hlsl.hull.ctrlpt-2.tesc Shader version: 500 vertices = 3 vertex spacing = fractional_odd_spacing triangle order = cw 0:? Sequence 0:28 Function Definition: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val}) 0:28 Function Parameters: 0:28 'i' ( in 3-element array of structure{ temp 3-component vector of float val}) 0:28 'cpid' ( in uint) 0:? Sequence 0:29 val: direct index for structure ( temp 3-component vector of float) 0:29 direct index ( temp structure{ temp 3-component vector of float val}) 0:29 'i' ( in 3-element array of structure{ temp 3-component vector of float val}) 0:29 Constant: 0:29 0 (const int) 0:29 Constant: 0:29 0 (const int) 0:32 move second child to first child ( temp 3-component vector of float) 0:32 val: direct index for structure ( temp 3-component vector of float) 0:32 'o' ( temp structure{ temp 3-component vector of float val}) 0:32 Constant: 0:32 0 (const int) 0:32 Construct vec3 ( temp 3-component vector of float) 0:32 Convert uint to float ( temp float) 0:32 'cpid' ( in uint) 0:33 Branch: Return with expression 0:33 'o' ( temp structure{ temp 3-component vector of float val}) 0:28 Function Definition: main( ( temp void) 0:28 Function Parameters: 0:? Sequence 0:28 Sequence 0:28 move second child to first child ( temp 3-component vector of float) 0:28 val: direct index for structure ( temp 3-component vector of float) 0:28 direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:28 Constant: 0:28 0 (const int) 0:28 Constant: 0:28 0 (const int) 0:28 direct index (layout( location=0) in 3-component vector of float) 0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float) 0:28 Constant: 0:28 0 (const int) 0:28 move second child to first child ( temp 3-component vector of float) 0:28 val: direct index for structure ( temp 3-component vector of float) 0:28 direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:28 Constant: 0:28 1 (const int) 0:28 Constant: 0:28 0 (const int) 0:28 direct index (layout( location=0) in 3-component vector of float) 0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float) 0:28 Constant: 0:28 1 (const int) 0:28 move second child to first child ( temp 3-component vector of float) 0:28 val: direct index for structure ( temp 3-component vector of float) 0:28 direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:28 Constant: 0:28 2 (const int) 0:28 Constant: 0:28 0 (const int) 0:28 direct index (layout( location=0) in 3-component vector of float) 0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float) 0:28 Constant: 0:28 2 (const int) 0:28 move second child to first child ( temp uint) 0:? 'cpid' ( temp uint) 0:? 'cpid' ( in uint InvocationID) 0:28 Sequence 0:28 move second child to first child ( temp 3-component vector of float) 0:28 indirect index (layout( location=0) out 3-component vector of float) 0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float) 0:? 'cpid' ( in uint InvocationID) 0:28 val: direct index for structure ( temp 3-component vector of float) 0:28 Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? 'cpid' ( temp uint) 0:28 Constant: 0:28 0 (const int) 0:? Barrier ( temp void) 0:? Test condition and select ( temp void) 0:? Condition 0:? Compare Equal ( temp bool) 0:? 'cpid' ( in uint InvocationID) 0:? Constant: 0:? 0 (const int) 0:? true case 0:? Sequence 0:? move second child to first child ( temp structure{ temp 3-component vector of float val}) 0:? direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 0 (const int) 0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 0 (const uint) 0:? move second child to first child ( temp structure{ temp 3-component vector of float val}) 0:? direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 1 (const int) 0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 1 (const uint) 0:? move second child to first child ( temp structure{ temp 3-component vector of float val}) 0:? direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 2 (const int) 0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 2 (const uint) 0:? move second child to first child ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Function Call: PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Sequence 0:? move second child to first child ( temp float) 0:? direct index ( patch out float TessLevelOuter) 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? Constant: 0:? 