spv.vulkan110.storageBuffer.vert // Module Version 10300 // Generated by (magic number): 8000a // Id's are bound by 31 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 13 Source GLSL 450 Name 4 "main" Name 11 "gl_PerVertex" MemberName 11(gl_PerVertex) 0 "gl_Position" MemberName 11(gl_PerVertex) 1 "gl_PointSize" MemberName 11(gl_PerVertex) 2 "gl_ClipDistance" MemberName 11(gl_PerVertex) 3 "gl_CullDistance" Name 13 "" Name 16 "ub" MemberName 16(ub) 0 "a" Name 18 "ubi" Name 22 "bb" MemberName 22(bb) 0 "b" Name 24 "bbi" MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 11(gl_PerVertex) 3 BuiltIn CullDistance Decorate 11(gl_PerVertex) Block MemberDecorate 16(ub) 0 Offset 0 Decorate 16(ub) Block Decorate 18(ubi) DescriptorSet 0 Decorate 18(ubi) Binding 0 MemberDecorate 22(bb) 0 Offset 0 Decorate 22(bb) Block Decorate 24(bbi) DescriptorSet 0 Decorate 24(bbi) Binding 1 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeInt 32 0 9: 8(int) Constant 1 10: TypeArray 6(float) 9 11(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10 10 12: TypePointer Output 11(gl_PerVertex) 13: 12(ptr) Variable Output 14: TypeInt 32 1 15: 14(int) Constant 0 16(ub): TypeStruct 7(fvec4) 17: TypePointer Uniform 16(ub) 18(ubi): 17(ptr) Variable Uniform 19: TypePointer Uniform 7(fvec4) 22(bb): TypeStruct 7(fvec4) 23: TypePointer StorageBuffer 22(bb) 24(bbi): 23(ptr) Variable StorageBuffer 25: TypePointer StorageBuffer 7(fvec4) 29: TypePointer Output 7(fvec4) 4(main): 2 Function None 3 5: Label 20: 19(ptr) AccessChain 18(ubi) 15 21: 7(fvec4) Load 20 26: 25(ptr) AccessChain 24(bbi) 15 27: 7(fvec4) Load 26 28: 7(fvec4) FAdd 21 27 30: 29(ptr) AccessChain 13 15 Store 30 28 Return FunctionEnd