spv.dataOut.frag Validation failed // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 20 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 12 16 ExecutionMode 4 OriginUpperLeft Source GLSL 140 Name 4 "main" Name 12 "gl_FragData" Name 16 "Color" Decorate 16(Color) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeInt 32 0 9: 8(int) Constant 32 10: TypeArray 7(fvec4) 9 11: TypePointer Output 10 12(gl_FragData): 11(ptr) Variable Output 13: TypeInt 32 1 14: 13(int) Constant 1 15: TypePointer Input 7(fvec4) 16(Color): 15(ptr) Variable Input 18: TypePointer Output 7(fvec4) 4(main): 2 Function None 3 5: Label 17: 7(fvec4) Load 16(Color) 19: 18(ptr) AccessChain 12(gl_FragData) 14 Store 19 17 Return FunctionEnd