spv.multiviewPerViewAttributes.vert // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 29 Capability Shader Capability PerViewAttributesNV Extension "SPV_NVX_multiview_per_view_attributes" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 11 20 24 Source GLSL 450 SourceExtension "GL_NVX_multiview_per_view_attributes" Name 4 "main" Name 11 "gl_ViewportMaskPerViewNV" Name 20 "gl_PositionPerViewNV" Name 22 "gl_PerVertex" MemberName 22(gl_PerVertex) 0 "gl_Position" MemberName 22(gl_PerVertex) 1 "gl_PointSize" MemberName 22(gl_PerVertex) 2 "gl_ClipDistance" MemberName 22(gl_PerVertex) 3 "gl_CullDistance" Name 24 "" Decorate 11(gl_ViewportMaskPerViewNV) BuiltIn ViewportMaskPerViewNV Decorate 20(gl_PositionPerViewNV) BuiltIn PositionPerViewNV MemberDecorate 22(gl_PerVertex) 0 BuiltIn Position MemberDecorate 22(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 22(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 22(gl_PerVertex) 3 BuiltIn CullDistance Decorate 22(gl_PerVertex) Block 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypeInt 32 0 8: 7(int) Constant 1 9: TypeArray 6(int) 8 10: TypePointer Output 9 11(gl_ViewportMaskPerViewNV): 10(ptr) Variable Output 12: 6(int) Constant 0 13: 6(int) Constant 1 14: TypePointer Output 6(int) 16: TypeFloat 32 17: TypeVector 16(float) 4 18: TypeArray 17(fvec4) 8 19: TypePointer Output 18 20(gl_PositionPerViewNV): 19(ptr) Variable Output 21: TypeArray 16(float) 8 22(gl_PerVertex): TypeStruct 17(fvec4) 16(float) 21 21 23: TypePointer Output 22(gl_PerVertex) 24: 23(ptr) Variable Output 25: TypePointer Output 17(fvec4) 4(main): 2 Function None 3 5: Label 15: 14(ptr) AccessChain 11(gl_ViewportMaskPerViewNV) 12 Store 15 13 26: 25(ptr) AccessChain 24 12 27: 17(fvec4) Load 26 28: 25(ptr) AccessChain 20(gl_PositionPerViewNV) 12 Store 28 27 Return FunctionEnd