spv.330.geom // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 32 Capability Geometry Capability ClipDistance 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Geometry 4 "main" 13 20 ExecutionMode 4 Triangles ExecutionMode 4 Invocations 1 ExecutionMode 4 OutputTriangleStrip ExecutionMode 4 OutputVertices 3 Source GLSL 330 SourceExtension "GL_ARB_separate_shader_objects" Name 4 "main" Name 11 "gl_PerVertex" MemberName 11(gl_PerVertex) 0 "gl_Position" MemberName 11(gl_PerVertex) 1 "gl_ClipDistance" Name 13 "" Name 16 "gl_PerVertex" MemberName 16(gl_PerVertex) 0 "gl_Position" MemberName 16(gl_PerVertex) 1 "gl_ClipDistance" Name 20 "gl_in" MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position MemberDecorate 11(gl_PerVertex) 1 BuiltIn ClipDistance Decorate 11(gl_PerVertex) Block MemberDecorate 16(gl_PerVertex) 0 BuiltIn Position MemberDecorate 16(gl_PerVertex) 1 BuiltIn ClipDistance Decorate 16(gl_PerVertex) Block 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeInt 32 0 9: 8(int) Constant 1 10: TypeArray 6(float) 9 11(gl_PerVertex): TypeStruct 7(fvec4) 10 12: TypePointer Output 11(gl_PerVertex) 13: 12(ptr) Variable Output 14: TypeInt 32 1 15: 14(int) Constant 0 16(gl_PerVertex): TypeStruct 7(fvec4) 10 17: 8(int) Constant 3 18: TypeArray 16(gl_PerVertex) 17 19: TypePointer Input 18 20(gl_in): 19(ptr) Variable Input 21: 14(int) Constant 1 22: TypePointer Input 7(fvec4) 25: TypePointer Output 7(fvec4) 27: TypePointer Input 6(float) 30: TypePointer Output 6(float) 4(main): 2 Function None 3 5: Label 23: 22(ptr) AccessChain 20(gl_in) 21 15 24: 7(fvec4) Load 23 26: 25(ptr) AccessChain 13 15 Store 26 24 28: 27(ptr) AccessChain 20(gl_in) 21 21 15 29: 6(float) Load 28 31: 30(ptr) AccessChain 13 21 15 Store 31 29 EmitVertex EndPrimitive Return FunctionEnd