spv.smBuiltins.frag // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 20 Capability Shader Capability ShaderSMBuiltinsNV Extension "SPV_NV_shader_sm_builtins" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 9 11 13 15 17 ExecutionMode 4 OriginUpperLeft Source GLSL 450 SourceExtension "GL_NV_shader_sm_builtins" Name 4 "main" Name 9 "data" Name 11 "gl_WarpsPerSMNV" Name 13 "gl_SMCountNV" Name 15 "gl_WarpIDNV" Name 17 "gl_SMIDNV" Decorate 9(data) Location 0 Decorate 11(gl_WarpsPerSMNV) Flat Decorate 11(gl_WarpsPerSMNV) BuiltIn WarpsPerSMNV Decorate 13(gl_SMCountNV) Flat Decorate 13(gl_SMCountNV) BuiltIn SMCountNV Decorate 15(gl_WarpIDNV) Flat Decorate 15(gl_WarpIDNV) BuiltIn WarpIDNV Decorate 17(gl_SMIDNV) Flat Decorate 17(gl_SMIDNV) BuiltIn SMIDNV 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: TypeVector 6(int) 4 8: TypePointer Output 7(ivec4) 9(data): 8(ptr) Variable Output 10: TypePointer Input 6(int) 11(gl_WarpsPerSMNV): 10(ptr) Variable Input 13(gl_SMCountNV): 10(ptr) Variable Input 15(gl_WarpIDNV): 10(ptr) Variable Input 17(gl_SMIDNV): 10(ptr) Variable Input 4(main): 2 Function None 3 5: Label 12: 6(int) Load 11(gl_WarpsPerSMNV) 14: 6(int) Load 13(gl_SMCountNV) 16: 6(int) Load 15(gl_WarpIDNV) 18: 6(int) Load 17(gl_SMIDNV) 19: 7(ivec4) CompositeConstruct 12 14 16 18 Store 9(data) 19 Return FunctionEnd