hlsl.domain.1.tese Shader version: 500 input primitive = triangles vertex spacing = none triangle order = none 0:? Sequence 0:22 Function Definition: @main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Function Parameters: 0:22 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 'f' ( in float) 0:22 'tesscoord' ( in 3-component vector of float) 0:22 'pcf_data' ( in structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:? Sequence 0:25 move second child to first child ( temp 4-component vector of float) 0:25 pos: direct index for structure ( temp 4-component vector of float) 0:25 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:25 Constant: 0:25 0 (const int) 0:25 add ( temp 4-component vector of float) 0:25 pos: direct index for structure ( temp 4-component vector of float) 0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:25 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:25 Constant: 0:25 0 (const int) 0:25 Constant: 0:25 0 (const int) 0:25 component-wise multiply ( temp float) 0:25 direct index ( temp float) 0:25 'tesscoord' ( in 3-component vector of float) 0:25 Constant: 0:25 0 (const int) 0:25 'f' ( in float) 0:26 move second child to first child ( temp 3-component vector of float) 0:26 norm: direct index for structure ( temp 3-component vector of float) 0:26 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:26 Constant: 0:26 1 (const int) 0:26 add ( temp 3-component vector of float) 0:26 norm: direct index for structure ( temp 3-component vector of float) 0:26 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:26 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:26 Constant: 0:26 0 (const int) 0:26 Constant: 0:26 1 (const int) 0:26 direct index ( temp float) 0:26 'tesscoord' ( in 3-component vector of float) 0:26 Constant: 0:26 1 (const int) 0:28 direct index ( temp float) 0:28 'tesscoord' ( in 3-component vector of float) 0:28 Constant: 0:28 2 (const int) 0:30 Branch: Return with expression 0:30 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Function Definition: main( ( temp void) 0:22 Function Parameters: 0:? Sequence 0:22 Sequence 0:22 move second child to first child ( temp 4-component vector of float) 0:22 pos: direct index for structure ( temp 4-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 0 (const int) 0:22 Constant: 0:22 0 (const int) 0:22 direct index (layout( location=0) in 4-component vector of float) 0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float) 0:22 Constant: 0:22 0 (const int) 0:22 move second child to first child ( temp 3-component vector of float) 0:22 norm: direct index for structure ( temp 3-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 0 (const int) 0:22 Constant: 0:22 1 (const int) 0:22 direct index (layout( location=1) in 3-component vector of float) 0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float) 0:22 Constant: 0:22 0 (const int) 0:22 move second child to first child ( temp 4-component vector of float) 0:22 pos: direct index for structure ( temp 4-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 1 (const int) 0:22 Constant: 0:22 0 (const int) 0:22 direct index (layout( location=0) in 4-component vector of float) 0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float) 0:22 Constant: 0:22 1 (const int) 0:22 move second child to first child ( temp 3-component vector of float) 0:22 norm: direct index for structure ( temp 3-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 1 (const int) 0:22 Constant: 0:22 1 (const int) 0:22 direct index (layout( location=1) in 3-component vector of float) 0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float) 0:22 Constant: 0:22 1 (const int) 0:22 move second child to first child ( temp 4-component vector of float) 0:22 pos: direct index for structure ( temp 4-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 2 (const int) 0:22 Constant: 0:22 0 (const int) 0:22 direct index (layout( location=0) in 4-component vector of float) 0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float) 0:22 Constant: 0:22 2 (const int) 0:22 move second child to first child ( temp 3-component vector of float) 0:22 norm: direct index for structure ( temp 3-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 2 (const int) 0:22 Constant: 0:22 1 (const int) 0:22 direct index (layout( location=1) in 3-component vector of float) 0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float) 0:22 Constant: 0:22 2 (const int) 0:22 move second child to first child ( temp float) 0:? 