spv.while-continue-break.vert // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 41 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" Source ESSL 310 Name 4 "main" Name 8 "i" Name 19 "A" Name 27 "B" Name 29 "C" Name 39 "D" 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypePointer Function 6(int) 9: 6(int) Constant 0 16: 6(int) Constant 10 17: TypeBool 20: 6(int) Constant 1 22: 6(int) Constant 2 31: 6(int) Constant 5 40: 6(int) Constant 3 4(main): 2 Function None 3 5: Label 8(i): 7(ptr) Variable Function 19(A): 7(ptr) Variable Function 27(B): 7(ptr) Variable Function 29(C): 7(ptr) Variable Function 39(D): 7(ptr) Variable Function Store 8(i) 9 Branch 10 10: Label LoopMerge 12 13 None Branch 14 14: Label 15: 6(int) Load 8(i) 18: 17(bool) SLessThan 15 16 BranchConditional 18 11 12 11: Label Store 19(A) 20 21: 6(int) Load 8(i) 23: 6(int) SMod 21 22 24: 17(bool) IEqual 23 9 SelectionMerge 26 None BranchConditional 24 25 26 25: Label Store 27(B) 22 Branch 13 26: Label 30: 6(int) Load 8(i) 32: 6(int) SMod 30 31 33: 17(bool) IEqual 32 9 SelectionMerge 35 None BranchConditional 33 34 35 34: Label Store 27(B) 22 Branch 12 35: Label 37: 6(int) Load 8(i) 38: 6(int) IAdd 37 20 Store 8(i) 38 Branch 13 13: Label Branch 10 12: Label Store 39(D) 40 Return FunctionEnd