/* * Copyright (C) 2010 The Android Open Source Project * Copyright (C) 2012-2014, The Linux Foundation. All rights reserved. * * Not a Contribution, Apache license notifications and license are retained * for attribution purposes only. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include "hwc_utils.h" #include "hwc_fbupdate.h" #include "hwc_mdpcomp.h" #include "hwc_dump_layers.h" #include "hwc_copybit.h" #include "hwc_virtual.h" #include "sync/sync.h" #include #define HWCVIRTUAL_LOG 0 using namespace qhwc; using namespace overlay; bool HWCVirtualVDS::sVDDumpEnabled = false; void HWCVirtualVDS::init(hwc_context_t *ctx) { const int dpy = HWC_DISPLAY_VIRTUAL; mScalingWidth = 0, mScalingHeight = 0; initCompositionResources(ctx, dpy); if(ctx->mFBUpdate[dpy]) ctx->mFBUpdate[dpy]->reset(); if(ctx->mMDPComp[dpy]) ctx->mMDPComp[dpy]->reset(); } void HWCVirtualVDS::destroy(hwc_context_t *ctx, size_t /*numDisplays*/, hwc_display_contents_1_t** displays) { int dpy = HWC_DISPLAY_VIRTUAL; //Cleanup virtual display objs, since there is no explicit disconnect if(ctx->dpyAttr[dpy].connected && (displays[dpy] == NULL)) { ctx->dpyAttr[dpy].connected = false; ctx->dpyAttr[dpy].isPause = false; destroyCompositionResources(ctx, dpy); // signal synclock to indicate successful wfd teardown ctx->mWfdSyncLock.lock(); ctx->mWfdSyncLock.signal(); ctx->mWfdSyncLock.unlock(); } } int HWCVirtualVDS::prepare(hwc_composer_device_1 *dev, hwc_display_contents_1_t *list) { ATRACE_CALL(); //XXX: Fix when framework support is added hwc_context_t* ctx = (hwc_context_t*)(dev); const int dpy = HWC_DISPLAY_VIRTUAL; if (list && list->outbuf && list->numHwLayers > 0) { reset_layer_prop(ctx, dpy, (int)list->numHwLayers - 1); uint32_t last = (uint32_t)list->numHwLayers - 1; hwc_layer_1_t *fbLayer = &list->hwLayers[last]; int fbWidth = 0, fbHeight = 0; getLayerResolution(fbLayer, fbWidth, fbHeight); ctx->dpyAttr[dpy].xres = fbWidth; ctx->dpyAttr[dpy].yres = fbHeight; if(ctx->dpyAttr[dpy].connected == false) { ctx->dpyAttr[dpy].connected = true; ctx->dpyAttr[dpy].isPause = false; // We set the vsync period to the primary refresh rate, leaving // it up to the consumer to decide how fast to consume frames. ctx->dpyAttr[dpy].vsync_period = ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period; init(ctx); // Do one padding round for cases where primary has all pipes // The virtual composition falls back to GPU in such cases. ctx->isPaddingRound = true; } if(!ctx->dpyAttr[dpy].isPause) { ctx->dpyAttr[dpy].isConfiguring = false; ctx->dpyAttr[dpy].fd = Writeback::getInstance()->getFbFd(); private_handle_t *ohnd = (private_handle_t *)list->outbuf; setMDPScalingMode(ctx, ohnd, dpy); mScalingWidth = getWidth(ohnd); mScalingHeight = getHeight(ohnd); Writeback::getInstance()->configureDpyInfo(mScalingWidth, mScalingHeight); setListStats(ctx, list, dpy); if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) { const int fbZ = 0; if(not ctx->mFBUpdate[dpy]->prepareAndValidate(ctx, list, fbZ)) { ctx->mOverlay->clear(dpy); ctx->mLayerRotMap[dpy]->clear(); } } } else { /* Virtual Display is in Pause state. * Mark all application layers as OVERLAY so that * GPU will not compose. */ Writeback::getInstance(); //Ensure that WB is active during pause for(size_t i = 0 ;i < (size_t)(list->numHwLayers - 1); i++) { hwc_layer_1_t *layer = &list->hwLayers[i]; layer->compositionType = HWC_OVERLAY; } } } return 0; } int HWCVirtualVDS::set(hwc_context_t *ctx, hwc_display_contents_1_t *list) { ATRACE_CALL(); int ret = 0; const int dpy = HWC_DISPLAY_VIRTUAL; if (list && list->outbuf && list->numHwLayers > 0) { uint32_t last = (uint32_t)list->numHwLayers - 1; hwc_layer_1_t *fbLayer = &list->hwLayers[last]; if(ctx->dpyAttr[dpy].connected && (!ctx->dpyAttr[dpy].isPause)) { private_handle_t *ohnd = (private_handle_t *)list->outbuf; int format = ohnd->format; if (format == HAL_PIXEL_FORMAT_RGBA_8888) format = HAL_PIXEL_FORMAT_RGBX_8888; Writeback::getInstance()->setOutputFormat( utils::getMdpFormat(format)); // Configure WB secure mode based on output buffer handle if(! Writeback::getInstance()->setSecure(isSecureBuffer(ohnd))) { ALOGE("Failed to set WB secure mode: %d for virtual display", isSecureBuffer(ohnd)); return false; } int fd = -1; //FenceFD from the Copybit hwc_sync(ctx, list, dpy, fd); // Dump the layers for virtual if(ctx->mHwcDebug[dpy]) ctx->mHwcDebug[dpy]->dumpLayers(list); if (!ctx->mMDPComp[dpy]->draw(ctx, list)) { ALOGE("%s: MDPComp draw failed", __FUNCTION__); ret = -1; } // We need an FB layer handle check to cater for this usecase: // Video is playing in landscape on primary, then launch // ScreenRecord app. // In this scenario, the first VDS draw call will have HWC // composition and VDS does nit involve GPU to get eglSwapBuffer // to get valid fb handle. if (fbLayer->handle && !ctx->mFBUpdate[dpy]->draw(ctx, (private_handle_t *)fbLayer->handle)) { ALOGE("%s: FBUpdate::draw fail!", __FUNCTION__); ret = -1; } Writeback::getInstance()->queueBuffer(ohnd->fd, (uint32_t)ohnd->offset); if(!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) { ALOGE("%s: display commit fail!", __FUNCTION__); ret = -1; } if(sVDDumpEnabled) { char bufferName[128]; // Dumping frame buffer sync_wait(fbLayer->acquireFenceFd, 1000); snprintf(bufferName, sizeof(bufferName), "vds.fb"); dumpBuffer((private_handle_t *)fbLayer->handle, bufferName); // Dumping WB output for non-secure session if(!isSecureBuffer(ohnd)) { sync_wait(list->retireFenceFd, 1000); snprintf(bufferName, sizeof(bufferName), "vds.wb"); dumpBuffer(ohnd, bufferName); } } } else if(list->outbufAcquireFenceFd >= 0) { //If we dont handle the frame, set retireFenceFd to outbufFenceFd, //which will make sure, the framework waits on it and closes it. //The other way is to wait on outbufFenceFd ourselves, close it and //set retireFenceFd to -1. Since we want hwc to be async, choosing //the former. //Also dup because, the closeAcquireFds() will close the outbufFence list->retireFenceFd = dup(list->outbufAcquireFenceFd); } } closeAcquireFds(list); return ret; } /* We set scaling mode on the VD if the output handle width and height differs from the virtual frame buffer width and height. */ void HWCVirtualVDS::setMDPScalingMode(hwc_context_t* ctx, private_handle_t* ohnd, int dpy) { bool scalingMode = false; int fbWidth = ctx->dpyAttr[dpy].xres; int fbHeight = ctx->dpyAttr[dpy].yres; int alW = 0, alH = 0; getBufferSizeAndDimensions(fbWidth, fbHeight, ohnd->format, alW, alH); if((getWidth(ohnd) != alW) || (getHeight(ohnd) != alH)) { scalingMode = true; } ctx->dpyAttr[dpy].mMDPScalingMode = scalingMode; ALOGD_IF(HWCVIRTUAL_LOG, "%s fb(%dx%d) outputBuffer(%dx%d) scalingMode=%d", __FUNCTION__, alW, alH, getWidth(ohnd), getHeight(ohnd), scalingMode); }