spv.fullyCovered.frag // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 18 Capability Shader Capability FragmentFullyCoveredEXT Extension "SPV_EXT_fragment_fully_covered" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 9 12 ExecutionMode 4 OriginUpperLeft Source GLSL 450 SourceExtension "GL_NV_conservative_raster_underestimation" Name 4 "main" Name 9 "color" Name 12 "gl_FragFullyCoveredNV" Decorate 9(color) Location 0 Decorate 12(gl_FragFullyCoveredNV) BuiltIn FullyCoveredEXT 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Output 7(fvec4) 9(color): 8(ptr) Variable Output 10: TypeBool 11: TypePointer Input 10(bool) 12(gl_FragFullyCoveredNV): 11(ptr) Variable Input 14: 6(float) Constant 0 15: 6(float) Constant 1065353216 4(main): 2 Function None 3 5: Label 13: 10(bool) Load 12(gl_FragFullyCoveredNV) 16: 6(float) Select 13 15 14 17: 7(fvec4) CompositeConstruct 16 14 14 14 Store 9(color) 17 Return FunctionEnd