hlsl.layoutOverride.vert Shader version: 500 0:? Sequence 0:5 Function Definition: @main( ( temp 4-component vector of float) 0:5 Function Parameters: 0:? Sequence 0:6 Branch: Return with expression 0:6 texture ( temp 4-component vector of float) 0:6 Construct combined texture-sampler ( temp sampler2D) 0:6 'tex' (layout( set=2 binding=0) uniform texture2D) 0:6 'samp' ( uniform sampler) 0:? Constant: 0:? 0.200000 0:? 0.300000 0:5 Function Definition: main( ( temp void) 0:5 Function Parameters: 0:? Sequence 0:5 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput' ( out 4-component vector of float Position) 0:5 Function Call: @main( ( temp 4-component vector of float) 0:? Linker Objects 0:? 'tex' (layout( set=2 binding=0) uniform texture2D) 0:? 'samp' ( uniform sampler) 0:? '@entryPointOutput' ( out 4-component vector of float Position) Linked vertex stage: Shader version: 500 0:? Sequence 0:5 Function Definition: @main( ( temp 4-component vector of float) 0:5 Function Parameters: 0:? Sequence 0:6 Branch: Return with expression 0:6 texture ( temp 4-component vector of float) 0:6 Construct combined texture-sampler ( temp sampler2D) 0:6 'tex' (layout( set=2 binding=0) uniform texture2D) 0:6 'samp' ( uniform sampler) 0:? Constant: 0:? 0.200000 0:? 0.300000 0:5 Function Definition: main( ( temp void) 0:5 Function Parameters: 0:? Sequence 0:5 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput' ( out 4-component vector of float Position) 0:5 Function Call: @main( ( temp 4-component vector of float) 0:? Linker Objects 0:? 'tex' (layout( set=2 binding=0) uniform texture2D) 0:? 'samp' ( uniform sampler) 0:? '@entryPointOutput' ( out 4-component vector of float Position) // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 32 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 30 Source HLSL 500 Name 4 "main" Name 9 "@main(" Name 13 "tex" Name 17 "samp" Name 30 "@entryPointOutput" Decorate 13(tex) DescriptorSet 2 Decorate 13(tex) Binding 0 Decorate 17(samp) DescriptorSet 0 Decorate 17(samp) Binding 0 Decorate 30(@entryPointOutput) BuiltIn Position 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeFunction 7(fvec4) 11: TypeImage 6(float) 2D sampled format:Unknown 12: TypePointer UniformConstant 11 13(tex): 12(ptr) Variable UniformConstant 15: TypeSampler 16: TypePointer UniformConstant 15 17(samp): 16(ptr) Variable UniformConstant 19: TypeSampledImage 11 21: TypeVector 6(float) 2 22: 6(float) Constant 1045220557 23: 6(float) Constant 1050253722 24: 21(fvec2) ConstantComposite 22 23 25: 6(float) Constant 0 29: TypePointer Output 7(fvec4) 30(@entryPointOutput): 29(ptr) Variable Output 4(main): 2 Function None 3 5: Label 31: 7(fvec4) FunctionCall 9(@main() Store 30(@entryPointOutput) 31 Return FunctionEnd 9(@main(): 7(fvec4) Function None 8 10: Label 14: 11 Load 13(tex) 18: 15 Load 17(samp) 20: 19 SampledImage 14 18 26: 7(fvec4) ImageSampleExplicitLod 20 24 Lod 25 ReturnValue 26 FunctionEnd