/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "Connection.h" #include "Entry.h" namespace android::inputdispatcher { Connection::Connection(const std::shared_ptr& inputChannel, bool monitor, const IdGenerator& idGenerator) : status(STATUS_NORMAL), inputChannel(inputChannel), monitor(monitor), inputPublisher(inputChannel), inputState(idGenerator) {} Connection::~Connection() {} const std::string Connection::getWindowName() const { if (inputChannel != nullptr) { return inputChannel->getName(); } if (monitor) { return "monitor"; } return "?"; } const char* Connection::getStatusLabel() const { switch (status) { case STATUS_NORMAL: return "NORMAL"; case STATUS_BROKEN: return "BROKEN"; case STATUS_ZOMBIE: return "ZOMBIE"; default: return "UNKNOWN"; } } std::deque::iterator Connection::findWaitQueueEntry(uint32_t seq) { for (std::deque::iterator it = waitQueue.begin(); it != waitQueue.end(); it++) { if ((*it)->seq == seq) { return it; } } return waitQueue.end(); } } // namespace android::inputdispatcher