hlsl.structbuffer.rwbyte.frag Shader version: 500 gl_FragCoord origin is upper left 0:? Sequence 0:5 Function Definition: @main(u1; ( temp 4-component vector of float) 0:5 Function Parameters: 0:5 'pos' ( in uint) 0:? Sequence 0:7 Sequence 0:7 move second child to first child ( temp uint) 0:7 'size' ( temp uint) 0:7 array length ( temp uint) 0:7 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:7 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:7 Constant: 0:7 0 (const uint) 0:? Sequence 0:9 move second child to first child ( temp int) 0:9 'byteAddrTemp' ( temp int) 0:9 right-shift ( temp int) 0:9 'pos' ( in uint) 0:9 Constant: 0:9 2 (const int) 0:9 move second child to first child ( temp uint) 0:9 indirect index (layout( row_major std430) buffer uint) 0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:9 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:9 Constant: 0:9 0 (const uint) 0:9 'byteAddrTemp' ( temp int) 0:9 indirect index (layout( row_major std430) buffer uint) 0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:9 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:9 Constant: 0:9 0 (const uint) 0:9 right-shift ( temp int) 0:9 'pos' ( in uint) 0:9 Constant: 0:9 2 (const int) 0:? Sequence 0:10 move second child to first child ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 right-shift ( temp int) 0:10 'pos' ( in uint) 0:10 Constant: 0:10 2 (const int) 0:10 move second child to first child ( temp uint) 0:10 indirect index (layout( row_major std430) buffer uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 'byteAddrTemp' ( temp int) 0:10 direct index ( temp uint) 0:? Sequence 0:10 move second child to first child ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 right-shift ( temp int) 0:10 'pos' ( in uint) 0:10 Constant: 0:10 2 (const int) 0:? Construct vec2 ( temp 2-component vector of uint) 0:10 indirect index ( temp uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 'byteAddrTemp' ( temp int) 0:10 indirect index ( temp uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 add ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 Constant: 0:10 1 (const int) 0:10 Constant: 0:10 0 (const int) 0:10 move second child to first child ( temp uint) 0:10 indirect index (layout( row_major std430) buffer uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 add ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 Constant: 0:10 1 (const int) 0:10 direct index ( temp uint) 0:? Sequence 0:10 move second child to first child ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 right-shift ( temp int) 0:10 'pos' ( in uint) 0:10 Constant: 0:10 2 (const int) 0:? Construct vec2 ( temp 2-component vector of uint) 0:10 indirect index ( temp uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 'byteAddrTemp' ( temp int) 0:10 indirect index ( temp uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 add ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 Constant: 0:10 1 (const int) 0:10 Constant: 0:10 1 (const int) 0:? Sequence 0:11 move second child to first child ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 right-shift ( temp int) 0:11 'pos' ( in uint) 0:11 Constant: 0:11 2 (const int) 0:11 move second child to first child ( temp uint) 0:11 indirect index (layout( row_major std430) buffer uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 'byteAddrTemp' ( temp int) 0:11 direct index ( temp uint) 0:? Sequence 0:11 move second child to first child ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 right-shift ( temp int) 0:11 'pos' ( in uint) 0:11 Constant: 0:11 2 (const int) 0:? Construct vec3 ( temp 3-component vector of uint) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 'byteAddrTemp' ( temp int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 1 (const int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 2 (const int) 0:11 Constant: 0:11 0 (const int) 0:11 move second child to first child ( temp uint) 0:11 indirect index (layout( row_major std430) buffer uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 1 (const int) 0:11 direct index ( temp uint) 0:? Sequence 0:11 move second child to first child ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 right-shift ( temp int) 0:11 'pos' ( in uint) 0:11 Constant: 0:11 2 (const int) 0:? Construct vec3 ( temp 3-component vector of uint) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 'byteAddrTemp' ( temp int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 1 (const int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 2 (const int) 0:11 Constant: 0:11 1 (const int) 0:11 move second child to first child ( temp uint) 0:11 indirect index (layout( row_major std430) buffer uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 2 (const int) 0:11 direct index ( temp uint) 0:? Sequence 0:11 move second child to first child ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 right-shift ( temp int) 0:11 'pos' ( in uint) 0:11 Constant: 0:11 2 (const int) 0:? Construct vec3 ( temp 3-component vector of uint) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 'byteAddrTemp' ( temp int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 1 (const int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 2 (const int) 0:11 Constant: 0:11 2 (const int) 0:? Sequence 0:12 move second child to first child ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 right-shift ( temp int) 0:12 'pos' ( in uint) 0:12 Constant: 0:12 2 (const int) 0:12 move second child to first child ( temp uint) 0:12 indirect index (layout( row_major std430) buffer uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 'byteAddrTemp' ( temp int) 0:12 direct index ( temp uint) 0:? Sequence 0:12 move second child to first child ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 right-shift ( temp int) 0:12 'pos' ( in uint) 0:12 Constant: 0:12 2 (const int) 0:? Construct vec4 ( temp 4-component vector of uint) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 'byteAddrTemp' ( temp int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 1 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 2 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 3 (const int) 0:12 Constant: 0:12 0 (const int) 0:12 move second child to first child ( temp uint) 0:12 indirect index (layout( row_major std430) buffer uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 1 (const int) 0:12 direct index ( temp uint) 0:? Sequence 0:12 move second child to first child ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 right-shift ( temp int) 0:12 'pos' ( in uint) 0:12 Constant: 0:12 2 (const int) 0:? Construct vec4 ( temp 4-component vector of uint) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 'byteAddrTemp' ( temp int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 1 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 2 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 3 (const int) 0:12 Constant: 0:12 1 (const int) 0:12 move second child to first child ( temp uint) 0:12 indirect index (layout( row_major std430) buffer uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 2 (const int) 0:12 direct index ( temp uint) 0:? Sequence 0:12 move second child to first child ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 right-shift ( temp int) 0:12 'pos' ( in uint) 0:12 Constant: 0:12 2 (const int) 0:? Construct vec4 ( temp 4-component vector of uint) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 'byteAddrTemp' ( temp int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 1 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 2 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 3 (const int) 0:12 Constant: 0:12 2 (const int) 0:12 move second child to first child ( temp uint) 0:12 indirect index (layout( row_major std430) buffer uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 3 (const int) 0:12 direct index ( temp uint) 0:? Sequence 0:12 move second child to first child ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 right-shift ( temp int) 0:12 'pos' ( in uint) 0:12 Constant: 0:12 2 (const int) 0:? Construct vec4 ( temp 4-component vector of uint) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 'byteAddrTemp' ( temp int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 1 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 2 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 3 (const int) 0:12 Constant: 0:12 3 (const int) 0:14 Branch: Return with expression 0:14 Construct vec4 ( temp 4-component vector of float) 0:14 Convert uint to float ( temp float) 0:14 indirect index (layout( row_major std430) buffer uint) 0:14 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:14 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:14 Constant: 0:14 0 (const uint) 0:14 right-shift ( temp int) 0:14 'pos' ( in uint) 0:14 Constant: 0:14 2 (const int) 0:5 Function Definition: main( ( temp void) 0:5 Function Parameters: 0:? Sequence 0:5 move second child to first child ( temp uint) 0:? 'pos' ( temp uint) 0:? 'pos' (layout( location=0) flat in uint) 0:5 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 0:5 Function Call: @main(u1; ( temp 4-component vector of float) 0:? 'pos' ( temp uint) 0:? Linker Objects 0:? 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 0:? 'pos' (layout( location=0) flat in uint) Linked fragment stage: Shader version: 500 gl_FragCoord origin is upper left 0:? Sequence 0:5 Function Definition: @main(u1; ( temp 4-component vector of float) 0:5 Function Parameters: 0:5 'pos' ( in uint) 0:? Sequence 0:7 Sequence 0:7 move second child to first child ( temp uint) 0:7 'size' ( temp uint) 0:7 array length ( temp uint) 0:7 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:7 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:7 Constant: 0:7 0 (const uint) 0:? Sequence 0:9 move second child to first child ( temp int) 0:9 'byteAddrTemp' ( temp int) 0:9 right-shift ( temp int) 0:9 'pos' ( in uint) 0:9 Constant: 0:9 2 (const int) 0:9 move second child to first child ( temp uint) 0:9 indirect index (layout( row_major std430) buffer uint) 0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:9 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:9 Constant: 0:9 0 (const uint) 0:9 'byteAddrTemp' ( temp int) 0:9 indirect index (layout( row_major std430) buffer uint) 0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:9 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:9 Constant: 0:9 0 (const uint) 0:9 right-shift ( temp int) 0:9 'pos' ( in uint) 0:9 Constant: 0:9 2 (const int) 0:? Sequence 0:10 move second child to first child ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 right-shift ( temp int) 0:10 'pos' ( in uint) 0:10 Constant: 0:10 2 (const int) 0:10 move second child to first child ( temp uint) 0:10 indirect index (layout( row_major std430) buffer uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 'byteAddrTemp' ( temp int) 0:10 direct index ( temp uint) 0:? Sequence 0:10 move second child to first child ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 right-shift ( temp int) 0:10 'pos' ( in uint) 0:10 Constant: 0:10 2 (const int) 0:? Construct vec2 ( temp 2-component vector of uint) 0:10 indirect index ( temp uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 'byteAddrTemp' ( temp int) 0:10 indirect index ( temp uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 add ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 Constant: 0:10 1 (const int) 0:10 Constant: 0:10 0 (const int) 0:10 move second child to first child ( temp uint) 0:10 indirect index (layout( row_major std430) buffer uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 add ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 Constant: 0:10 1 (const int) 0:10 direct index ( temp uint) 0:? Sequence 0:10 move second child to first child ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 right-shift ( temp int) 0:10 'pos' ( in uint) 