spv.fragmentDensity-es.frag // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 18 Capability Shader Capability FragmentDensityEXT Extension "SPV_EXT_fragment_invocation_density" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 9 11 14 16 ExecutionMode 4 OriginUpperLeft Source ESSL 310 SourceExtension "GL_EXT_fragment_invocation_density" Name 4 "main" Name 9 "FragSize" Name 11 "gl_FragSizeEXT" Name 14 "FragInvocationCount" Name 16 "gl_FragInvocationCountEXT" Decorate 9(FragSize) Location 0 Decorate 11(gl_FragSizeEXT) Flat Decorate 11(gl_FragSizeEXT) BuiltIn FragSizeEXT Decorate 14(FragInvocationCount) Location 2 Decorate 16(gl_FragInvocationCountEXT) Flat Decorate 16(gl_FragInvocationCountEXT) BuiltIn FragInvocationCountEXT 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypeVector 6(int) 2 8: TypePointer Output 7(ivec2) 9(FragSize): 8(ptr) Variable Output 10: TypePointer Input 7(ivec2) 11(gl_FragSizeEXT): 10(ptr) Variable Input 13: TypePointer Output 6(int) 14(FragInvocationCount): 13(ptr) Variable Output 15: TypePointer Input 6(int) 16(gl_FragInvocationCountEXT): 15(ptr) Variable Input 4(main): 2 Function None 3 5: Label 12: 7(ivec2) Load 11(gl_FragSizeEXT) Store 9(FragSize) 12 17: 6(int) Load 16(gl_FragInvocationCountEXT) Store 14(FragInvocationCount) 17 Return FunctionEnd