spv.IntersectShader.rint // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 71 Capability RayTracingNV Extension "SPV_NV_ray_tracing" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint IntersectionKHR 4 "main" 11 14 20 23 26 33 36 39 42 47 50 56 59 Source GLSL 460 SourceExtension "GL_NV_ray_tracing" Name 4 "main" Name 9 "v0" Name 11 "gl_LaunchIDNV" Name 13 "v1" Name 14 "gl_LaunchSizeNV" Name 18 "v2" Name 20 "gl_PrimitiveID" Name 22 "v3" Name 23 "gl_InstanceID" Name 25 "v4" Name 26 "gl_InstanceCustomIndexNV" Name 31 "v5" Name 33 "gl_WorldRayOriginNV" Name 35 "v6" Name 36 "gl_WorldRayDirectionNV" Name 38 "v7" Name 39 "gl_ObjectRayOriginNV" Name 41 "v8" Name 42 "gl_ObjectRayDirectionNV" Name 45 "v9" Name 47 "gl_RayTminNV" Name 49 "v10" Name 50 "gl_RayTmaxNV" Name 54 "v11" Name 56 "gl_ObjectToWorldNV" Name 58 "v12" Name 59 "gl_WorldToObjectNV" Name 63 "iAttr" Decorate 11(gl_LaunchIDNV) BuiltIn LaunchIdKHR Decorate 14(gl_LaunchSizeNV) BuiltIn LaunchSizeKHR Decorate 20(gl_PrimitiveID) BuiltIn PrimitiveId Decorate 23(gl_InstanceID) BuiltIn InstanceId Decorate 26(gl_InstanceCustomIndexNV) BuiltIn InstanceCustomIndexKHR Decorate 33(gl_WorldRayOriginNV) BuiltIn WorldRayOriginKHR Decorate 36(gl_WorldRayDirectionNV) BuiltIn WorldRayDirectionKHR Decorate 39(gl_ObjectRayOriginNV) BuiltIn ObjectRayOriginKHR Decorate 42(gl_ObjectRayDirectionNV) BuiltIn ObjectRayDirectionKHR Decorate 47(gl_RayTminNV) BuiltIn RayTminKHR Decorate 50(gl_RayTmaxNV) BuiltIn RayTmaxKHR Decorate 56(gl_ObjectToWorldNV) BuiltIn ObjectToWorldKHR Decorate 59(gl_WorldToObjectNV) BuiltIn WorldToObjectKHR 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: TypeVector 6(int) 3 8: TypePointer Function 7(ivec3) 10: TypePointer Input 7(ivec3) 11(gl_LaunchIDNV): 10(ptr) Variable Input 14(gl_LaunchSizeNV): 10(ptr) Variable Input 16: TypeInt 32 1 17: TypePointer Function 16(int) 19: TypePointer Input 16(int) 20(gl_PrimitiveID): 19(ptr) Variable Input 23(gl_InstanceID): 19(ptr) Variable Input 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input 28: TypeFloat 32 29: TypeVector 28(float) 3 30: TypePointer Function 29(fvec3) 32: TypePointer Input 29(fvec3) 33(gl_WorldRayOriginNV): 32(ptr) Variable Input 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input 44: TypePointer Function 28(float) 46: TypePointer Input 28(float) 47(gl_RayTminNV): 46(ptr) Variable Input 50(gl_RayTmaxNV): 46(ptr) Variable Input 52: TypeMatrix 29(fvec3) 4 53: TypePointer Function 52 55: TypePointer Input 52 56(gl_ObjectToWorldNV): 55(ptr) Variable Input 59(gl_WorldToObjectNV): 55(ptr) Variable Input 61: TypeVector 28(float) 4 62: TypePointer HitAttributeKHR 61(fvec4) 63(iAttr): 62(ptr) Variable HitAttributeKHR 64: 28(float) Constant 1056964608 65: 28(float) Constant 0 66: 28(float) Constant 1065353216 67: 61(fvec4) ConstantComposite 64 64 65 66 68: 6(int) Constant 1 69: TypeBool 4(main): 2 Function None 3 5: Label 9(v0): 8(ptr) Variable Function 13(v1): 8(ptr) Variable Function 18(v2): 17(ptr) Variable Function 22(v3): 17(ptr) Variable Function 25(v4): 17(ptr) Variable Function 31(v5): 30(ptr) Variable Function 35(v6): 30(ptr) Variable Function 38(v7): 30(ptr) Variable Function 41(v8): 30(ptr) Variable Function 45(v9): 44(ptr) Variable Function 49(v10): 44(ptr) Variable Function 54(v11): 53(ptr) Variable Function 58(v12): 53(ptr) Variable Function 12: 7(ivec3) Load 11(gl_LaunchIDNV) Store 9(v0) 12 15: 7(ivec3) Load 14(gl_LaunchSizeNV) Store 13(v1) 15 21: 16(int) Load 20(gl_PrimitiveID) Store 18(v2) 21 24: 16(int) Load 23(gl_InstanceID) Store 22(v3) 24 27: 16(int) Load 26(gl_InstanceCustomIndexNV) Store 25(v4) 27 34: 29(fvec3) Load 33(gl_WorldRayOriginNV) Store 31(v5) 34 37: 29(fvec3) Load 36(gl_WorldRayDirectionNV) Store 35(v6) 37 40: 29(fvec3) Load 39(gl_ObjectRayOriginNV) Store 38(v7) 40 43: 29(fvec3) Load 42(gl_ObjectRayDirectionNV) Store 41(v8) 43 48: 28(float) Load 47(gl_RayTminNV) Store 45(v9) 48 51: 28(float) Load 50(gl_RayTmaxNV) Store 49(v10) 51 57: 52 Load 56(gl_ObjectToWorldNV) Store 54(v11) 57 60: 52 Load 59(gl_WorldToObjectNV) Store 58(v12) 60 Store 63(iAttr) 67 70: 69(bool) ReportIntersectionKHR 64 68 Return FunctionEnd