/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSGPath_DEFINED #define SkSGPath_DEFINED #include "modules/sksg/include/SkSGGeometryNode.h" #include "include/core/SkPath.h" class SkCanvas; class SkPaint; namespace sksg { /** * Concrete Geometry node, wrapping an SkPath. */ class Path : public GeometryNode { public: static sk_sp Make() { return sk_sp(new Path(SkPath())); } static sk_sp Make(const SkPath& r) { return sk_sp(new Path(r)); } SG_ATTRIBUTE(Path, SkPath, fPath) // Temporarily inlined for SkPathFillType staging // SG_MAPPED_ATTRIBUTE(FillType, SkPathFillType, fPath) SkPathFillType getFillType() const { return fPath.getFillType(); } void setFillType(SkPathFillType fillType) { if (fillType != fPath.getFillType()) { fPath.setFillType(fillType); this->invalidate(); } } protected: void onClip(SkCanvas*, bool antiAlias) const override; void onDraw(SkCanvas*, const SkPaint&) const override; bool onContains(const SkPoint&) const override; SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; SkPath onAsPath() const override; private: explicit Path(const SkPath&); SkPath fPath; using INHERITED = GeometryNode; }; } // namespace sksg #endif // SkSGPath_DEFINED