/**************************************************************************** **************************************************************************** *** *** This header was automatically generated from a Linux kernel header *** of the same name, to make information necessary for userspace to *** call into the kernel available to libc. It contains only constants, *** structures, and macros generated from the original header, and thus, *** contains no copyrightable information. *** *** To edit the content of this header, modify the corresponding *** source file (e.g. under external/kernel-headers/original/) then *** run bionic/libc/kernel/tools/update_all.py *** *** Any manual change here will be lost the next time this script will *** be run. You've been warned! *** **************************************************************************** ****************************************************************************/ #ifndef _V3D_DRM_H_ #define _V3D_DRM_H_ #include "drm.h" #ifdef __cplusplus extern "C" { #endif #define DRM_V3D_SUBMIT_CL 0x00 #define DRM_V3D_WAIT_BO 0x01 #define DRM_V3D_CREATE_BO 0x02 #define DRM_V3D_MMAP_BO 0x03 #define DRM_V3D_GET_PARAM 0x04 #define DRM_V3D_GET_BO_OFFSET 0x05 #define DRM_V3D_SUBMIT_TFU 0x06 #define DRM_V3D_SUBMIT_CSD 0x07 #define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl) #define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo) #define DRM_IOCTL_V3D_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_CREATE_BO, struct drm_v3d_create_bo) #define DRM_IOCTL_V3D_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo) #define DRM_IOCTL_V3D_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param) #define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset) #define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu) #define DRM_IOCTL_V3D_SUBMIT_CSD DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd) #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 struct drm_v3d_submit_cl { __u32 bcl_start; __u32 bcl_end; __u32 rcl_start; __u32 rcl_end; __u32 in_sync_bcl; __u32 in_sync_rcl; __u32 out_sync; __u32 qma; __u32 qms; __u32 qts; __u64 bo_handles; __u32 bo_handle_count; __u32 flags; }; struct drm_v3d_wait_bo { __u32 handle; __u32 pad; __u64 timeout_ns; }; struct drm_v3d_create_bo { __u32 size; __u32 flags; __u32 handle; __u32 offset; }; struct drm_v3d_mmap_bo { __u32 handle; __u32 flags; __u64 offset; }; enum drm_v3d_param { DRM_V3D_PARAM_V3D_UIFCFG, DRM_V3D_PARAM_V3D_HUB_IDENT1, DRM_V3D_PARAM_V3D_HUB_IDENT2, DRM_V3D_PARAM_V3D_HUB_IDENT3, DRM_V3D_PARAM_V3D_CORE0_IDENT0, DRM_V3D_PARAM_V3D_CORE0_IDENT1, DRM_V3D_PARAM_V3D_CORE0_IDENT2, DRM_V3D_PARAM_SUPPORTS_TFU, DRM_V3D_PARAM_SUPPORTS_CSD, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, }; struct drm_v3d_get_param { __u32 param; __u32 pad; __u64 value; }; struct drm_v3d_get_bo_offset { __u32 handle; __u32 offset; }; struct drm_v3d_submit_tfu { __u32 icfg; __u32 iia; __u32 iis; __u32 ica; __u32 iua; __u32 ioa; __u32 ios; __u32 coef[4]; __u32 bo_handles[4]; __u32 in_sync; __u32 out_sync; }; struct drm_v3d_submit_csd { __u32 cfg[7]; __u32 coef[4]; __u64 bo_handles; __u32 bo_handle_count; __u32 in_sync; __u32 out_sync; }; #ifdef __cplusplus } #endif #endif