spv.meshShaderBuiltins.mesh // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 148 Capability ClipDistance Capability CullDistance Capability DrawParameters Capability ShaderViewportMaskNV Capability MeshShadingNV Extension "SPV_KHR_shader_draw_parameters" Extension "SPV_NV_mesh_shader" Extension "SPV_NV_viewport_array2" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint MeshNV 4 "main" 11 17 34 88 129 142 146 ExecutionMode 4 LocalSize 32 1 1 ExecutionMode 4 OutputVertices 81 ExecutionMode 4 OutputPrimitivesNV 32 ExecutionMode 4 OutputTrianglesNV Source GLSL 460 SourceExtension "GL_NV_mesh_shader" Name 4 "main" Name 8 "iid" Name 11 "gl_LocalInvocationID" Name 16 "gid" Name 17 "gl_WorkGroupID" Name 30 "gl_MeshPerVertexNV" MemberName 30(gl_MeshPerVertexNV) 0 "gl_Position" MemberName 30(gl_MeshPerVertexNV) 1 "gl_PointSize" MemberName 30(gl_MeshPerVertexNV) 2 "gl_ClipDistance" MemberName 30(gl_MeshPerVertexNV) 3 "gl_CullDistance" MemberName 30(gl_MeshPerVertexNV) 4 "gl_PositionPerViewNV" MemberName 30(gl_MeshPerVertexNV) 5 "gl_ClipDistancePerViewNV" MemberName 30(gl_MeshPerVertexNV) 6 "gl_CullDistancePerViewNV" Name 34 "gl_MeshVerticesNV" Name 84 "gl_MeshPerPrimitiveNV" MemberName 84(gl_MeshPerPrimitiveNV) 0 "gl_PrimitiveID" MemberName 84(gl_MeshPerPrimitiveNV) 1 "gl_Layer" MemberName 84(gl_MeshPerPrimitiveNV) 2 "gl_ViewportIndex" MemberName 84(gl_MeshPerPrimitiveNV) 3 "gl_ViewportMask" MemberName 84(gl_MeshPerPrimitiveNV) 4 "gl_LayerPerViewNV" MemberName 84(gl_MeshPerPrimitiveNV) 5 "gl_ViewportMaskPerViewNV" Name 88 "gl_MeshPrimitivesNV" Name 129 "gl_PrimitiveIndicesNV" Name 142 "gl_DrawID" Name 146 "gl_PrimitiveCountNV" Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId MemberDecorate 30(gl_MeshPerVertexNV) 0 BuiltIn Position MemberDecorate 30(gl_MeshPerVertexNV) 1 BuiltIn PointSize MemberDecorate 30(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance MemberDecorate 30(gl_MeshPerVertexNV) 3 BuiltIn CullDistance MemberDecorate 30(gl_MeshPerVertexNV) 4 PerViewNV MemberDecorate 30(gl_MeshPerVertexNV) 4 BuiltIn PositionPerViewNV MemberDecorate 30(gl_MeshPerVertexNV) 5 PerViewNV MemberDecorate 30(gl_MeshPerVertexNV) 5 BuiltIn ClipDistancePerViewNV MemberDecorate 30(gl_MeshPerVertexNV) 6 PerViewNV MemberDecorate 30(gl_MeshPerVertexNV) 6 BuiltIn CullDistancePerViewNV Decorate 30(gl_MeshPerVertexNV) Block MemberDecorate 84(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV MemberDecorate 84(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId MemberDecorate 84(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV MemberDecorate 84(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer MemberDecorate 84(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV MemberDecorate 84(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex MemberDecorate 84(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV MemberDecorate 84(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 PerPrimitiveNV MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 PerViewNV MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 BuiltIn LayerPerViewNV MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 PerPrimitiveNV MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 PerViewNV MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 BuiltIn ViewportMaskPerViewNV Decorate 84(gl_MeshPerPrimitiveNV) Block Decorate 129(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV Decorate 142(gl_DrawID) BuiltIn DrawIndex Decorate 146(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV Decorate 147 BuiltIn WorkgroupSize 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: TypePointer Function 6(int) 9: TypeVector 6(int) 3 10: TypePointer Input 9(ivec3) 11(gl_LocalInvocationID): 10(ptr) Variable Input 12: 6(int) Constant 0 13: TypePointer Input 6(int) 17(gl_WorkGroupID): 10(ptr) Variable Input 20: TypeFloat 32 21: TypeVector 20(float) 4 22: 6(int) Constant 4 23: TypeArray 20(float) 22 24: 6(int) Constant 3 25: TypeArray 20(float) 24 26: TypeArray 21(fvec4) 22 27: 6(int) Constant 1 28: TypeArray 20(float) 27 29: TypeArray 28 22 30(gl_MeshPerVertexNV): TypeStruct 21(fvec4) 20(float) 23 25 26 29 29 31: 6(int) Constant 81 32: TypeArray 30(gl_MeshPerVertexNV) 31 33: TypePointer Output 32 34(gl_MeshVerticesNV): 33(ptr) Variable Output 36: TypeInt 32 1 37: 36(int) Constant 0 38: 20(float) Constant 1065353216 39: 21(fvec4) ConstantComposite 38 38 38 38 40: TypePointer Output 21(fvec4) 43: 36(int) Constant 1 44: 20(float) Constant 1073741824 45: TypePointer Output 20(float) 48: 36(int) Constant 2 49: 36(int) Constant 3 50: 