0:10 Constant: 0:10 2 (const int) 0:? Construct vec2 ( temp 2-component vector of uint) 0:10 indirect index ( temp uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 'byteAddrTemp' ( temp int) 0:10 indirect index ( temp uint) 0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:10 Constant: 0:10 0 (const uint) 0:10 add ( temp int) 0:10 'byteAddrTemp' ( temp int) 0:10 Constant: 0:10 1 (const int) 0:10 Constant: 0:10 1 (const int) 0:? Sequence 0:11 move second child to first child ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 right-shift ( temp int) 0:11 'pos' ( in uint) 0:11 Constant: 0:11 2 (const int) 0:11 move second child to first child ( temp uint) 0:11 indirect index (layout( row_major std430) buffer uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 'byteAddrTemp' ( temp int) 0:11 direct index ( temp uint) 0:? Sequence 0:11 move second child to first child ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 right-shift ( temp int) 0:11 'pos' ( in uint) 0:11 Constant: 0:11 2 (const int) 0:? Construct vec3 ( temp 3-component vector of uint) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 'byteAddrTemp' ( temp int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 1 (const int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 2 (const int) 0:11 Constant: 0:11 0 (const int) 0:11 move second child to first child ( temp uint) 0:11 indirect index (layout( row_major std430) buffer uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 1 (const int) 0:11 direct index ( temp uint) 0:? Sequence 0:11 move second child to first child ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 right-shift ( temp int) 0:11 'pos' ( in uint) 0:11 Constant: 0:11 2 (const int) 0:? Construct vec3 ( temp 3-component vector of uint) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 'byteAddrTemp' ( temp int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 1 (const int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 2 (const int) 0:11 Constant: 0:11 1 (const int) 0:11 move second child to first child ( temp uint) 0:11 indirect index (layout( row_major std430) buffer uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 2 (const int) 0:11 direct index ( temp uint) 0:? Sequence 0:11 move second child to first child ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 right-shift ( temp int) 0:11 'pos' ( in uint) 0:11 Constant: 0:11 2 (const int) 0:? Construct vec3 ( temp 3-component vector of uint) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 'byteAddrTemp' ( temp int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 1 (const int) 0:11 indirect index ( temp uint) 0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:11 Constant: 0:11 0 (const uint) 0:11 add ( temp int) 0:11 'byteAddrTemp' ( temp int) 0:11 Constant: 0:11 2 (const int) 0:11 Constant: 0:11 2 (const int) 0:? Sequence 0:12 move second child to first child ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 right-shift ( temp int) 0:12 'pos' ( in uint) 0:12 Constant: 0:12 2 (const int) 0:12 move second child to first child ( temp uint) 0:12 indirect index (layout( row_major std430) buffer uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 'byteAddrTemp' ( temp int) 0:12 direct index ( temp uint) 0:? Sequence 0:12 move second child to first child ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 right-shift ( temp int) 0:12 'pos' ( in uint) 0:12 Constant: 0:12 2 (const int) 0:? Construct vec4 ( temp 4-component vector of uint) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 'byteAddrTemp' ( temp int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 1 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 2 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 3 (const int) 0:12 Constant: 0:12 0 (const int) 0:12 move second child to first child ( temp uint) 0:12 indirect index (layout( row_major std430) buffer uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 1 (const int) 0:12 direct