/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSGPaint_DEFINED #define SkSGPaint_DEFINED #include "modules/sksg/include/SkSGNode.h" #include "include/core/SkColor.h" #include "include/core/SkPaint.h" namespace sksg { class Shader; /** * Base class for nodes which provide a 'paint' (as opposed to geometry) for * drawing (e.g. colors, gradients, patterns). * * Roughly equivalent to Skia's SkPaint. */ class PaintNode : public Node { public: SkPaint makePaint() const; SG_ATTRIBUTE(AntiAlias , bool , fAntiAlias ) SG_ATTRIBUTE(Opacity , SkScalar , fOpacity ) SG_ATTRIBUTE(BlendMode , SkBlendMode , fBlendMode ) SG_ATTRIBUTE(StrokeWidth, SkScalar , fStrokeWidth) SG_ATTRIBUTE(StrokeMiter, SkScalar , fStrokeMiter) SG_ATTRIBUTE(Style , SkPaint::Style, fStyle ) SG_ATTRIBUTE(StrokeJoin , SkPaint::Join , fStrokeJoin ) SG_ATTRIBUTE(StrokeCap , SkPaint::Cap , fStrokeCap ) protected: PaintNode(); virtual void onApplyToPaint(SkPaint*) const = 0; private: SkScalar fOpacity = 1, fStrokeWidth = 1, fStrokeMiter = 4; bool fAntiAlias = false; SkBlendMode fBlendMode = SkBlendMode::kSrcOver; SkPaint::Style fStyle = SkPaint::kFill_Style; SkPaint::Join fStrokeJoin = SkPaint::kMiter_Join; SkPaint::Cap fStrokeCap = SkPaint::kButt_Cap; using INHERITED = Node; }; /** * Concrete Paint node, wrapping an SkColor. */ class Color : public PaintNode { public: static sk_sp Make(SkColor c); SG_ATTRIBUTE(Color, SkColor, fColor) protected: SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; void onApplyToPaint(SkPaint*) const override; private: explicit Color(SkColor); SkColor fColor; }; /** * Shader-based paint. */ class ShaderPaint final : public PaintNode { public: ~ShaderPaint() override; static sk_sp Make(sk_sp); protected: SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; void onApplyToPaint(SkPaint*) const override; private: explicit ShaderPaint(sk_sp); const sk_sp fShader; using INHERITED = PaintNode; }; } // namespace sksg #endif // SkSGPaint_DEFINED