// Copyright 2017 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "android/base/files/StreamSerializing.h" namespace android { namespace base { void saveStream(Stream* stream, const MemStream& memStream) { memStream.save(stream); } void loadStream(Stream* stream, MemStream* memStream) { memStream->load(stream); } void saveBufferRaw(Stream* stream, char* buffer, uint32_t len) { stream->putBe32(len); stream->write(buffer, len); } bool loadBufferRaw(Stream* stream, char* buffer) { auto len = stream->getBe32(); int ret = (int)stream->read(buffer, len); return ret == (int)len; } void saveStringArray(Stream* stream, const char* const* strings, uint32_t count) { stream->putBe32(count); for (uint32_t i = 0; i < count; ++i) { stream->putString(strings[i]); } } std::vector loadStringArray(Stream* stream) { uint32_t count = stream->getBe32(); std::vector res; for (uint32_t i = 0; i < count; ++i) { res.push_back(stream->getString()); } return res; } } // namespace base } // namespace android