'f' ( temp float) 0:? 'f' (layout( location=2) patch in float) 0:22 move second child to first child ( temp 3-component vector of float) 0:? 'tesscoord' ( temp 3-component vector of float) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:22 Sequence 0:22 move second child to first child ( temp float) 0:22 direct index ( temp float) 0:22 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:22 Constant: 0:22 0 (const int) 0:22 Constant: 0:22 0 (const int) 0:22 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:22 Constant: 0:22 0 (const int) 0:22 move second child to first child ( temp float) 0:22 direct index ( temp float) 0:22 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:22 Constant: 0:22 0 (const int) 0:22 Constant: 0:22 1 (const int) 0:22 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:22 Constant: 0:22 1 (const int) 0:22 move second child to first child ( temp float) 0:22 direct index ( temp float) 0:22 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:22 Constant: 0:22 0 (const int) 0:22 Constant: 0:22 2 (const int) 0:22 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:22 Constant: 0:22 2 (const int) 0:22 move second child to first child ( temp float) 0:22 flInsideTessFactor: direct index for structure ( temp float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:22 Constant: 0:22 1 (const int) 0:22 direct index ( patch in float TessLevelInner) 0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) 0:22 Constant: 0:22 0 (const int) 0:22 Sequence 0:22 move second child to first child ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Function Call: @main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'f' ( temp float) 0:? 'tesscoord' ( temp 3-component vector of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:22 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float) 0:22 pos: direct index for structure ( temp 4-component vector of float) 0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 0 (const int) 0:22 move second child to first child ( temp 3-component vector of float) 0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float) 0:22 norm: direct index for structure ( temp 3-component vector of float) 0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 1 (const int) 0:? Linker Objects 0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float) 0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float) 0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float) 0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float) 0:? 'f' (layout( location=2) patch in float) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) Linked tessellation evaluation stage: Shader version: 500 input primitive = triangles vertex spacing = none triangle order = none 0:? Sequence 0:22 Function Definition: @main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Function Parameters: 0:22 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 'f' ( in float) 0:22 'tesscoord' ( in 3-component vector of float) 0:22 'pcf_data' ( in structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:? Sequence 0:25 move second child to first child ( temp 4-component vector of float) 0:25 pos: direct index for structure ( temp 4-component vector of float) 0:25 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:25 Constant: 0:25 0 (const int) 0:25 add ( temp 4-component vector of float) 0:25 pos: direct index for structure ( temp 4-component vector of float) 0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:25 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:25 