// Copyright 2021 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include namespace android { namespace base { // A generic memory allocator interface which could be used to allocate // a certain size of memory region, or memory region for arrays / strings. // How the memory are recycled / freed is up to derived classes. class Allocator { public: Allocator() = default; virtual ~Allocator() = default; virtual void* alloc(size_t wantedSize) = 0; // Convenience function to allocate an array // of objects of type T. template T* allocArray(size_t count) { size_t bytes = sizeof(T) * count; void* res = alloc(bytes); return (T*)res; } char* strDup(const char* toCopy) { size_t bytes = strlen(toCopy) + 1; void* res = alloc(bytes); memset(res, 0x0, bytes); memcpy(res, toCopy, bytes); return (char*)res; } char** strDupArray(const char* const* arrayToCopy, size_t count) { char** res = allocArray(count); for (size_t i = 0; i < count; i++) { res[i] = strDup(arrayToCopy[i]); } return res; } void* dupArray(const void* buf, size_t bytes) { void* res = alloc(bytes); memcpy(res, buf, bytes); return res; } }; } // namespace base } // namespace android