/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "recovery_ui/ui.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "minui/minui.h" #include "otautil/sysutil.h" using namespace std::chrono_literals; constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120; constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness"; constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness"; constexpr const char* BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/brightness"; constexpr const char* MAX_BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/max_brightness"; constexpr const char* BRIGHTNESS_FILE_PWM = "/sys/class/backlight/pwm-backlight.0/brightness"; constexpr const char* MAX_BRIGHTNESS_FILE_PWM = "/sys/class/backlight/pwm-backlight.0/max_brightness"; constexpr int kDefaultTouchLowThreshold = 50; constexpr int kDefaultTouchHighThreshold = 90; RecoveryUI::RecoveryUI() : brightness_normal_(50), brightness_dimmed_(25), brightness_file_(BRIGHTNESS_FILE), max_brightness_file_(MAX_BRIGHTNESS_FILE), touch_screen_allowed_(false), fastbootd_logo_enabled_(false), touch_low_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_low_threshold", kDefaultTouchLowThreshold)), touch_high_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_high_threshold", kDefaultTouchHighThreshold)), key_interrupted_(false), key_queue_len(0), key_last_down(-1), key_long_press(false), key_down_count(0), enable_reboot(true), consecutive_power_keys(0), has_power_key(false), has_up_key(false), has_down_key(false), has_touch_screen(false), touch_slot_(0), is_bootreason_recovery_ui_(false), screensaver_state_(ScreensaverState::DISABLED) { memset(key_pressed, 0, sizeof(key_pressed)); } RecoveryUI::~RecoveryUI() { ev_exit(); input_thread_stopped_ = true; if (input_thread_.joinable()) { input_thread_.join(); } } void RecoveryUI::OnKeyDetected(int key_code) { if (key_code == KEY_POWER) { has_power_key = true; } else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) { has_down_key = true; } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) { has_up_key = true; } else if (key_code == ABS_MT_POSITION_X || key_code == ABS_MT_POSITION_Y) { has_touch_screen = true; } } bool RecoveryUI::InitScreensaver() { // Disabled. if (brightness_normal_ == 0 || brightness_dimmed_ > brightness_normal_) { return false; } if (access(brightness_file_.c_str(), R_OK | W_OK)) { if (!access(BRIGHTNESS_FILE_SDM, R_OK | W_OK)) { brightness_file_ = BRIGHTNESS_FILE_SDM; } else { brightness_file_ = BRIGHTNESS_FILE_PWM; } } if (access(max_brightness_file_.c_str(), R_OK)) { if (!access(MAX_BRIGHTNESS_FILE_SDM, R_OK)) { max_brightness_file_ = MAX_BRIGHTNESS_FILE_SDM; } else { max_brightness_file_ = MAX_BRIGHTNESS_FILE_PWM; } } // Set the initial brightness level based on the max brightness. Note that reading the initial // value from BRIGHTNESS_FILE doesn't give the actual brightness value (bullhead, sailfish), so // we don't have a good way to query the default value. std::string content; if (!android::base::ReadFileToString(max_brightness_file_, &content)) { PLOG(WARNING) << "Failed to read max brightness"; return false; } unsigned int max_value; if (!android::base::ParseUint(android::base::Trim(content), &max_value)) { LOG(WARNING) << "Failed to parse max brightness: " << content; return false; } brightness_normal_value_ = max_value * brightness_normal_ / 100.0; brightness_dimmed_value_ = max_value * brightness_dimmed_ / 100.0; if (!android::base::WriteStringToFile(std::to_string(brightness_normal_value_), brightness_file_)) { PLOG(WARNING) << "Failed to set brightness"; return false; } LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_ << "%)"; screensaver_state_ = ScreensaverState::NORMAL; return true; } bool RecoveryUI::Init(const std::string& /* locale */) { // HUANGLONG begin // recovery, set to support touch touch_screen_allowed_ = true; LOG(INFO) << "touch_screen_allowed_:" << touch_screen_allowed_; // HUANGLONG end ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2), touch_screen_allowed_); ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1)); if (touch_screen_allowed_) { ev_iterate_touch_inputs(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1)); // Parse /proc/cmdline to determine if it's booting into recovery with a bootreason of // "recovery_ui". This specific reason is set by some (wear) bootloaders, to allow an easier way // to turn on text mode. It will only be set if the recovery boot is triggered from fastboot, or // with 'adb reboot recovery'. Note that this applies to all build variants. Otherwise the text // mode will be turned on automatically on debuggable builds, even without a swipe. std::string cmdline; if (android::base::ReadFileToString("/proc/cmdline", &cmdline)) { is_bootreason_recovery_ui_ = cmdline.find("bootreason=recovery_ui") != std::string::npos; } else { // Non-fatal, and won't affect Init() result. PLOG(WARNING) << "Failed to read /proc/cmdline"; } } if (!InitScreensaver()) { LOG(INFO) << "Screensaver disabled"; } // Create a separate thread that handles input events. input_thread_ = std::thread([this]() { while (!this->input_thread_stopped_) { if (!ev_wait(500)) { ev_dispatch(); } } }); return true; } void RecoveryUI::OnTouchDetected(int dx, int dy) { enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction; // We only consider a valid swipe if: // - the delta along one axis is below touch_low_threshold_; // - and the delta along the other axis is beyond touch_high_threshold_. if (abs(dy) < touch_low_threshold_ && abs(dx) > touch_high_threshold_) { direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT; } else if (abs(dx) < touch_low_threshold_ && abs(dy) > touch_high_threshold_) { direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN; } else { LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << touch_low_threshold_ << ", high: " << touch_high_threshold_ << ")"; return; } // Allow turning on text mode with any swipe, if bootloader has set a bootreason of recovery_ui. if (is_bootreason_recovery_ui_ && !IsTextVisible()) { ShowText(true); return; } LOG(DEBUG) << "Swipe direction=" << direction; switch (direction) { case SwipeDirection::UP: ProcessKey(KEY_UP, 1); // press up key ProcessKey(KEY_UP, 0); // and release it break; case SwipeDirection::DOWN: ProcessKey(KEY_DOWN, 1); // press down key ProcessKey(KEY_DOWN, 0); // and release it break; case SwipeDirection::LEFT: case SwipeDirection::RIGHT: ProcessKey(KEY_POWER, 1); // press power key ProcessKey(KEY_POWER, 0); // and release it break; }; } int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) { struct input_event ev; if (ev_get_input(fd, epevents, &ev) == -1) { return -1; } // Touch inputs handling. // // We handle the touch inputs by tracking the position changes between initial contacting and // upon lifting. touch_start_X/Y record the initial positions, with touch_finger_down set. Upon // detecting the lift, we unset touch_finger_down and detect a swipe based on position changes. // // Per the doc Multi-touch Protocol at below, there are two protocols. // https://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt // // The main difference between the stateless type A protocol and the stateful type B slot protocol // lies in the usage of identifiable contacts to reduce the amount of data sent to userspace. The // slot protocol (i.e. type B) sends ABS_MT_TRACKING_ID with a unique id on initial contact, and // sends ABS_MT_TRACKING_ID -1 upon lifting the contact. Protocol A doesn't send // ABS_MT_TRACKING_ID -1 on lifting, but the driver may additionally report BTN_TOUCH event. // // For protocol A, we rely on BTN_TOUCH to recognize lifting, while for protocol B we look for // ABS_MT_TRACKING_ID being -1. // // Touch input events will only be available if touch_screen_allowed_ is set. if (ev.type == EV_SYN) { if (touch_screen_allowed_ && ev.code == SYN_REPORT) { // There might be multiple SYN_REPORT events. We should only detect a swipe after lifting the // contact. if (touch_finger_down_ && !touch_swiping_) { touch_start_X_ = touch_X_; touch_start_Y_ = touch_Y_; touch_swiping_ = true; } else if (!touch_finger_down_ && touch_swiping_) { touch_swiping_ = false; OnTouchDetected(touch_X_ - touch_start_X_, touch_Y_ - touch_start_Y_); } } return 0; } if (ev.type == EV_REL) { if (ev.code == REL_Y) { // accumulate the up or down motion reported by // the trackball. When it exceeds a threshold // (positive or negative), fake an up/down // key event. rel_sum += ev.value; if (rel_sum > 3) { ProcessKey(KEY_DOWN, 1); // press down key ProcessKey(KEY_DOWN, 0); // and release it rel_sum = 0; } else if (rel_sum < -3) { ProcessKey(KEY_UP, 1); // press up key ProcessKey(KEY_UP, 0); // and release it rel_sum = 0; } } } else { rel_sum = 0; } if (touch_screen_allowed_ && ev.type == EV_ABS) { if (ev.code == ABS_MT_SLOT) { touch_slot_ = ev.value; } // Ignore other fingers. if (touch_slot_ > 0) return 0; switch (ev.code) { case ABS_MT_POSITION_X: touch_X_ = ev.value; touch_finger_down_ = true; break; case ABS_MT_POSITION_Y: touch_Y_ = ev.value; touch_finger_down_ = true; break; case ABS_MT_TRACKING_ID: // Protocol B: -1 marks lifting the contact. if (ev.value < 0) touch_finger_down_ = false; break; } return 0; } if (ev.type == EV_KEY && ev.code <= KEY_MAX) { if (touch_screen_allowed_) { if (ev.code == BTN_TOUCH) { // A BTN_TOUCH with value 1 indicates the start of contact (protocol A), with 0 means // lifting the contact. touch_finger_down_ = (ev.value == 1); } // Intentionally ignore BTN_TOUCH and BTN_TOOL_FINGER, which would otherwise trigger // additional scrolling (because in ScreenRecoveryUI::ShowFile(), we consider keys other than // KEY_POWER and KEY_UP as KEY_DOWN). if (ev.code == BTN_TOUCH || ev.code == BTN_TOOL_FINGER) { return 0; } } ProcessKey(ev.code, ev.value); } return 0; } // Processes a key-up or -down event. A key is "registered" when it is pressed and then released, // with no other keypresses or releases in between. Registered keys are passed to CheckKey() to // see if it should trigger a visibility toggle, an immediate reboot, or be queued to be processed // next time the foreground thread wants a key (eg, for the menu). // // We also keep track of which keys are currently down so that CheckKey() can call IsKeyPressed() // to see what other keys are held when a key is registered. // // updown == 1 for key down events; 0 for key up events void RecoveryUI::ProcessKey(int key_code, int updown) { bool register_key = false; bool long_press = false; { std::lock_guard lg(key_press_mutex); key_pressed[key_code] = updown; if (updown) { ++key_down_count; key_last_down = key_code; key_long_press = false; std::thread time_key_thread(&RecoveryUI::TimeKey, this, key_code, key_down_count); time_key_thread.detach(); } else { if (key_last_down == key_code) { long_press = key_long_press; register_key = true; } key_last_down = -1; } } bool reboot_enabled = enable_reboot; if (register_key) { switch (CheckKey(key_code, long_press)) { case RecoveryUI::IGNORE: break; case RecoveryUI::TOGGLE: ShowText(!IsTextVisible()); break; case RecoveryUI::REBOOT: if (reboot_enabled) { Reboot("userrequested,recovery,ui"); } break; case RecoveryUI::ENQUEUE: EnqueueKey(key_code); break; } } } void RecoveryUI::TimeKey(int key_code, int count) { std::this_thread::sleep_for(750ms); // 750 ms == "long" bool long_press = false; { std::lock_guard lg(key_press_mutex); if (key_last_down == key_code && key_down_count == count) { long_press = key_long_press = true; } } if (long_press) KeyLongPress(key_code); } void RecoveryUI::EnqueueKey(int key_code) { std::lock_guard lg(key_queue_mutex); const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); if (key_queue_len < queue_max) { key_queue[key_queue_len++] = key_code; key_queue_cond.notify_one(); } } void RecoveryUI::SetScreensaverState(ScreensaverState state) { switch (state) { case ScreensaverState::NORMAL: if (android::base::WriteStringToFile(std::to_string(brightness_normal_value_), brightness_file_)) { screensaver_state_ = ScreensaverState::NORMAL; LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_ << "%)"; } else { LOG(WARNING) << "Unable to set brightness to normal"; } break; case ScreensaverState::DIMMED: if (android::base::WriteStringToFile(std::to_string(brightness_dimmed_value_), brightness_file_)) { LOG(INFO) << "Brightness: " << brightness_dimmed_value_ << " (" << brightness_dimmed_ << "%)"; screensaver_state_ = ScreensaverState::DIMMED; } else { LOG(WARNING) << "Unable to set brightness to dim"; } break; case ScreensaverState::OFF: if (android::base::WriteStringToFile("0", brightness_file_)) { LOG(INFO) << "Brightness: 0 (off)"; screensaver_state_ = ScreensaverState::OFF; } else { LOG(WARNING) << "Unable to set brightness to off"; } break; default: LOG(ERROR) << "Invalid screensaver state"; } } int RecoveryUI::WaitKey() { std::unique_lock lk(key_queue_mutex); // Check for a saved key queue interruption. if (key_interrupted_) { SetScreensaverState(ScreensaverState::NORMAL); return static_cast(KeyError::INTERRUPTED); } // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is plugged in. do { bool rc = key_queue_cond.wait_for(lk, std::chrono::seconds(UI_WAIT_KEY_TIMEOUT_SEC), [this] { return this->key_queue_len != 0 || key_interrupted_; }); if (key_interrupted_) { SetScreensaverState(ScreensaverState::NORMAL); return static_cast(KeyError::INTERRUPTED); } if (screensaver_state_ != ScreensaverState::DISABLED) { if (!rc) { // Must be after a timeout. Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF. if (screensaver_state_ == ScreensaverState::NORMAL) { SetScreensaverState(ScreensaverState::DIMMED); } else if (screensaver_state_ == ScreensaverState::DIMMED) { SetScreensaverState(ScreensaverState::OFF); } } else if (screensaver_state_ != ScreensaverState::NORMAL) { // Drop the first key if it's changing from OFF to NORMAL. if (screensaver_state_ == ScreensaverState::OFF) { if (key_queue_len > 0) { memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); } } // Reset the brightness to normal. SetScreensaverState(ScreensaverState::NORMAL); } } } while (IsUsbConnected() && key_queue_len == 0); int key = static_cast(KeyError::TIMED_OUT); if (key_queue_len > 0) { key = key_queue[0]; memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); } return key; } void RecoveryUI::InterruptKey() { { std::lock_guard lg(key_queue_mutex); key_interrupted_ = true; } key_queue_cond.notify_one(); } bool RecoveryUI::IsUsbConnected() { int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); if (fd < 0) { printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno)); return 0; } char buf; // USB is connected if android_usb state is CONNECTED or CONFIGURED. int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C'); if (close(fd) < 0) { printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno)); } return connected; } bool RecoveryUI::IsKeyPressed(int key) { std::lock_guard lg(key_press_mutex); int pressed = key_pressed[key]; return pressed; } bool RecoveryUI::IsLongPress() { std::lock_guard lg(key_press_mutex); bool result = key_long_press; return result; } bool RecoveryUI::HasThreeButtons() const { return has_power_key && has_up_key && has_down_key; } bool RecoveryUI::HasPowerKey() const { return has_power_key; } bool RecoveryUI::HasTouchScreen() const { return has_touch_screen; } void RecoveryUI::FlushKeys() { std::lock_guard lg(key_queue_mutex); key_queue_len = 0; } RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) { { std::lock_guard lg(key_press_mutex); key_long_press = false; } // If we have power and volume up keys, that chord is the signal to toggle the text display. if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) { if ((key == KEY_VOLUMEUP || key == KEY_UP) && IsKeyPressed(KEY_POWER)) { return TOGGLE; } } else { // Otherwise long press of any button toggles to the text display, // and there's no way to toggle back (but that's pretty useless anyway). if (is_long_press && !IsTextVisible()) { return TOGGLE; } // Also, for button-limited devices, a long press is translated to KEY_ENTER. if (is_long_press && IsTextVisible()) { EnqueueKey(KEY_ENTER); return IGNORE; } } // Press power seven times in a row to reboot. if (key == KEY_POWER) { bool reboot_enabled = enable_reboot; if (reboot_enabled) { ++consecutive_power_keys; if (consecutive_power_keys >= 7) { return REBOOT; } } } else { consecutive_power_keys = 0; } return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE; } void RecoveryUI::KeyLongPress(int) {} void RecoveryUI::SetEnableReboot(bool enabled) { std::lock_guard lg(key_press_mutex); enable_reboot = enabled; }