Constant: 0:25 0 (const int) 0:25 Constant: 0:25 0 (const int) 0:25 component-wise multiply ( temp float) 0:25 direct index ( temp float) 0:25 'tesscoord' ( in 3-component vector of float) 0:25 Constant: 0:25 0 (const int) 0:25 'f' ( in float) 0:26 move second child to first child ( temp 3-component vector of float) 0:26 norm: direct index for structure ( temp 3-component vector of float) 0:26 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:26 Constant: 0:26 1 (const int) 0:26 add ( temp 3-component vector of float) 0:26 norm: direct index for structure ( temp 3-component vector of float) 0:26 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:26 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:26 Constant: 0:26 0 (const int) 0:26 Constant: 0:26 1 (const int) 0:26 direct index ( temp float) 0:26 'tesscoord' ( in 3-component vector of float) 0:26 Constant: 0:26 1 (const int) 0:28 direct index ( temp float) 0:28 'tesscoord' ( in 3-component vector of float) 0:28 Constant: 0:28 2 (const int) 0:30 Branch: Return with expression 0:30 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Function Definition: main( ( temp void) 0:22 Function Parameters: 0:? Sequence 0:22 Sequence 0:22 move second child to first child ( temp 4-component vector of float) 0:22 pos: direct index for structure ( temp 4-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 0 (const int) 0:22 Constant: 0:22 0 (const int) 0:22 direct index (layout( location=0) in 4-component vector of float) 0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float) 0:22 Constant: 0:22 0 (const int) 0:22 move second child to first child ( temp 3-component vector of float) 0:22 norm: direct index for structure ( temp 3-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 0 (const int) 0:22 Constant: 0:22 1 (const int) 0:22 direct index (layout( location=1) in 3-component vector of float) 0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float) 0:22 Constant: 0:22 0 (const int) 0:22 move second child to first child ( temp 4-component vector of float) 0:22 pos: direct index for structure ( temp 4-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 1 (const int) 0:22 Constant: 0:22 0 (const int) 0:22 direct index (layout( location=0) in 4-component vector of float) 0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float) 0:22 Constant: 0:22 1 (const int) 0:22 move second child to first child ( temp 3-component vector of float) 0:22 norm: direct index for structure ( temp 3-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 1 (const int) 0:22 Constant: 0:22 1 (const int) 0:22 direct index (layout( location=1) in 3-component vector of float) 0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float) 0:22 Constant: 0:22 1 (const int) 0:22 move second child to first child ( temp 4-component vector of float) 0:22 pos: direct index for structure ( temp 4-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 2 (const int) 0:22 Constant: 0:22 0 (const int) 0:22 direct index (layout( location=0) in 4-component vector of float) 0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float) 0:22 Constant: 0:22 2 (const int) 0:22 move second child to first child ( temp 3-component vector of float) 0:22 norm: direct index for structure ( temp 3-component vector of float) 0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 2 (const int) 0:22 Constant: 0:22 1 (const int) 0:22 direct index (layout( location=1) in 3-component vector of float) 0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float) 0:22 Constant: 0:22 2 (const int) 0:22 move second child to first child ( temp float) 0:? 'f' ( temp float) 0:? 'f' (layout( location=2) patch in float) 0:22 move second child to first child ( temp 3-component vector of float) 0:? 'tesscoord' ( temp 3-component vector of float) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:22 Sequence 0:22 move second child to first child ( temp float) 0:22 direct index ( temp float) 0:22 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:22 Constant: 0:22 0 (const int) 0:22 Constant: 0:22 0 (const int) 0:22 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:22 Constant: 0:22 0 (const int) 0:22 move second child to first child ( temp float) 0:22 direct index ( temp float) 0:22 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:22 Constant: 0:22 0 (const int) 0:22 Constant: 0:22 1 (const int) 0:22 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:22 Constant: 0:22 1 (const int) 0:22 move second child to first child ( temp float) 0:22 direct index ( temp float) 0:22 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:22 Constant: 0:22 0 (const int) 0:22 Constant: 0:22 2 (const int) 0:22 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:22 Constant: 0:22 2 (const int) 0:22 move second child to first child ( temp float) 0:22 flInsideTessFactor: direct index for structure ( temp float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:22 Constant: 0:22 1 (const int) 0:22 direct index ( patch in float TessLevelInner) 0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) 0:22 Constant: 0:22 0 (const int) 0:22 Sequence 0:22 move second child to first child ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Function Call: @main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'f' ( temp float) 0:? 'tesscoord' ( temp 3-component vector of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:22 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float) 0:22 pos: direct index for structure ( temp 4-component vector of float) 0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 0 (const int) 0:22 move second child to first child ( temp 3-component vector of float) 0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float) 0:22 norm: direct index for structure ( temp 3-component vector of float) 0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:22 Constant: 0:22 1 (const int) 0:? Linker Objects 0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float) 0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float) 0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float) 0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float) 0:? 'f' (layout( location=2) patch in float) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 125 Capability Tessellation 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint TessellationEvaluation 4 "main" 55 62 82 85 91 104 118 122 ExecutionMode 4 Triangles Source HLSL 500 Name 4 "main" Name 9 "ds_in_t" MemberName 9(ds_in_t) 0 "pos" MemberName 9(ds_in_t) 1 "norm" Name 16 "pcf_in_t" MemberName 16(pcf_in_t) 0 "flTessFactor" MemberName 16(pcf_in_t) 1 "flInsideTessFactor" Name 18 "gs_in_t" MemberName 18(gs_in_t) 0 "pos" MemberName 18(gs_in_t) 1 "norm" Name 24 "@main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11;" Name 20 "i" Name 21 "f" Name 22 "tesscoord" Name 23 "pcf_data" Name 27 "o" Name 52 "i" Name 55 "i.pos" Name 62 "i.norm" Name 80 "f" Name 82 "f" Name 84 "tesscoord" Name 85 "tesscoord" Name 87 "pcf_data" Name 91 "pcf_data.flTessFactor" Name 104 "pcf_data.flInsideTessFactor" Name 108 "flattenTemp" Name 110 "param" Name 112 "param" Name 114 "param" Name 118 "@entryPointOutput.pos" Name 122 "@entryPointOutput.norm" Decorate 55(i.pos) Location 0 Decorate 62(i.norm) Location 1 Decorate 82(f) Patch Decorate 82(f) Location 2 Decorate 85(tesscoord) Patch Decorate 85(tesscoord) BuiltIn TessCoord Decorate 91(pcf_data.flTessFactor) Patch Decorate 91(pcf_data.flTessFactor) BuiltIn TessLevelOuter Decorate 104(pcf_data.flInsideTessFactor) Patch Decorate 104(pcf_data.flInsideTessFactor) BuiltIn TessLevelInner Decorate 118(@entryPointOutput.pos) Location 0 Decorate 122(@entryPointOutput.norm) Location 1 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeVector 6(float) 3 9(ds_in_t): TypeStruct 7(fvec4) 8(fvec3) 10: TypeInt 32 0 11: 10(int) Constant 3 12: TypeArray 9(ds_in_t) 11 13: TypePointer Function 6(float) 14: TypePointer Function 8(fvec3) 15: TypeArray 6(float) 11 16(pcf_in_t): TypeStruct 15 6(float) 17: TypePointer Function 16(pcf_in_t) 18(gs_in_t): TypeStruct 