int kWidth = 100; static constexpr int kHeight = 100; static constexpr int kMaxLockedBuffers = 3; static constexpr int kFormat = HAL_PIXEL_FORMAT_RGBA_8888; static constexpr int kFrameSleepUs = 30 * 1000; class BufferItemConsumerTest : public ::testing::Test { protected: struct BufferFreedListener : public BufferItemConsumer::BufferFreedListener { explicit BufferFreedListener(BufferItemConsumerTest* test) : mTest(test) {} void onBufferFreed(const wp& /* gBuffer */) override { mTest->HandleBufferFreed(); } BufferItemConsumerTest* mTest; }; void SetUp() override { BufferQueue::createBufferQueue(&mProducer, &mConsumer); mBIC = new BufferItemConsumer(mConsumer, kFormat, kMaxLockedBuffers, true); String8 name("BufferItemConsumer_Under_Test"); mBIC->setName(name); mBFL = new BufferFreedListener(this); mBIC->setBufferFreedListener(mBFL); sp producerListener = new StubProducerListener(); IGraphicBufferProducer::QueueBufferOutput bufferOutput; ASSERT_EQ(NO_ERROR, mProducer->connect(producerListener, NATIVE_WINDOW_API_CPU, true, &bufferOutput)); ASSERT_EQ(NO_ERROR, mProducer->setMaxDequeuedBufferCount(kMaxLockedBuffers)); } int GetFreedBufferCount() { std::lock_guard lock(mMutex); return mFreedBufferCount; } void HandleBufferFreed() { std::lock_guard lock(mMutex); mFreedBufferCount++; ALOGV("HandleBufferFreed, mFreedBufferCount=%d", mFreedBufferCount); } void DequeueBuffer(int* outSlot) { ASSERT_NE(outSlot, nullptr); int slot; sp outFence; status_t ret = mProducer->dequeueBuffer(&slot, &outFence, kWidth, kHeight, 0, 0, nullptr, nullptr); ASSERT_GE(ret, 0); ALOGV("dequeueBuffer: slot=%d", slot); if (ret & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) { ret = mProducer->requestBuffer(slot, &mBuffers[slot]); ASSERT_EQ(NO_ERROR, ret); } *outSlot = slot; } void QueueBuffer(int slot) { ALOGV("enqueueBuffer: slot=%d", slot); IGraphicBufferProducer::QueueBufferInput bufferInput( 0ULL, true, HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT, NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); IGraphicBufferProducer::QueueBufferOutput bufferOutput; status_t ret = mProducer->queueBuffer(slot, bufferInput, &bufferOutput); ASSERT_EQ(NO_ERROR, ret); } void AcquireBuffer(int* outSlot) { ASSERT_NE(outSlot, nullptr); BufferItem buffer; status_t ret = mBIC->acquireBuffer(&buffer, 0, false); ASSERT_EQ(NO_ERROR, ret); ALOGV("acquireBuffer: slot=%d", buffer.mSlot); *outSlot = buffer.mSlot; } void ReleaseBuffer(int slot) { ALOGV("releaseBuffer: slot=%d", slot); BufferItem buffer; buffer.mSlot = slot; buffer.mGraphicBuffer = mBuffers[slot]; status_t ret = mBIC->releaseBuffer(buffer, Fence::NO_FENCE); ASSERT_EQ(NO_ERROR, ret); } std::mutex mMutex; int mFreedBufferCount{0}; sp mBIC; sp mBFL; sp mProducer; sp mConsumer; sp mBuffers[BufferQueueDefs::NUM_BUFFER_SLOTS]; }; // Test that detaching buffer from consumer side triggers onBufferFreed. TEST_F(BufferItemConsumerTest, TriggerBufferFreed_DetachBufferFromConsumer) { int slot; // Producer: generate a placeholder buffer. DequeueBuffer(&slot); QueueBuffer(slot); ASSERT_EQ(0, GetFreedBufferCount()); // Consumer: acquire the buffer and then detach it. AcquireBuffer(&slot); status_t ret = mBIC->detachBuffer(slot); ASSERT_EQ(NO_ERROR, ret); // Sleep to give some time for callbacks to happen. usleep(kFrameSleepUs); ASSERT_EQ(1, GetFreedBufferCount()); } // Test that detaching buffer from producer side triggers onBufferFreed. TEST_F(BufferItemConsumerTest, TriggerBufferFreed_DetachBufferFromProducer) { int slot; // Let buffer go through the cycle at least once. DequeueBuffer(&slot); QueueBuffer(slot); AcquireBuffer(&slot); ReleaseBuffer(slot); ASSERT_EQ(0, GetFreedBufferCount()); // Producer: generate the buffer again. DequeueBuffer(&slot); // Producer: detach the buffer. status_t ret = mProducer->detachBuffer(slot); ASSERT_EQ(NO_ERROR, ret); // Sleep to give some time for callbacks to happen. usleep(kFrameSleepUs); ASSERT_EQ(1, GetFreedBufferCount()); } // Test that abandoning BufferItemConsumer triggers onBufferFreed. TEST_F(BufferItemConsumerTest, TriggerBufferFreed_AbandonBufferItemConsumer) { int slot; // Let buffer go through the cycle at least once. DequeueBuffer(&slot); QueueBuffer(slot); AcquireBuffer(&slot); ReleaseBuffer(slot); // Abandon the BufferItemConsumer. mBIC->abandon(); // Sleep to give some time for callbacks to happen. usleep(kFrameSleepUs); ASSERT_EQ(1, GetFreedBufferCount()); } // Test that delete BufferItemConsumer triggers onBufferFreed. TEST_F(BufferItemConsumerTest, TriggerBufferFreed_DeleteBufferItemConsumer) { int slot; // Let buffer go through the cycle at least once. DequeueBuffer(&slot); QueueBuffer(slot); AcquireBuffer(&slot); ReleaseBuffer(slot); // Delete the BufferItemConsumer. mBIC.clear(); // Sleep to give some time for callbacks to happen. usleep(kFrameSleepUs); ASSERT_EQ(1, GetFreedBufferCount()); } } // namespace android