index ( temp uint) 0:? Sequence 0:12 move second child to first child ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 right-shift ( temp int) 0:12 'pos' ( in uint) 0:12 Constant: 0:12 2 (const int) 0:? Construct vec4 ( temp 4-component vector of uint) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 'byteAddrTemp' ( temp int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 1 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 2 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 3 (const int) 0:12 Constant: 0:12 1 (const int) 0:12 move second child to first child ( temp uint) 0:12 indirect index (layout( row_major std430) buffer uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 2 (const int) 0:12 direct index ( temp uint) 0:? Sequence 0:12 move second child to first child ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 right-shift ( temp int) 0:12 'pos' ( in uint) 0:12 Constant: 0:12 2 (const int) 0:? Construct vec4 ( temp 4-component vector of uint) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 'byteAddrTemp' ( temp int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 1 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 2 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 3 (const int) 0:12 Constant: 0:12 2 (const int) 0:12 move second child to first child ( temp uint) 0:12 indirect index (layout( row_major std430) buffer uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 3 (const int) 0:12 direct index ( temp uint) 0:? Sequence 0:12 move second child to first child ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 right-shift ( temp int) 0:12 'pos' ( in uint) 0:12 Constant: 0:12 2 (const int) 0:? Construct vec4 ( temp 4-component vector of uint) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 'byteAddrTemp' ( temp int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 1 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 2 (const int) 0:12 indirect index ( temp uint) 0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:12 Constant: 0:12 0 (const uint) 0:12 add ( temp int) 0:12 'byteAddrTemp' ( temp int) 0:12 Constant: 0:12 3 (const int) 0:12 Constant: 0:12 3 (const int) 0:14 Branch: Return with expression 0:14 Construct vec4 ( temp 4-component vector of float) 0:14 Convert uint to float ( temp float) 0:14 indirect index (layout( row_major std430) buffer uint) 0:14 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) 0:14 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:14 Constant: 0:14 0 (const uint) 0:14 right-shift ( temp int) 0:14 'pos' ( in uint) 0:14 Constant: 0:14 2 (const int) 0:5 Function Definition: main( ( temp void) 0:5 Function Parameters: 0:? Sequence 0:5 move second child to first child ( temp uint) 0:? 'pos' ( temp uint) 0:? 'pos' (layout( location=0) flat in uint) 0:5 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 0:5 Function Call: @main(u1; ( temp 4-component vector of float) 0:? 'pos' ( temp uint) 0:? Linker Objects 0:? 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 0:? 'pos' (layout( location=0) flat in uint) // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 239 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 232 235 ExecutionMode 4 OriginUpperLeft Source HLSL 500 Name 4 "main" Name 12 "@main(u1;" Name 11 "pos" Name 14 "size" Name 16 "sbuf" MemberName 16(sbuf) 0 "@data" Name 18 "sbuf" Name 22 "byteAddrTemp" Name 34 "byteAddrTemp" Name 38 "byteAddrTemp" Name 69 "byteAddrTemp" Name 73 "byteAddrTemp" Name 128 "byteAddrTemp" Name 132 "byteAddrTemp" Name 230 "pos" Name 232 "pos" Name 235 "@entryPointOutput" Name 236 "param" Decorate 15 ArrayStride 4 MemberDecorate 16(sbuf) 0 Offset 0 Decorate 16(sbuf) BufferBlock Decorate 18(sbuf) DescriptorSet 0 Decorate 18(sbuf) Binding 0 Decorate 232(pos) Flat Decorate 232(pos) Location 0 Decorate 235(@entryPointOutput) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: TypePointer Function 6(int) 8: TypeFloat 32 9: TypeVector 8(float) 4 10: