spv.for-nobody.vert // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 25 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 23 Source GLSL 450 Name 4 "main" Name 8 "i" Name 23 "r" Decorate 23(r) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypePointer Function 6(int) 9: 6(int) Constant 0 16: 6(int) Constant 10 17: TypeBool 20: 6(int) Constant 1 22: TypePointer Output 6(int) 23(r): 22(ptr) Variable Output 4(main): 2 Function None 3 5: Label 8(i): 7(ptr) Variable Function Store 8(i) 9 Branch 10 10: Label LoopMerge 12 13 None Branch 14 14: Label 15: 6(int) Load 8(i) 18: 17(bool) SLessThan 15 16 BranchConditional 18 11 12 11: Label Branch 13 13: Label 19: 6(int) Load 8(i) 21: 6(int) IAdd 19 20 Store 8(i) 21 Branch 10 12: Label 24: 6(int) Load 8(i) Store 23(r) 24 Return FunctionEnd