/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _UI_INPUT_CLASSIFIER_H #define _UI_INPUT_CLASSIFIER_H #include #include #include #include #include "BlockingQueue.h" #include "InputListener.h" #include namespace android { enum class ClassifierEventType : uint8_t { MOTION = 0, DEVICE_RESET = 1, HAL_RESET = 2, EXIT = 3, }; struct ClassifierEvent { ClassifierEventType type; std::unique_ptr args; ClassifierEvent(ClassifierEventType type, std::unique_ptr args); ClassifierEvent(std::unique_ptr args); ClassifierEvent(std::unique_ptr args); ClassifierEvent(ClassifierEvent&& other); ClassifierEvent& operator=(ClassifierEvent&& other); // Convenience function to create a HAL_RESET event static ClassifierEvent createHalResetEvent(); // Convenience function to create an EXIT event static ClassifierEvent createExitEvent(); std::optional getDeviceId() const; }; // --- Interfaces --- /** * Interface for adding a MotionClassification to NotifyMotionArgs. * * To implement, override the classify function. */ class MotionClassifierInterface { public: MotionClassifierInterface() { } virtual ~MotionClassifierInterface() { } /** * Based on the motion event described by NotifyMotionArgs, * provide a MotionClassification for the current gesture. */ virtual MotionClassification classify(const NotifyMotionArgs& args) = 0; /** * Reset all internal HAL state. */ virtual void reset() = 0; /** * Reset HAL state for a specific device. */ virtual void reset(const NotifyDeviceResetArgs& args) = 0; /** * Dump the state of the motion classifier */ virtual void dump(std::string& dump) = 0; }; /** * Base interface for an InputListener stage. * Provides classification to events. */ class InputClassifierInterface : public virtual RefBase, public InputListenerInterface { public: virtual void setMotionClassifierEnabled(bool enabled) = 0; /** * Dump the state of the input classifier. * This method may be called on any thread (usually by the input manager). */ virtual void dump(std::string& dump) = 0; protected: InputClassifierInterface() { } virtual ~InputClassifierInterface() { } }; // --- Implementations --- /** * Implementation of MotionClassifierInterface that calls the InputClassifier HAL * in order to determine the classification for the current gesture. * * The InputClassifier HAL may keep track of the entire gesture in order to determine * the classification, and may be hardware-specific. It may use the data in * NotifyMotionArgs::videoFrames field to drive the classification decisions. * The HAL is called from a separate thread. */ class MotionClassifier final : public MotionClassifierInterface { public: /* * Create an instance of MotionClassifier. * The death recipient, if provided, will be subscribed to the HAL death. * The death recipient could be used to destroy MotionClassifier. * * This function should be called asynchronously, because getService takes a long time. */ static std::unique_ptr create( sp deathRecipient); ~MotionClassifier(); /** * Classifies events asynchronously; that is, it doesn't block events on a classification, * but instead sends them over to the classifier HAL. After a classification of a specific * event is determined, MotionClassifier then marks the next event in the stream with this * classification. * * Therefore, it is acceptable to have the classifications be delayed by 1-2 events * in a particular gesture. */ virtual MotionClassification classify(const NotifyMotionArgs& args) override; virtual void reset() override; virtual void reset(const NotifyDeviceResetArgs& args) override; virtual void dump(std::string& dump) override; private: friend class MotionClassifierTest; // to create MotionClassifier with a test HAL implementation explicit MotionClassifier( sp service); // The events that need to be sent to the HAL. BlockingQueue mEvents; /** * Add an event to the queue mEvents. */ void enqueueEvent(ClassifierEvent&& event); /** * Thread that will communicate with InputClassifier HAL. * This should be the only thread that communicates with InputClassifier HAL, * because this thread is allowed to block on the HAL calls. */ std::thread mHalThread; /** * Process events and call the InputClassifier HAL */ void processEvents(); /** * Access to the InputClassifier HAL. May be null if init() hasn't completed yet. * When init() successfully completes, mService is guaranteed to remain non-null and to not * change its value until MotionClassifier is destroyed. * This variable is *not* guarded by mLock in the InputClassifier thread, because * that thread knows exactly when this variable is initialized. * When accessed in any other thread, mService is checked for nullness with a lock. */ sp mService; std::mutex mLock; /** * Per-device input classifications. Should only be accessed using the * getClassification / setClassification methods. */ std::unordered_map mClassifications GUARDED_BY(mLock); /** * Set the current classification for a given device. */ void setClassification(int32_t deviceId, MotionClassification classification); /** * Get the current classification for a given device. */ MotionClassification getClassification(int32_t deviceId); void updateClassification(int32_t deviceId, nsecs_t eventTime, MotionClassification classification); /** * Clear all current classifications */ void clearClassifications(); /** * Per-device times when the last ACTION_DOWN was received. * Used to reject late classifications that do not belong to the current gesture. * * Accessed indirectly by both InputClassifier thread and the thread that receives notifyMotion. */ std::unordered_map mLastDownTimes GUARDED_BY(mLock); void updateLastDownTime(int32_t deviceId, nsecs_t downTime); void clearDeviceState(int32_t deviceId); /** * Exit the InputClassifier HAL thread. * Useful for tests to ensure proper cleanup. */ void requestExit(); /** * Return string status of mService */ const char* getServiceStatus() REQUIRES(mLock); }; /** * Implementation of the InputClassifierInterface. * Represents a separate stage of input processing. All of the input events go through this stage. * Acts as a passthrough for all input events except for motion events. * The events of motion type are sent to MotionClassifier. */ class InputClassifier : public InputClassifierInterface { public: explicit InputClassifier(const sp& listener); virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override; virtual void notifyKey(const NotifyKeyArgs* args) override; virtual void notifyMotion(const NotifyMotionArgs* args) override; virtual void notifySwitch(const NotifySwitchArgs* args) override; virtual void notifySensor(const NotifySensorArgs* args) override; virtual void notifyVibratorState(const NotifyVibratorStateArgs* args) override; virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args) override; void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) override; virtual void dump(std::string& dump) override; ~InputClassifier(); // Called from InputManager virtual void setMotionClassifierEnabled(bool enabled) override; private: // Protect access to mMotionClassifier, since it may become null via a hidl callback std::mutex mLock; // The next stage to pass input events to sp mListener; std::unique_ptr mMotionClassifier GUARDED_BY(mLock); std::thread mInitializeMotionClassifierThread; /** * Set the value of mMotionClassifier. * This is called from 2 different threads: * 1) mInitializeMotionClassifierThread, when we have constructed a MotionClassifier * 2) A binder thread of the HalDeathRecipient, which is created when HAL dies. This would cause * mMotionClassifier to become nullptr. */ void setMotionClassifier(std::unique_ptr motionClassifier); /** * The deathRecipient will call setMotionClassifier(null) when the HAL dies. */ class HalDeathRecipient : public android::hardware::hidl_death_recipient { public: explicit HalDeathRecipient(InputClassifier& parent); virtual void serviceDied(uint64_t cookie, const wp& who) override; private: InputClassifier& mParent; }; // We retain a reference to death recipient, because the death recipient will be calling // ~MotionClassifier if the HAL dies. // If we don't retain a reference, and MotionClassifier is the only owner of the death // recipient, the serviceDied call will cause death recipient to call its own destructor. sp mHalDeathRecipient; }; } // namespace android #endif