TypeFunction 9(fvec4) 7(ptr) 15: TypeRuntimeArray 6(int) 16(sbuf): TypeStruct 15 17: TypePointer Uniform 16(sbuf) 18(sbuf): 17(ptr) Variable Uniform 20: TypeInt 32 1 21: TypePointer Function 20(int) 24: 20(int) Constant 2 26: 20(int) Constant 0 30: TypePointer Uniform 6(int) 45: 20(int) Constant 1 49: TypeVector 6(int) 2 51: 6(int) Constant 0 66: 6(int) Constant 1 87: TypeVector 6(int) 3 125: 6(int) Constant 2 147: 20(int) Constant 3 151: TypeVector 6(int) 4 219: 6(int) Constant 3 231: TypePointer Input 6(int) 232(pos): 231(ptr) Variable Input 234: TypePointer Output 9(fvec4) 235(@entryPointOutput): 234(ptr) Variable Output 4(main): 2 Function None 3 5: Label 230(pos): 7(ptr) Variable Function 236(param): 7(ptr) Variable Function 233: 6(int) Load 232(pos) Store 230(pos) 233 237: 6(int) Load 230(pos) Store 236(param) 237 238: 9(fvec4) FunctionCall 12(@main(u1;) 236(param) Store 235(@entryPointOutput) 238 Return FunctionEnd 12(@main(u1;): 9(fvec4) Function None 10 11(pos): 7(ptr) FunctionParameter 13: Label 14(size): 7(ptr) Variable Function 22(byteAddrTemp): 21(ptr) Variable Function 34(byteAddrTemp): 21(ptr) Variable Function 38(byteAddrTemp): 21(ptr) Variable Function 69(byteAddrTemp): 21(ptr) Variable Function 73(byteAddrTemp): 21(ptr) Variable Function 128(byteAddrTemp): 21(ptr) Variable Function 132(byteAddrTemp): 21(ptr) Variable Function 19: 6(int) ArrayLength 18(sbuf) 0 Store 14(size) 19 23: 6(int) Load 11(pos) 25: 20(int) ShiftRightLogical 23 24 Store 22(byteAddrTemp) 25 27: 20(int) Load 22(byteAddrTemp) 28: 6(int) Load 11(pos) 29: 20(int) ShiftRightLogical 28 24 31: 30(ptr) AccessChain 18(sbuf) 26 29 32: 6(int) Load 31 33: 30(ptr) AccessChain 18(sbuf) 26 27 Store 33 32 35: 6(int) Load 11(pos) 36: 20(int) ShiftRightLogical 35 24 Store 34(byteAddrTemp) 36 37: 20(int) Load 34(byteAddrTemp) 39: 6(int) Load 11(pos) 40: 20(int) ShiftRightLogical 39 24 Store 38(byteAddrTemp) 40 41: 20(int) Load 38(byteAddrTemp) 42: 30(ptr) AccessChain 18(sbuf) 26 41 43: 6(int) Load 42 44: 20(int) Load 38(byteAddrTemp) 46: 20(int) IAdd 44 45 47: 30(ptr) AccessChain 18(sbuf) 26 46 48: 6(int) Load 47 50: 49(ivec2) CompositeConstruct 43 48 52: 6(int) CompositeExtract 50 0 53: 30(ptr) AccessChain 18(sbuf) 26 37 Store 53 52 54: 20(int) Load 34(byteAddrTemp) 55: 20(int) IAdd 54 45 56: 6(int) Load 11(pos) 57: 20(int) ShiftRightLogical 56 24 Store 38(byteAddrTemp) 57 58: 20(int) Load 38(byteAddrTemp) 59: 30(ptr) AccessChain 18(sbuf) 26 58 60: 6(int) Load 59 61: 20(int) Load 38(byteAddrTemp) 62: 20(int) IAdd 61 45 63: 30(ptr) AccessChain 18(sbuf) 26 62 64: 6(int) Load 63 65: 49(ivec2) CompositeConstruct 60 64 67: 6(int) CompositeExtract 65 1 68: 30(ptr) AccessChain 18(sbuf) 26 55 Store 68 67 70: 6(int) Load 11(pos) 71: 20(int) ShiftRightLogical 70 24 Store 69(byteAddrTemp) 71 72: 20(int) Load 69(byteAddrTemp) 74: 6(int) Load 11(pos) 75: 20(int) ShiftRightLogical 74 24 Store 73(byteAddrTemp) 75 76: 20(int) Load 73(byteAddrTemp) 77: 30(ptr) AccessChain 18(sbuf) 26 76 78: 6(int) Load 77 79: 20(int) Load 73(byteAddrTemp) 80: 20(int) IAdd 79 45 81: 30(ptr) AccessChain 18(sbuf) 26 80 82: 6(int) Load 81 83: 20(int) Load 73(byteAddrTemp) 84: 20(int) IAdd 83 24 85: 30(ptr) AccessChain 18(sbuf) 26 84 86: 6(int) Load 85 88: 87(ivec3) CompositeConstruct 78 82 86 89: 6(int) CompositeExtract 88 0 90: 30(ptr) AccessChain 18(sbuf) 26 72 Store 90 89 91: 20(int) Load 69(byteAddrTemp) 92: 20(int) IAdd 91 45 93: 6(int) Load 11(pos) 94: 20(int) ShiftRightLogical 93 24 Store 73(byteAddrTemp) 94 95: 20(int) Load 73(byteAddrTemp) 96: 30(ptr) AccessChain 18(sbuf) 26 95 97: 6(int) Load 96 98: 20(int) Load 73(byteAddrTemp) 99: 20(int) IAdd 98 45 100: 30(ptr) AccessChain 18(sbuf) 26 99 101: 6(int) Load 100 102: 20(int) Load 73(byteAddrTemp) 103: 20(int) IAdd 102 24 104: 30(ptr) AccessChain 18(sbuf) 26 103 105: 6(int) Load 104 106: 87(ivec3) CompositeConstruct 97 101 105 107: 6(int) CompositeExtract 106 1 108: 30(ptr) AccessChain 18(sbuf) 26 92 Store 108 