/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "chre_api/chre/audio.h" #include "chre/core/event_loop_manager.h" #include "chre/util/macros.h" #include "chre/util/system/napp_permissions.h" #ifdef CHRE_AUDIO_SUPPORT_ENABLED #include "chre/platform/platform_audio.h" #endif // CHRE_AUDIO_SUPPORT_ENABLED using chre::EventLoopManager; using chre::EventLoopManagerSingleton; using chre::Nanoapp; using chre::NanoappPermissions; DLL_EXPORT bool chreAudioGetSource(uint32_t handle, struct chreAudioSource *audioSource) { #ifdef CHRE_AUDIO_SUPPORT_ENABLED bool success = false; if (audioSource != nullptr) { success = EventLoopManagerSingleton::get() ->getAudioRequestManager() .getAudioSource(handle, audioSource); } return success; #else return false; #endif // CHRE_AUDIO_SUPPORT_ENABLED } DLL_EXPORT bool chreAudioConfigureSource(uint32_t handle, bool enable, uint64_t bufferDuration, uint64_t deliveryInterval) { #ifdef CHRE_AUDIO_SUPPORT_ENABLED Nanoapp *nanoapp = EventLoopManager::validateChreApiCall(__func__); return nanoapp->permitPermissionUse(NanoappPermissions::CHRE_PERMS_AUDIO) && EventLoopManagerSingleton::get() ->getAudioRequestManager() .configureSource(nanoapp, handle, enable, bufferDuration, deliveryInterval); #else return false; #endif // CHRE_AUDIO_SUPPORT_ENABLED }