/* * Copyright 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include namespace android { namespace renderengine { namespace skia { namespace { #define PREVENT_COPY_AND_ASSIGN(Type) \ private: \ Type(const Type&) = delete; \ void operator=(const Type&) = delete } // namespace /** * Shamelessly copied from HWUI to execute Skia Capturing on the back thread in * a safe manner. */ class CommonPool { PREVENT_COPY_AND_ASSIGN(CommonPool); public: using Task = std::function; static constexpr auto THREAD_COUNT = 2; static constexpr auto QUEUE_SIZE = 128; static void post(Task&& func); private: static CommonPool& instance(); CommonPool(); ~CommonPool() {} void enqueue(Task&&); void workerLoop(); std::mutex mLock; std::condition_variable mCondition; int mWaitingThreads = 0; std::queue mWorkQueue; }; } // namespace skia } // namespace renderengine } // namespace android