0 (const int) 0:? direct index ( temp float) 0:? tfactor: direct index for structure ( temp 3-element array of float) 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Constant: 0:? 0 (const int) 0:? Constant: 0:? 0 (const int) 0:? move second child to first child ( temp float) 0:? direct index ( patch out float TessLevelOuter) 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? Constant: 0:? 1 (const int) 0:? direct index ( temp float) 0:? tfactor: direct index for structure ( temp 3-element array of float) 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Constant: 0:? 0 (const int) 0:? Constant: 0:? 1 (const int) 0:? move second child to first child ( temp float) 0:? direct index ( patch out float TessLevelOuter) 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? Constant: 0:? 2 (const int) 0:? direct index ( temp float) 0:? tfactor: direct index for structure ( temp 3-element array of float) 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Constant: 0:? 0 (const int) 0:? Constant: 0:? 2 (const int) 0:? move second child to first child ( temp float) 0:? direct index ( patch out float TessLevelInner) 0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner) 0:? Constant: 0:? 0 (const int) 0:? flInFactor: direct index for structure ( temp float) 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Constant: 0:? 1 (const int) 0:38 Function Definition: PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:38 Function Parameters: 0:38 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val}) 0:38 'pcf_in' ( const (read only) 3-element array of structure{ temp 3-component vector of float val}) 0:? Sequence 0:41 move second child to first child ( temp float) 0:41 direct index ( temp float) 0:41 tfactor: direct index for structure ( temp 3-element array of float) 0:41 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:41 Constant: 0:41 0 (const int) 0:41 Constant: 0:41 0 (const int) 0:41 direct index ( temp float) 0:41 val: direct index for structure ( temp 3-component vector of float) 0:41 direct index ( temp structure{ temp 3-component vector of float val}) 0:41 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val}) 0:41 Constant: 0:41 0 (const int) 0:41 Constant: 0:41 0 (const int) 0:41 Constant: 0:41 0 (const int) 0:42 move second child to first child ( temp float) 0:42 direct index ( temp float) 0:42 tfactor: direct index for structure ( temp 3-element array of float) 0:42 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:42 Constant: 0:42 0 (const int) 0:42 Constant: 0:42 1 (const int) 0:42 direct index ( temp float) 0:42 val: direct index for structure ( temp 3-component vector of float) 0:42 direct index ( temp structure{ temp 3-component vector of float val}) 0:42 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val}) 0:42 Constant: 0:42 1 (const int) 0:42 Constant: 0:42 0 (const int) 0:42 Constant: 0:42 0 (const int) 0:43 move second child to first child ( temp float) 0:43 direct index ( temp float) 0:43 tfactor: direct index for structure ( temp 3-element array of float) 0:43 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:43 Constant: 0:43 0 (const int) 0:43 Constant: 0:43 2 (const int) 0:43 direct index ( temp float) 0:43 val: direct index for structure ( temp 3-component vector of float) 0:43 direct index ( temp structure{ temp 3-component vector of float val}) 0:43 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val}) 0:43 Constant: 0:43 2 (const int) 0:43 Constant: 0:43 0 (const int) 0:43 Constant: 0:43 0 (const int) 0:44 move second child to first child ( temp float) 0:44 flInFactor: direct index for structure ( temp float) 0:44 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:44 Constant: 0:44 1 (const int) 0:44 Constant: 0:44 4.000000 0:46 Branch: Return with expression 0:46 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Linker Objects 0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float) 0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float) 0:? 