spv.for-complex-condition.vert // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 31 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 17 27 Source GLSL 450 Name 4 "main" Name 8 "i" Name 17 "flag" Name 27 "r" Decorate 17(flag) RelaxedPrecision Decorate 17(flag) Location 0 Decorate 18 RelaxedPrecision Decorate 27(r) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypePointer Function 6(int) 9: 6(int) Constant 0 16: TypePointer Input 6(int) 17(flag): 16(ptr) Variable Input 19: 6(int) Constant 1 20: TypeBool 22: 6(int) Constant 10 23: 6(int) Constant 15 26: TypePointer Output 6(int) 27(r): 26(ptr) Variable Output 4(main): 2 Function None 3 5: Label 8(i): 7(ptr) Variable Function Store 8(i) 9 Branch 10 10: Label LoopMerge 12 13 None Branch 14 14: Label 15: 6(int) Load 8(i) 18: 6(int) Load 17(flag) 21: 20(bool) IEqual 18 19 24: 6(int) Select 21 22 23 25: 20(bool) SLessThan 15 24 BranchConditional 25 11 12 11: Label 28: 6(int) Load 8(i) Store 27(r) 28 Branch 13 13: Label 29: 6(int) Load 8(i) 30: 6(int) IAdd 29 19 Store 8(i) 30 Branch 10 12: Label Return FunctionEnd