/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef sk_tool_utils_DEFINED #define sk_tool_utils_DEFINED #include "SkColor.h" #include "SkData.h" #include "SkEncodedImageFormat.h" #include "SkFont.h" #include "SkFontStyle.h" #include "SkFontTypes.h" #include "SkImageEncoder.h" #include "SkImageInfo.h" #include "SkRandom.h" #include "SkRect.h" #include "SkRefCnt.h" #include "SkScalar.h" #include "SkStream.h" #include "SkTArray.h" #include "SkTDArray.h" #include "SkTypeface.h" #include "SkTypes.h" class SkBitmap; class SkCanvas; class SkFontStyle; class SkImage; class SkPath; class SkPixmap; class SkRRect; class SkShader; class SkSurface; class SkSurfaceProps; class SkTextBlobBuilder; class SkTypeface; namespace sk_tool_utils { const char* alphatype_name(SkAlphaType); const char* colortype_name(SkColorType); /** * Map opaque colors from 8888 to 565. */ SkColor color_to_565(SkColor color); /** * Return a color emoji typeface if available. */ sk_sp emoji_typeface(); /** * If the platform supports color emoji, return sample text the emoji can render. */ const char* emoji_sample_text(); /** * Returns a string describing the platform font manager, if we're using one, otherwise "". */ const char* platform_font_manager(); /** * Returns a platform-independent text renderer. */ sk_sp create_portable_typeface(const char* name, SkFontStyle style); static inline sk_sp create_portable_typeface() { return create_portable_typeface(nullptr, SkFontStyle()); } void get_text_path(const SkFont&, const void* text, size_t length, SkTextEncoding, SkPath*, const SkPoint* positions = nullptr); /** * Call writePixels() by using the pixels from bitmap, but with an info that claims * the pixels are colorType + alphaType */ void write_pixels(SkCanvas*, const SkBitmap&, int x, int y, SkColorType, SkAlphaType); void write_pixels(SkSurface*, const SkBitmap&, int x, int y, SkColorType, SkAlphaType); /** * Returns true iff all of the pixels between the two images are identical. * * If the configs differ, return false. */ bool equal_pixels(const SkPixmap&, const SkPixmap&); bool equal_pixels(const SkBitmap&, const SkBitmap&); bool equal_pixels(const SkImage* a, const SkImage* b); /** Returns a newly created CheckerboardShader. */ sk_sp create_checkerboard_shader(SkColor c1, SkColor c2, int size); /** Draw a checkerboard pattern in the current canvas, restricted to the current clip, using SkXfermode::kSrc_Mode. */ void draw_checkerboard(SkCanvas* canvas, SkColor color1, SkColor color2, int checkSize); /** Make it easier to create a bitmap-based checkerboard */ SkBitmap create_checkerboard_bitmap(int w, int h, SkColor c1, SkColor c2, int checkSize); /** A default checkerboard. */ inline void draw_checkerboard(SkCanvas* canvas) { sk_tool_utils::draw_checkerboard(canvas, 0xFF999999, 0xFF666666, 8); } SkBitmap create_string_bitmap(int w, int h, SkColor c, int x, int y, int textSize, const char* str); // If the canvas does't make a surface (e.g. recording), make a raster surface sk_sp makeSurface(SkCanvas*, const SkImageInfo&, const SkSurfaceProps* = nullptr); // A helper for inserting a drawtext call into a SkTextBlobBuilder void add_to_text_blob_w_len(SkTextBlobBuilder*, const char* text, size_t len, SkTextEncoding, const SkFont&, SkScalar x, SkScalar y); void add_to_text_blob(SkTextBlobBuilder*, const char* text, const SkFont&, SkScalar x, SkScalar y); // Constructs a star by walking a 'numPts'-sided regular polygon with even/odd fill: // // moveTo(pts[0]); // lineTo(pts[step % numPts]); // ... // lineTo(pts[(step * (N - 1)) % numPts]); // // numPts=5, step=2 will produce a classic five-point star. // // numPts and step must be co-prime. SkPath make_star(const SkRect& bounds, int numPts = 5, int step = 2); void create_hemi_normal_map(SkBitmap* bm, const SkIRect& dst); void create_frustum_normal_map(SkBitmap* bm, const SkIRect& dst); void create_tetra_normal_map(SkBitmap* bm, const SkIRect& dst); void make_big_path(SkPath& path); // A helper object to test the topological sorting code (TopoSortBench.cpp & TopoSortTest.cpp) class TopoTestNode : public SkRefCnt { public: TopoTestNode(int id) : fID(id), fOutputPos(-1), fTempMark(false) { } void dependsOn(TopoTestNode* src) { *fDependencies.append() = src; } int id() const { return fID; } void reset() { fOutputPos = -1; } int outputPos() const { return fOutputPos; } // check that the topological sort is valid for this node bool check() { if (-1 == fOutputPos) { return false; } for (int i = 0; i < fDependencies.count(); ++i) { if (-1 == fDependencies[i]->outputPos()) { return false; } // This node should've been output after all the nodes on which it depends if (fOutputPos < fDependencies[i]->outputPos()) { return false; } } return true; } // The following 7 methods are needed by the topological sort static void SetTempMark(TopoTestNode* node) { node->fTempMark = true; } static void ResetTempMark(TopoTestNode* node) { node->fTempMark = false; } static bool IsTempMarked(TopoTestNode* node) { return node->fTempMark; } static void Output(TopoTestNode* node, int outputPos) { SkASSERT(-1 != outputPos); node->fOutputPos = outputPos; } static bool WasOutput(TopoTestNode* node) { return (-1 != node->fOutputPos); } static int NumDependencies(TopoTestNode* node) { return node->fDependencies.count(); } static TopoTestNode* Dependency(TopoTestNode* node, int index) { return node->fDependencies[index]; } // Helper functions for TopoSortBench & TopoSortTest static void AllocNodes(SkTArray>* graph, int num) { graph->reserve(num); for (int i = 0; i < num; ++i) { graph->push_back(sk_sp(new TopoTestNode(i))); } } #ifdef SK_DEBUG static void Print(const SkTArray& graph) { for (int i = 0; i < graph.count(); ++i) { SkDebugf("%d, ", graph[i]->id()); } SkDebugf("\n"); } #endif // randomize the array static void Shuffle(SkTArray>* graph, SkRandom* rand) { for (int i = graph->count()-1; i > 0; --i) { int swap = rand->nextU() % (i+1); (*graph)[i].swap((*graph)[swap]); } } private: int fID; int fOutputPos; bool fTempMark; SkTDArray fDependencies; }; template inline bool EncodeImageToFile(const char* path, const T& src, SkEncodedImageFormat f, int q) { SkFILEWStream file(path); return file.isValid() && SkEncodeImage(&file, src, f, q); } bool copy_to(SkBitmap* dst, SkColorType dstCT, const SkBitmap& src); void copy_to_g8(SkBitmap* dst, const SkBitmap& src); } // namespace sk_tool_utils #endif // sk_tool_utils_DEFINED