'cpid' ( in uint InvocationID) 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner) Linked tessellation control stage: Shader version: 500 vertices = 3 vertex spacing = fractional_odd_spacing triangle order = cw 0:? Sequence 0:28 Function Definition: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val}) 0:28 Function Parameters: 0:28 'i' ( in 3-element array of structure{ temp 3-component vector of float val}) 0:28 'cpid' ( in uint) 0:? Sequence 0:29 val: direct index for structure ( temp 3-component vector of float) 0:29 direct index ( temp structure{ temp 3-component vector of float val}) 0:29 'i' ( in 3-element array of structure{ temp 3-component vector of float val}) 0:29 Constant: 0:29 0 (const int) 0:29 Constant: 0:29 0 (const int) 0:32 move second child to first child ( temp 3-component vector of float) 0:32 val: direct index for structure ( temp 3-component vector of float) 0:32 'o' ( temp structure{ temp 3-component vector of float val}) 0:32 Constant: 0:32 0 (const int) 0:32 Construct vec3 ( temp 3-component vector of float) 0:32 Convert uint to float ( temp float) 0:32 'cpid' ( in uint) 0:33 Branch: Return with expression 0:33 'o' ( temp structure{ temp 3-component vector of float val}) 0:28 Function Definition: main( ( temp void) 0:28 Function Parameters: 0:? Sequence 0:28 Sequence 0:28 move second child to first child ( temp 3-component vector of float) 0:28 val: direct index for structure ( temp 3-component vector of float) 0:28 direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:28 Constant: 0:28 0 (const int) 0:28 Constant: 0:28 0 (const int) 0:28 direct index (layout( location=0) in 3-component vector of float) 0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float) 0:28 Constant: 0:28 0 (const int) 0:28 move second child to first child ( temp 3-component vector of float) 0:28 val: direct index for structure ( temp 3-component vector of float) 0:28 direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:28 Constant: 0:28 1 (const int) 0:28 Constant: 0:28 0 (const int) 0:28 direct index (layout( location=0) in 3-component vector of float) 0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float) 0:28 Constant: 0:28 1 (const int) 0:28 move second child to first child ( temp 3-component vector of float) 0:28 val: direct index for structure ( temp 3-component vector of float) 0:28 direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:28 Constant: 0:28 2 (const int) 0:28 Constant: 0:28 0 (const int) 0:28 direct index (layout( location=0) in 3-component vector of float) 0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float) 0:28 Constant: 0:28 2 (const int) 0:28 move second child to first child ( temp uint) 0:? 'cpid' ( temp uint) 0:? 'cpid' ( in uint InvocationID) 0:28 Sequence 0:28 move second child to first child ( temp 3-component vector of float) 0:28 indirect index (layout( location=0) out 3-component vector of float) 0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float) 0:? 'cpid' ( in uint InvocationID) 0:28 val: direct index for structure ( temp 3-component vector of float) 0:28 Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? 'cpid' ( temp uint) 0:28 Constant: 0:28 0 (const int) 0:? Barrier ( temp void) 0:? Test condition and select ( temp void) 0:? Condition 0:? Compare Equal ( temp bool) 0:? 'cpid' ( in uint InvocationID) 0:? Constant: 0:? 