import XCTest @testable import FlatBuffers final class FlatBuffersStructsTests: XCTestCase { func testCreatingStruct() { let v = createVecWrite(x: 1.0, y: 2.0, z: 3.0) let b = FlatBufferBuilder(initialSize: 20) let o = b.create(struct: v, type: Vec.self) let end = VPointerVec.createVPointer(b: b, o: o) b.finish(offset: end) XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 0, 0, 6, 0, 4, 0, 4, 0, 6, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64]) } func testReadingStruct() { let v = createVecWrite(x: 1.0, y: 2.0, z: 3.0) let b = FlatBufferBuilder(initialSize: 20) let o = b.create(struct: v, type: Vec.self) let end = VPointerVec.createVPointer(b: b, o: o) b.finish(offset: end) let buffer = b.sizedByteArray XCTAssertEqual(buffer, [12, 0, 0, 0, 0, 0, 6, 0, 4, 0, 4, 0, 6, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64]) let point = VPointerVec.getRootAsCountry(ByteBuffer(bytes: buffer)) XCTAssertEqual(point.vec?.z, 3.0) } func testCreatingVectorStruct() { let b = FlatBufferBuilder(initialSize: 20) let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4.0, y: 5.0, z: 6)], type: Vec.self) let end = VPointerVectorVec.createVPointer(b: b, v: path) b.finish(offset: end) XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 8, 0, 8, 0, 0, 0, 4, 0, 8, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64]) } func testCreatingVectorStructWithForcedDefaults() { let b = FlatBufferBuilder(initialSize: 20, serializeDefaults: true) let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4.0, y: 5.0, z: 6)], type: Vec.self) let end = VPointerVectorVec.createVPointer(b: b, v: path) b.finish(offset: end) XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 8, 0, 12, 0, 4, 0, 8, 0, 8, 0, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64]) } func testCreatingEnums() { let b = FlatBufferBuilder(initialSize: 20) let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4, y: 5, z: 6)], type: Vec.self) let end = VPointerVectorVec.createVPointer(b: b, color: .blue, v: path) b.finish(offset: end) XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 8, 0, 12, 0, 4, 0, 8, 0, 8, 0, 0, 0, 2, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64]) } func testReadingStructWithEnums() { let b = FlatBufferBuilder(initialSize: 20) let vec = createVec2(x: 1, y: 2, z: 3, color: .red) let o = b.create(struct: vec, type: Vec2.self) let end = VPointerVec2.createVPointer(b: b, o: o, type: .vec) b.finish(offset: end) let buffer = b.sizedByteArray XCTAssertEqual(buffer, [16, 0, 0, 0, 0, 0, 10, 0, 12, 0, 12, 0, 11, 0, 4, 0, 10, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0]) let point = VPointerVec2.getRootAsCountry(ByteBuffer(bytes: buffer)) XCTAssertEqual(point.vec?.c, Color2.red) XCTAssertEqual(point.vec?.x, 1.0) XCTAssertEqual(point.vec?.y, 2.0) XCTAssertEqual(point.vec?.z, 3.0) XCTAssertEqual(point.UType, Test.vec) } } func createVecWrite(x: Float32, y: Float32, z: Float32) -> UnsafeMutableRawPointer{ let memory = UnsafeMutableRawPointer.allocate(byteCount: Vec.size, alignment: Vec.alignment) memory.initializeMemory(as: UInt8.self, repeating: 0, count: Vec.size) memory.storeBytes(of: x, toByteOffset: 0, as: Float32.self) memory.storeBytes(of: y, toByteOffset: 4, as: Float32.self) memory.storeBytes(of: z, toByteOffset: 8, as: Float32.self) return memory } struct Vec: Readable { var __buffer: ByteBuffer! { __p.bb } static var size = 12 static var alignment = 4 private var __p: Struct init(_ fb: ByteBuffer, o: Int32) { __p = Struct(bb: fb, position: o) } var x: Float32 { return __p.readBuffer(of: Float32.self, at: 0)} var y: Float32 { return __p.readBuffer(of: Float32.self, at: 4)} var z: Float32 { return __p.readBuffer(of: Float32.self, at: 8)} } struct VPointerVec { private var __t: Table private init(_ t: Table) { __t = t } var vec: Vec? { let o = __t.offset(4); return o == 0 ? nil : