spv.dead-after-continue.vert // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 29 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 20 28 Source GLSL 450 Name 4 "main" Name 8 "i" Name 20 "o" Name 28 "c" Decorate 20(o) Location 0 Decorate 28(c) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypePointer Function 6(int) 9: 6(int) Constant 0 16: 6(int) Constant 5 17: TypeBool 19: TypePointer Output 6(int) 20(o): 19(ptr) Variable Output 21: 6(int) Constant 1 23: 6(int) Constant 2 26: 6(int) Constant 3 27: TypePointer Input 6(int) 28(c): 27(ptr) Variable Input 4(main): 2 Function None 3 5: Label 8(i): 7(ptr) Variable Function Store 8(i) 9 Branch 10 10: Label LoopMerge 12 13 None Branch 14 14: Label 15: 6(int) Load 8(i) 18: 17(bool) SLessThan 15 16 BranchConditional 18 11 12 11: Label Store 20(o) 21 Branch 13 13: Label 24: 6(int) Load 8(i) 25: 6(int) IAdd 24 21 Store 8(i) 25 Branch 10 12: Label Store 20(o) 26 Return FunctionEnd