0 (const int) 0:? true case 0:? Sequence 0:? move second child to first child ( temp structure{ temp 3-component vector of float val}) 0:? direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 0 (const int) 0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 0 (const uint) 0:? move second child to first child ( temp structure{ temp 3-component vector of float val}) 0:? direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 1 (const int) 0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 1 (const uint) 0:? move second child to first child ( temp structure{ temp 3-component vector of float val}) 0:? direct index ( temp structure{ temp 3-component vector of float val}) 0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 2 (const int) 0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Constant: 0:? 2 (const uint) 0:? move second child to first child ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Function Call: PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val}) 0:? Sequence 0:? move second child to first child ( temp float) 0:? direct index ( patch out float TessLevelOuter) 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? Constant: 0:? 0 (const int) 0:? direct index ( temp float) 0:? tfactor: direct index for structure ( temp 3-element array of float) 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Constant: 0:? 0 (const int) 0:? Constant: 0:? 0 (const int) 0:? move second child to first child ( temp float) 0:? direct index ( patch out float TessLevelOuter) 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? Constant: 0:? 1 (const int) 0:? direct index ( temp float) 0:? tfactor: direct index for structure ( temp 3-element array of float) 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Constant: 0:? 0 (const int) 0:? Constant: 0:? 1 (const int) 0:? move second child to first child ( temp float) 0:? direct index ( patch out float TessLevelOuter) 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? Constant: 0:? 2 (const int) 0:? direct index ( temp float) 0:? tfactor: direct index for structure ( temp 3-element array of float) 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Constant: 0:? 0 (const int) 0:? Constant: 0:? 2 (const int) 0:? move second child to first child ( temp float) 0:? direct index ( patch out float TessLevelInner) 0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner) 0:? Constant: 0:? 0 (const int) 0:? flInFactor: direct index for structure ( temp float) 0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Constant: 0:? 1 (const int) 0:38 Function Definition: PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:38 Function Parameters: 0:38 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val}) 0:38 'pcf_in' ( const (read only) 3-element array of structure{ temp 3-component vector of float val}) 0:? Sequence 0:41 move second child to first child ( temp float) 0:41 direct index ( temp float) 0:41 tfactor: direct index for structure ( temp 3-element array of float) 0:41 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:41 Constant: 0:41 0 (const int) 0:41 Constant: 0:41 0 (const int) 0:41 direct index ( temp float) 0:41 val: direct index for structure ( temp 3-component vector of float) 0:41 direct index ( temp structure{ temp 3-component vector of float val}) 0:41 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val}) 0:41 Constant: 0:41 0 (const int) 0:41 Constant: 0:41 0 (const int) 0:41 Constant: 0:41 0 (const int) 0:42 move second child to first child ( temp float) 0:42 direct index ( temp float) 0:42 tfactor: direct index for structure ( temp 3-element array of float) 0:42 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:42 Constant: 0:42 0 (const int) 0:42 Constant: 0:42 1 (const int) 0:42 direct index ( temp float) 0:42 val: direct index for structure ( temp 3-component vector of float) 0:42 direct index ( temp structure{ temp 3-component vector of float val}) 0:42 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val}) 0:42 Constant: 0:42 1 (const int) 0:42 Constant: 0:42 0 (const int) 0:42 Constant: 0:42 0 (const int) 0:43 move second child to first child ( temp float) 0:43 direct index ( temp float) 0:43 tfactor: direct index for structure ( temp 3-element array of float) 0:43 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:43 Constant: 0:43 0 (const int) 0:43 Constant: 0:43 2 (const int) 0:43 direct index ( temp float) 0:43 val: direct index for structure ( temp 3-component vector of float) 0:43 direct index ( temp structure{ temp 3-component vector of float val}) 0:43 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val}) 0:43 Constant: 0:43 2 (const int) 0:43 Constant: 0:43 0 (const int) 0:43 Constant: 0:43 0 (const int) 0:44 move second child to first child ( temp float) 0:44 flInFactor: direct index for structure ( temp float) 0:44 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:44 Constant: 0:44 1 (const int) 0:44 Constant: 0:44 4.000000 0:46 Branch: Return with expression 0:46 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor}) 0:? Linker Objects 0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float) 0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float) 0:? 'cpid' ( in uint InvocationID) 0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter) 0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner) // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 137 Capability Tessellation 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint TessellationControl 4 "main" 43 58 61 107 121 ExecutionMode 4 OutputVertices 3 ExecutionMode 4 Triangles ExecutionMode 4 SpacingFractionalOdd ExecutionMode 4 VertexOrderCw Source HLSL 500 Name 4 "main" Name 8 "hs_in_t" MemberName 8(hs_in_t) 0 "val" Name 14 "hs_out_t" MemberName 14(hs_out_t) 0 "val" Name 18 "@main(struct-hs_in_t-vf31[3];u1;" Name 16 "i" Name 17 "cpid" Name 22 "hs_pcf_t" MemberName 22(hs_pcf_t) 0 "tfactor" MemberName 22(hs_pcf_t) 1 "flInFactor" Name 26 "PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3];" Name 24 "pcf_out" Name 25 "pcf_in" Name 31 "o" Name 40 "i" Name 43 "i.val" Name 56 "cpid" Name 58 "cpid" Name 61 "@entryPointOutput.val" Name 63 "param" Name 65 "param" Name 80 "pcf_out" Name 81 "i" Name 82 "param" Name 84 "param" Name 87 "i" Name 89 "param" Name 91 "param" Name 94 "i" Name 95 "param" Name 97 "param" Name 101 "@patchConstantResult" Name 107 "@patchConstantOutput.tfactor" Name 121 "@patchConstantOutput.flInFactor" Name 125 "o" Decorate 43(i.val) Location 0 Decorate 58(cpid) BuiltIn InvocationId Decorate 61(@entryPointOutput.val) Location 0 Decorate 107(@patchConstantOutput.tfactor) Patch Decorate 107(@patchConstantOutput.tfactor) BuiltIn TessLevelOuter Decorate 121(@patchConstantOutput.flInFactor) Patch Decorate 121(@patchConstantOutput.flInFactor) BuiltIn TessLevelInner 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 3 8(hs_in_t): TypeStruct 7(fvec3) 9: TypeInt 32 0 10: 9(int) Constant 3 11: TypeArray 8(hs_in_t) 10 12: TypePointer Function 11 13: TypePointer Function 9(int) 14(hs_out_t): TypeStruct 7(fvec3) 15: TypeFunction 14(hs_out_t) 12(ptr) 13(ptr) 20: TypeArray 14(hs_out_t) 10 21: TypeArray 6(float) 10 22(hs_pcf_t): TypeStruct 21 6(float) 23: TypeFunction 22(hs_pcf_t) 20 11 28: TypeInt 32 1 29: 28(int) Constant 0 30: TypePointer Function 14(hs_out_t) 35: TypePointer Function 7(fvec3) 41: TypeArray 7(fvec3) 10 42: TypePointer Input 41 43(i.val): 42(ptr) Variable Input 44: TypePointer Input 7(fvec3) 48: 28(int) Constant 1 52: 28(int) Constant 2 57: TypePointer Input 9(int) 58(cpid): 57(ptr) Variable Input 60: TypePointer Output 41 61(@entryPointOutput.val): 60(ptr) Variable Output 69: TypePointer Output 7(fvec3) 71: 9(int) Constant 2 72: 9(int) Constant 4 73: 9(int) Constant 0 75: TypeBool 79: TypePointer Function 20 88: 9(int) Constant 1 100: TypePointer Function 22(hs_pcf_t) 105: TypeArray 6(float) 72 106: TypePointer Output 105 107(@patchConstantOutput.tfactor): 106(ptr) Variable Output 108: TypePointer Function 6(float) 