20(float) Constant 1077936128 53: 20(float) Constant 1082130432 55: 6(int) Constant 264 56: 6(int) Constant 2 81: TypeArray 36(int) 27 82: TypeArray 36(int) 22 83: TypeArray 81 22 84(gl_MeshPerPrimitiveNV): TypeStruct 36(int) 36(int) 36(int) 81 82 83 85: 6(int) Constant 32 86: TypeArray 84(gl_MeshPerPrimitiveNV) 85 87: TypePointer Output 86 88(gl_MeshPrimitivesNV): 87(ptr) Variable Output 90: 36(int) Constant 6 91: TypePointer Output 36(int) 94: 36(int) Constant 7 97: 36(int) Constant 8 100: 36(int) Constant 9 126: 6(int) Constant 96 127: TypeArray 6(int) 126 128: TypePointer Output 127 129(gl_PrimitiveIndicesNV): 128(ptr) Variable Output 130: 6(int) Constant 257 131: TypePointer Output 6(int) 133: 36(int) Constant 95 141: TypePointer Input 36(int) 142(gl_DrawID): 141(ptr) Variable Input 145: 6(int) Constant 16909060 146(gl_PrimitiveCountNV): 131(ptr) Variable Output 147: 9(ivec3) ConstantComposite 85 27 27 4(main): 2 Function None 3 5: Label 8(iid): 7(ptr) Variable Function 16(gid): 7(ptr) Variable Function 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12 15: 6(int) Load 14 Store 8(iid) 15 18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12 19: 6(int) Load 18 Store 16(gid) 19 35: 6(int) Load 8(iid) 41: 40(ptr) AccessChain 34(gl_MeshVerticesNV) 35 37 Store 41 39 42: 6(int) Load 8(iid) 46: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 42 43 Store 46 44 47: 6(int) Load 8(iid) 51: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 47 48 49 Store 51 50 52: 6(int) Load 8(iid) 54: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 52 49 48 Store 54 53 MemoryBarrier 27 55 ControlBarrier 56 56 55 57: 6(int) Load 8(iid) 58: 6(int) IAdd 57 27 59: 6(int) Load 8(iid) 60: 40(ptr) AccessChain 34(gl_MeshVerticesNV) 59 37 61: 21(fvec4) Load 60 62: 40(ptr) AccessChain 34(gl_MeshVerticesNV) 58 37 Store 62 61 63: 6(int) Load 8(iid) 64: 6(int) IAdd 63 27 65: 6(int) Load 8(iid) 66: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 65 43 67: 20(float) Load 66 68: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 64 43 Store 68 67 69: 6(int) Load 8(iid) 70: 6(int) IAdd 69 27 71: 6(int) Load 8(iid) 72: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 71 48 49 73: 20(float) Load 72 74: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 70 48 49 Store 74 73 75: 6(int) Load 8(iid) 76: 6(int) IAdd 75 27 77: 6(int) Load 8(iid) 78: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 77 49 48 79: 20(float) Load 78 80: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 76 49 48 Store 80 79 MemoryBarrier 27 55 ControlBarrier 56 56 55 89: 6(int) Load 8(iid) 92: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 89 37 Store 92 90 93: 6(int) Load 8(iid) 95: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 93 43 Store 95 94 96: 6(int) Load 8(iid) 98: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 96 48 Store 98 97 99: 6(int) Load 8(iid) 101: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 99 49 37 Store 101 100 MemoryBarrier 27 55 ControlBarrier 56 56 55 102: 6(int) Load 8(iid) 103: 6(int) IAdd 102 27 104: 6(int) Load 8(iid) 105: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 104 37 106: 36(int) Load 105 107: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 103 37 Store 107 106 108: 6(int) Load 8(iid) 109: 6(int) IAdd 108 27 110: 6(int) Load 8(iid) 111: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 110 43 112: 36(int) Load 111 113: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 109 43 Store 113 112 114: 6(int) Load 8(iid) 115: 6(int) IAdd 114 27 116: 6(int) Load 8(iid) 117: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 116 48 118: 36(int) Load 117 119: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 115 48 Store 119 118 120: 6(int) Load 8(iid) 121: 6(int) IAdd 120 27 122: 6(int) Load 8(iid) 123: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 122 49 37 124: 36(int) Load 123 125: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 121 49 37 Store 125 124 MemoryBarrier 27 55 ControlBarrier 56 56 55 132: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 37 Store 132 130 134: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 133 Store 134 56 135: 6(int) Load 16(gid) 136: 6(int) Load 16(gid) 137: 6(int) ISub 136 27 138: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 137 139: 6(int) Load 138 140: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 135 Store 140 139 143: 36(int) Load 142(gl_DrawID) 144: 6(int) Bitcast 143 145: 144 WritePackedPrimitiveIndices4x8NV Store 146(gl_PrimitiveCountNV) 126 MemoryBarrier 27 55 ControlBarrier 56 56 55 Return FunctionEnd