/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkChecksum_DEFINED #define SkChecksum_DEFINED #include "include/core/SkString.h" #include "include/core/SkTypes.h" #include "include/private/SkNoncopyable.h" #include "include/private/SkOpts_spi.h" #include "include/private/SkTLogic.h" class SkChecksum : SkNoncopyable { public: /** * uint32_t -> uint32_t hash, useful for when you're about to trucate this hash but you * suspect its low bits aren't well mixed. * * This is the Murmur3 finalizer. */ static uint32_t Mix(uint32_t hash) { hash ^= hash >> 16; hash *= 0x85ebca6b; hash ^= hash >> 13; hash *= 0xc2b2ae35; hash ^= hash >> 16; return hash; } /** * uint32_t -> uint32_t hash, useful for when you're about to trucate this hash but you * suspect its low bits aren't well mixed. * * This version is 2-lines cheaper than Mix, but seems to be sufficient for the font cache. */ static uint32_t CheapMix(uint32_t hash) { hash ^= hash >> 16; hash *= 0x85ebca6b; hash ^= hash >> 16; return hash; } }; // SkGoodHash should usually be your first choice in hashing data. // It should be both reasonably fast and high quality. struct SkGoodHash { template std::enable_if_t operator()(const K& k) const { return SkChecksum::Mix(*(const uint32_t*)&k); } template std::enable_if_t operator()(const K& k) const { return SkOpts::hash_fn(&k, sizeof(K), 0); } uint32_t operator()(const SkString& k) const { return SkOpts::hash_fn(k.c_str(), k.size(), 0); } }; #endif