111: TypePointer Output 6(float) 119: TypeArray 6(float) 71 120: TypePointer Output 119 121(@patchConstantOutput.flInFactor): 120(ptr) Variable Output 132: 6(float) Constant 1082130432 4(main): 2 Function None 3 5: Label 40(i): 12(ptr) Variable Function 56(cpid): 13(ptr) Variable Function 63(param): 12(ptr) Variable Function 65(param): 13(ptr) Variable Function 80(pcf_out): 79(ptr) Variable Function 81(i): 12(ptr) Variable Function 82(param): 12(ptr) Variable Function 84(param): 13(ptr) Variable Function 87(i): 12(ptr) Variable Function 89(param): 12(ptr) Variable Function 91(param): 13(ptr) Variable Function 94(i): 12(ptr) Variable Function 95(param): 12(ptr) Variable Function 97(param): 13(ptr) Variable Function 101(@patchConstantResult): 100(ptr) Variable Function 45: 44(ptr) AccessChain 43(i.val) 29 46: 7(fvec3) Load 45 47: 35(ptr) AccessChain 40(i) 29 29 Store 47 46 49: 44(ptr) AccessChain 43(i.val) 48 50: 7(fvec3) Load 49 51: 35(ptr) AccessChain 40(i) 48 29 Store 51 50 53: 44(ptr) AccessChain 43(i.val) 52 54: 7(fvec3) Load 53 55: 35(ptr) AccessChain 40(i) 52 29 Store 55 54 59: 9(int) Load 58(cpid) Store 56(cpid) 59 62: 9(int) Load 58(cpid) 64: 11 Load 40(i) Store 63(param) 64 66: 9(int) Load 56(cpid) Store 65(param) 66 67:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 63(param) 65(param) 68: 7(fvec3) CompositeExtract 67 0 70: 69(ptr) AccessChain 61(@entryPointOutput.val) 62 Store 70 68 ControlBarrier 71 72 73 74: 9(int) Load 58(cpid) 76: 75(bool) IEqual 74 29 SelectionMerge 78 None BranchConditional 76 77 78 77: Label 83: 11 Load 81(i) Store 82(param) 83 Store 84(param) 73 85:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 82(param) 84(param) 86: 30(ptr) AccessChain 80(pcf_out) 29 Store 86 85 90: 11 Load 87(i) Store 89(param) 90 Store 91(param) 88 92:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 89(param) 91(param) 93: 30(ptr) AccessChain 80(pcf_out) 48 Store 93 92 96: 11 Load 94(i) Store 95(param) 96 Store 97(param) 71 98:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 95(param) 97(param) 99: 30(ptr) AccessChain 80(pcf_out) 52 Store 99 98 102: 20 Load 80(pcf_out) 103: 11 Load 40(i) 104:22(hs_pcf_t) FunctionCall 26(PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3];) 102 103 Store 101(@patchConstantResult) 104 109: 108(ptr) AccessChain 101(@patchConstantResult) 29 29 110: 6(float) Load 109 112: 111(ptr) AccessChain 107(@patchConstantOutput.tfactor) 29 Store 112 110 113: 108(ptr) AccessChain 101(@patchConstantResult) 29 48 114: 6(float) Load 113 115: 111(ptr) AccessChain 107(@patchConstantOutput.tfactor) 48 Store 115 114 116: 108(ptr) AccessChain 101(@patchConstantResult) 29 52 117: 6(float) Load 116 118: 111(ptr) AccessChain 107(@patchConstantOutput.tfactor) 52 Store 118 117 122: 108(ptr) AccessChain 101(@patchConstantResult) 48 123: 6(float) Load 122 124: 111(ptr) AccessChain 121(@patchConstantOutput.flInFactor) 29 Store 124 123 Branch 78 78: Label Return FunctionEnd 18(@main(struct-hs_in_t-vf31[3];u1;):14(hs_out_t) Function None 15 16(i): 12(ptr) FunctionParameter 17(cpid): 13(ptr) FunctionParameter 19: Label 31(o): 30(ptr) Variable Function 32: 9(int) Load 17(cpid) 33: 6(float) ConvertUToF 32 34: 7(fvec3) CompositeConstruct 33 33 33 36: 35(ptr) AccessChain 31(o) 29 Store 36 34 37:14(hs_out_t) Load 31(o) ReturnValue 37 FunctionEnd 26(PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3];):22(hs_pcf_t) Function None 23 24(pcf_out): 20 FunctionParameter 25(pcf_in): 11 FunctionParameter 27: Label 125(o): 100(ptr) Variable Function 126: 6(float) CompositeExtract 24(pcf_out) 0 0 0 127: 108(ptr) AccessChain 125(o) 29 29 Store 127 126 128: 6(float) CompositeExtract 24(pcf_out) 1 0 0 129: 108(ptr) AccessChain 125(o) 29 48 Store 129 128 130: 6(float) CompositeExtract 24(pcf_out) 2 0 0 131: 108(ptr) AccessChain 125(o) 29 52 Store 131 130 133: 108(ptr) AccessChain 125(o) 48 Store 133 132 134:22(hs_pcf_t) Load 125(o) ReturnValue 134 FunctionEnd