/* * Copyright 2020 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkImageSampling_DEFINED #define SkImageSampling_DEFINED #include "include/core/SkFilterQuality.h" #include enum class SkFilterMode { kNearest, // single sample point (nearest neighbor) kLinear, // interporate between 2x2 sample points (bilinear interpolation) kLast = kLinear, }; enum class SkMipmapMode { kNone, // ignore mipmap levels, sample from the "base" kNearest, // sample from the nearest level kLinear, // interpolate between the two nearest levels kLast = kLinear, }; /* * Specify B and C (each between 0...1) to create a shader that applies the corresponding * cubic reconstruction filter to the image. * * Example values: * B = 1/3, C = 1/3 "Mitchell" filter * B = 0, C = 1/2 "Catmull-Rom" filter * * See "Reconstruction Filters in Computer Graphics" * Don P. Mitchell * Arun N. Netravali * 1988 * https://www.cs.utexas.edu/~fussell/courses/cs384g-fall2013/lectures/mitchell/Mitchell.pdf * * Desmos worksheet https://www.desmos.com/calculator/aghdpicrvr * Nice overview https://entropymine.com/imageworsener/bicubic/ */ struct SkCubicResampler { float B, C; // Historic default for kHigh_SkFilterQuality static constexpr SkCubicResampler Mitchell() { return {1/3.0f, 1/3.0f}; } static constexpr SkCubicResampler CatmullRom() { return {0.0f, 1/2.0f}; } }; struct SK_API SkSamplingOptions { const bool useCubic = false; const SkCubicResampler cubic = {0, 0}; const SkFilterMode filter = SkFilterMode::kNearest; const SkMipmapMode mipmap = SkMipmapMode::kNone; SkSamplingOptions() = default; SkSamplingOptions(const SkSamplingOptions&) = default; SkSamplingOptions& operator=(const SkSamplingOptions& that) { this->~SkSamplingOptions(); // A pedantic no-op. new (this) SkSamplingOptions(that); return *this; } SkSamplingOptions(SkFilterMode fm, SkMipmapMode mm) : useCubic(false) , filter(fm) , mipmap(mm) {} explicit SkSamplingOptions(SkFilterMode fm) : useCubic(false) , filter(fm) , mipmap(SkMipmapMode::kNone) {} explicit SkSamplingOptions(const SkCubicResampler& c) : useCubic(true) , cubic(c) {} enum MediumBehavior { kMedium_asMipmapNearest, // historic cpu behavior kMedium_asMipmapLinear, // historic gpu behavior }; explicit SkSamplingOptions(SkFilterQuality, MediumBehavior = kMedium_asMipmapNearest); bool operator==(const SkSamplingOptions& other) const { return useCubic == other.useCubic && cubic.B == other.cubic.B && cubic.C == other.cubic.C && filter == other.filter && mipmap == other.mipmap; } bool operator!=(const SkSamplingOptions& other) const { return !(*this == other); } }; #endif