spv.RayGenShaderArray.rgen // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 89 Capability ShaderNonUniformEXT Capability RuntimeDescriptorArrayEXT Capability RayTracingNV Extension "SPV_EXT_descriptor_indexing" Extension "SPV_NV_ray_tracing" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint RayGenerationKHR 4 "main" 11 21 Source GLSL 460 SourceExtension "GL_EXT_nonuniform_qualifier" SourceExtension "GL_NV_ray_tracing" Name 4 "main" Name 8 "lx" Name 11 "gl_LaunchIDNV" Name 16 "ly" Name 20 "sx" Name 21 "gl_LaunchSizeNV" Name 24 "sy" Name 30 "accNV0" Name 34 "block" MemberName 34(block) 0 "dir" MemberName 34(block) 1 "origin" MemberName 34(block) 2 "i" Name 36 "" Name 60 "accNV1" Name 88 "payload" Decorate 11(gl_LaunchIDNV) BuiltIn LaunchIdKHR Decorate 21(gl_LaunchSizeNV) BuiltIn LaunchSizeKHR Decorate 30(accNV0) DescriptorSet 0 Decorate 30(accNV0) Binding 0 MemberDecorate 34(block) 0 Offset 0 MemberDecorate 34(block) 1 Offset 16 MemberDecorate 34(block) 2 Offset 28 Decorate 34(block) BufferBlock Decorate 36 DescriptorSet 0 Decorate 36 Binding 2 Decorate 60(accNV1) DescriptorSet 0 Decorate 60(accNV1) Binding 1 Decorate 75 DecorationNonUniformEXT Decorate 76 DecorationNonUniformEXT Decorate 77 DecorationNonUniformEXT Decorate 88(payload) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: TypePointer Function 6(int) 9: TypeVector 6(int) 3 10: TypePointer Input 9(ivec3) 11(gl_LaunchIDNV): 10(ptr) Variable Input 12: 6(int) Constant 0 13: TypePointer Input 6(int) 17: 6(int) Constant 1 21(gl_LaunchSizeNV): 10(ptr) Variable Input 27: TypeAccelerationStructureKHR 28: TypeRuntimeArray 27 29: TypePointer UniformConstant 28 30(accNV0): 29(ptr) Variable UniformConstant 31: TypeFloat 32 32: TypeVector 31(float) 3 33: TypeInt 32 1 34(block): TypeStruct 32(fvec3) 32(fvec3) 33(int) 35: TypePointer ShaderRecordBufferKHR 34(block) 36: 35(ptr) Variable ShaderRecordBufferKHR 37: 33(int) Constant 2 38: TypePointer ShaderRecordBufferKHR 33(int) 41: TypePointer UniformConstant 27 48: 33(int) Constant 1 49: TypePointer ShaderRecordBufferKHR 32(fvec3) 52: 31(float) Constant 1056964608 53: 33(int) Constant 0 56: 31(float) Constant 1061158912 57: 6(int) Constant 2 58: TypeArray 27 57 59: TypePointer UniformConstant 58 60(accNV1): 59(ptr) Variable UniformConstant 86: TypeVector 31(float) 4 87: TypePointer RayPayloadKHR 86(fvec4) 88(payload): 87(ptr) Variable RayPayloadKHR 4(main): 2 Function None 3 5: Label 8(lx): 7(ptr) Variable Function 16(ly): 7(ptr) Variable Function 20(sx): 7(ptr) Variable Function 24(sy): 7(ptr) Variable Function 14: 13(ptr) AccessChain 11(gl_LaunchIDNV) 12 15: 6(int) Load 14 Store 8(lx) 15 18: 13(ptr) AccessChain 11(gl_LaunchIDNV) 17 19: 6(int) Load 18 Store 16(ly) 19 22: 13(ptr) AccessChain 21(gl_LaunchSizeNV) 12 23: 6(int) Load 22 Store 20(sx) 23 25: 13(ptr) AccessChain 21(gl_LaunchSizeNV) 17 26: 6(int) Load 25 Store 24(sy) 26 39: 38(ptr) AccessChain 36 37 40: 33(int) Load 39 42: 41(ptr) AccessChain 30(accNV0) 40 43: 27 Load 42 44: 6(int) Load 8(lx) 45: 6(int) Load 16(ly) 46: 6(int) Load 20(sx) 47: 6(int) Load 24(sy) 50: 49(ptr) AccessChain 36 48 51: 32(fvec3) Load 50 54: 49(ptr) AccessChain 36 53 55: 32(fvec3) Load 54 TraceNV 43 44 45 46 47 12 51 52 55 56 48 61: 38(ptr) AccessChain 36 37 62: 33(int) Load 61 63: 41(ptr) AccessChain 60(accNV1) 62 64: 27 Load 63 65: 6(int) Load 8(lx) 66: 6(int) Load 16(ly) 67: 6(int) Load 20(sx) 68: 6(int) Load 24(sy) 69: 49(ptr) AccessChain 36 48 70: 32(fvec3) Load 69 71: 49(ptr) AccessChain 36 53 72: 32(fvec3) Load 71 TraceNV 64 65 66 67 68 12 70 52 72 56 48 73: 38(ptr) AccessChain 36 37 74: 33(int) Load 73 75: 33(int) CopyObject 74 76: 41(ptr) AccessChain 30(accNV0) 75 77: 27 Load 76 78: 6(int) Load 8(lx) 79: 6(int) Load 16(ly) 80: 6(int) Load 20(sx) 81: 6(int) Load 24(sy) 82: 49(ptr) AccessChain 36 48 83: 32(fvec3) Load 82 84: 49(ptr) AccessChain 36 53 85: 32(fvec3) Load 84 TraceNV 77 78 79 80 81 12 83 52 85 56 48 Return FunctionEnd