spv.builtin.PrimitiveShadingRateEXT.vert // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 26 Capability Shader Capability FragmentShadingRateKHR Extension "SPV_KHR_fragment_shading_rate" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 8 16 Source GLSL 450 SourceExtension "GL_EXT_fragment_shading_rate" Name 4 "main" Name 8 "id" Name 16 "gl_PrimitiveShadingRateEXT" Decorate 8(id) Location 0 Decorate 16(gl_PrimitiveShadingRateEXT) BuiltIn PrimitiveShadingRateKHR 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypePointer Input 6(int) 8(id): 7(ptr) Variable Input 15: TypePointer Output 6(int) 16(gl_PrimitiveShadingRateEXT): 15(ptr) Variable Output 17: 6(int) Constant 5 19: 6(int) Constant 9 21: 6(int) Constant 6 23: 6(int) Constant 10 4(main): 2 Function None 3 5: Label 9: 6(int) Load 8(id) SelectionMerge 14 None Switch 9 14 case 0: 10 case 1: 11 case 2: 12 case 3: 13 10: Label Store 16(gl_PrimitiveShadingRateEXT) 17 Branch 14 11: Label Store 16(gl_PrimitiveShadingRateEXT) 19 Branch 14 12: Label Store 16(gl_PrimitiveShadingRateEXT) 21 Branch 14 13: Label Store 16(gl_PrimitiveShadingRateEXT) 23 Branch 14 14: Label Return FunctionEnd