107 109: 20(int) Load 69(byteAddrTemp) 110: 20(int) IAdd 109 24 111: 6(int) Load 11(pos) 112: 20(int) ShiftRightLogical 111 24 Store 73(byteAddrTemp) 112 113: 20(int) Load 73(byteAddrTemp) 114: 30(ptr) AccessChain 18(sbuf) 26 113 115: 6(int) Load 114 116: 20(int) Load 73(byteAddrTemp) 117: 20(int) IAdd 116 45 118: 30(ptr) AccessChain 18(sbuf) 26 117 119: 6(int) Load 118 120: 20(int) Load 73(byteAddrTemp) 121: 20(int) IAdd 120 24 122: 30(ptr) AccessChain 18(sbuf) 26 121 123: 6(int) Load 122 124: 87(ivec3) CompositeConstruct 115 119 123 126: 6(int) CompositeExtract 124 2 127: 30(ptr) AccessChain 18(sbuf) 26 110 Store 127 126 129: 6(int) Load 11(pos) 130: 20(int) ShiftRightLogical 129 24 Store 128(byteAddrTemp) 130 131: 20(int) Load 128(byteAddrTemp) 133: 6(int) Load 11(pos) 134: 20(int) ShiftRightLogical 133 24 Store 132(byteAddrTemp) 134 135: 20(int) Load 132(byteAddrTemp) 136: 30(ptr) AccessChain 18(sbuf) 26 135 137: 6(int) Load 136 138: 20(int) Load 132(byteAddrTemp) 139: 20(int) IAdd 138 45 140: 30(ptr) AccessChain 18(sbuf) 26 139 141: 6(int) Load 140 142: 20(int) Load 132(byteAddrTemp) 143: 20(int) IAdd 142 24 144: 30(ptr) AccessChain 18(sbuf) 26 143 145: 6(int) Load 144 146: 20(int) Load 132(byteAddrTemp) 148: 20(int) IAdd 146 147 149: 30(ptr) AccessChain 18(sbuf) 26 148 150: 6(int) Load 149 152: 151(ivec4) CompositeConstruct 137 141 145 150 153: 6(int) CompositeExtract 152 0 154: 30(ptr) AccessChain 18(sbuf) 26 131 Store 154 153 155: 20(int) Load 128(byteAddrTemp) 156: 20(int) IAdd 155 45 157: 6(int) Load 11(pos) 158: 20(int) ShiftRightLogical 157 24 Store 132(byteAddrTemp) 158 159: 20(int) Load 132(byteAddrTemp) 160: 30(ptr) AccessChain 18(sbuf) 26 159 161: 6(int) Load 160 162: 20(int) Load 132(byteAddrTemp) 163: 20(int) IAdd 162 45 164: 30(ptr) AccessChain 18(sbuf) 26 163 165: 6(int) Load 164 166: 20(int) Load 132(byteAddrTemp) 167: 20(int) IAdd 166 24 168: 30(ptr) AccessChain 18(sbuf) 26 167 169: 6(int) Load 168 170: 20(int) Load 132(byteAddrTemp) 171: 20(int) IAdd 170 147 172: 30(ptr) AccessChain 18(sbuf) 26 171 173: 6(int) Load 172 174: 151(ivec4) CompositeConstruct 161 165 169 173 175: 6(int) CompositeExtract 174 1 176: 30(ptr) AccessChain 18(sbuf) 26 156 Store 176 175 177: 20(int) Load 128(byteAddrTemp) 178: 20(int) IAdd 177 24 179: 6(int) Load 11(pos) 180: 20(int) ShiftRightLogical 179 24 Store 132(byteAddrTemp) 180 181: 20(int) Load 132(byteAddrTemp) 182: 30(ptr) AccessChain 18(sbuf) 26 181 183: 6(int) Load 182 184: 20(int) Load 132(byteAddrTemp) 185: 20(int) IAdd 184 45 186: 30(ptr) AccessChain 18(sbuf) 26 185 187: 6(int) Load 186 188: 20(int) Load 132(byteAddrTemp) 189: 20(int) IAdd 188 24 190: 30(ptr) AccessChain 18(sbuf) 26 189 191: 6(int) Load 190 192: 20(int) Load 132(byteAddrTemp) 193: 20(int) IAdd 192 147 194: 30(ptr) AccessChain 18(sbuf) 26 193 195: 6(int) Load 194 196: 151(ivec4) CompositeConstruct 183 187 191 195 197: 6(int) CompositeExtract 196 2 198: 30(ptr) AccessChain 18(sbuf) 26 178 Store 198 197 199: 20(int) Load 128(byteAddrTemp) 200: 20(int) IAdd 199 147 201: 6(int) Load 11(pos) 202: 20(int) ShiftRightLogical 201 24 Store 132(byteAddrTemp) 202 203: 20(int) Load 132(byteAddrTemp) 204: 30(ptr) AccessChain 18(sbuf) 26 203 205: 6(int) Load 204 206: 20(int) Load 132(byteAddrTemp) 207: 20(int) IAdd 206 45 208: 30(ptr) AccessChain 18(sbuf) 26 207 209: 6(int) Load 208 210: 20(int) Load 132(byteAddrTemp) 211: 20(int) IAdd 210 24 212: 30(ptr) AccessChain 18(sbuf) 26 211 213: 6(int) Load 212 214: 20(int) Load 132(byteAddrTemp) 215: 20(int) IAdd 214 147 216: 30(ptr) AccessChain 18(sbuf) 26 215 217: 6(int) Load 216 218: 151(ivec4) CompositeConstruct 205 209 213 217 220: 6(int) CompositeExtract 218 3 221: 30(ptr) AccessChain 18(sbuf) 26 200 Store 221 220 222: 6(int) Load 11(pos) 223: 20(int) ShiftRightLogical 222 24 224: 30(ptr) AccessChain 18(sbuf) 26 223 225: 6(int) Load 224 226: 8(float) ConvertUToF 225 227: 9(fvec4) CompositeConstruct 226 226 226 226 ReturnValue 227 FunctionEnd