/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include using namespace ::android::hardware::automotive::sv::V1_0; using ::android::hardware::Return; using ::android::hardware::Void; using ::android::hardware::hidl_vec; using ::android::sp; using ::std::mutex; namespace android { namespace hardware { namespace automotive { namespace sv { namespace V1_0 { namespace implementation { class SurroundView3dSession : public ISurroundView3dSession { public: SurroundView3dSession(); // Methods from ::android::hardware::automotive::sv::V1_0::ISurroundViewSession. Return startStream( const sp& stream) override; Return stopStream() override; Return doneWithFrames(const SvFramesDesc& svFramesDesc) override; // Methods from ISurroundView3dSession follow. Return setViews(const hidl_vec& views) override; Return set3dConfig(const Sv3dConfig& sv3dConfig) override; Return get3dConfig(get3dConfig_cb _hidl_cb) override; Return updateOverlays(const OverlaysData& overlaysData); Return projectCameraPointsTo3dSurface( const hidl_vec& cameraPoints, const hidl_string& cameraId, projectCameraPointsTo3dSurface_cb _hidl_cb); // Stream subscribed for the session. // TODO(tanmayp): Make private and add set/get method. sp mStream; private: void generateFrames(); enum StreamStateValues { STOPPED, RUNNING, STOPPING, DEAD, }; StreamStateValues mStreamState; std::thread mCaptureThread; // The thread we'll use to synthesize frames struct FramesRecord { SvFramesDesc frames; bool inUse = false; }; FramesRecord framesRecord; // Synchronization necessary to deconflict mCaptureThread from the main service thread std::mutex mAccessLock; std::vector mViews; Sv3dConfig mConfig; std::vector mEvsCameraIds; }; } // namespace implementation } // namespace V1_0 } // namespace sv } // namespace automotive } // namespace hardware } // namespace android