7(fvec4) 8(fvec3) 19: TypeFunction 18(gs_in_t) 12 13(ptr) 14(ptr) 17(ptr) 26: TypePointer Function 18(gs_in_t) 28: TypeInt 32 1 29: 28(int) Constant 0 31: 10(int) Constant 0 38: TypePointer Function 7(fvec4) 40: 28(int) Constant 1 42: 10(int) Constant 1 51: TypePointer Function 12 53: TypeArray 7(fvec4) 11 54: TypePointer Input 53 55(i.pos): 54(ptr) Variable Input 56: TypePointer Input 7(fvec4) 60: TypeArray 8(fvec3) 11 61: TypePointer Input 60 62(i.norm): 61(ptr) Variable Input 63: TypePointer Input 8(fvec3) 73: 28(int) Constant 2 81: TypePointer Input 6(float) 82(f): 81(ptr) Variable Input 85(tesscoord): 63(ptr) Variable Input 88: 10(int) Constant 4 89: TypeArray 6(float) 88 90: TypePointer Input 89 91(pcf_data.flTessFactor): 90(ptr) Variable Input 101: 10(int) Constant 2 102: TypeArray 6(float) 101 103: TypePointer Input 102 104(pcf_data.flInsideTessFactor): 103(ptr) Variable Input 117: TypePointer Output 7(fvec4) 118(@entryPointOutput.pos): 117(ptr) Variable Output 121: TypePointer Output 8(fvec3) 122(@entryPointOutput.norm): 121(ptr) Variable Output 4(main): 2 Function None 3 5: Label 52(i): 51(ptr) Variable Function 80(f): 13(ptr) Variable Function 84(tesscoord): 14(ptr) Variable Function 87(pcf_data): 17(ptr) Variable Function 108(flattenTemp): 26(ptr) Variable Function 110(param): 13(ptr) Variable Function 112(param): 14(ptr) Variable Function 114(param): 17(ptr) Variable Function 57: 56(ptr) AccessChain 55(i.pos) 29 58: 7(fvec4) Load 57 59: 38(ptr) AccessChain 52(i) 29 29 Store 59 58 64: 63(ptr) AccessChain 62(i.norm) 29 65: 8(fvec3) Load 64 66: 14(ptr) AccessChain 52(i) 29 40 Store 66 65 67: 56(ptr) AccessChain 55(i.pos) 40 68: 7(fvec4) Load 67 69: 38(ptr) AccessChain 52(i) 40 29 Store 69 68 70: 63(ptr) AccessChain 62(i.norm) 40 71: 8(fvec3) Load 70 72: 14(ptr) AccessChain 52(i) 40 40 Store 72 71 74: 56(ptr) AccessChain 55(i.pos) 73 75: 7(fvec4) Load 74 76: 38(ptr) AccessChain 52(i) 73 29 Store 76 75 77: 63(ptr) AccessChain 62(i.norm) 73 78: 8(fvec3) Load 77 79: 14(ptr) AccessChain 52(i) 73 40 Store 79 78 83: 6(float) Load 82(f) Store 80(f) 83 86: 8(fvec3) Load 85(tesscoord) Store 84(tesscoord) 86 92: 81(ptr) AccessChain 91(pcf_data.flTessFactor) 29 93: 6(float) Load 92 94: 13(ptr) AccessChain 87(pcf_data) 29 29 Store 94 93 95: 81(ptr) AccessChain 91(pcf_data.flTessFactor) 40 96: 6(float) Load 95 97: 13(ptr) AccessChain 87(pcf_data) 29 40 Store 97 96 98: 81(ptr) AccessChain 91(pcf_data.flTessFactor) 73 99: 6(float) Load 98 100: 13(ptr) AccessChain 87(pcf_data) 29 73 Store 100 99 105: 81(ptr) AccessChain 104(pcf_data.flInsideTessFactor) 29 106: 6(float) Load 105 107: 13(ptr) AccessChain 87(pcf_data) 40 Store 107 106 109: 12 Load 52(i) 111: 6(float) Load 80(f) Store 110(param) 111 113: 8(fvec3) Load 84(tesscoord) Store 112(param) 113 115:16(pcf_in_t) Load 87(pcf_data) Store 114(param) 115 116: 18(gs_in_t) FunctionCall 24(@main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11;) 109 110(param) 112(param) 114(param) Store 108(flattenTemp) 116 119: 38(ptr) AccessChain 108(flattenTemp) 29 120: 7(fvec4) Load 119 Store 118(@entryPointOutput.pos) 120 123: 14(ptr) AccessChain 108(flattenTemp) 40 124: 8(fvec3) Load 123 Store 122(@entryPointOutput.norm) 124 Return FunctionEnd 24(@main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11;): 18(gs_in_t) Function None 19 20(i): 12 FunctionParameter 21(f): 13(ptr) FunctionParameter 22(tesscoord): 14(ptr) FunctionParameter 23(pcf_data): 17(ptr) FunctionParameter 25: Label 27(o): 26(ptr) Variable Function 30: 7(fvec4) CompositeExtract 20(i) 0 0 32: 13(ptr) AccessChain 22(tesscoord) 31 33: 6(float) Load 32 34: 6(float) Load 21(f) 35: 6(float) FMul 33 34 36: 7(fvec4) CompositeConstruct 35 35 35 35 37: 7(fvec4) FAdd 30 36 39: 38(ptr) AccessChain 27(o) 29 Store 39 37 41: 8(fvec3) CompositeExtract 20(i) 0 1 43: 13(ptr) AccessChain 22(tesscoord) 42 44: 6(float) Load 43 45: 8(fvec3) CompositeConstruct 44 44 44 46: 8(fvec3) FAdd 41 45 47: 14(ptr) AccessChain 27(o) 40 Store 47 46 48: 18(gs_in_t) Load 27(o) ReturnValue 48 FunctionEnd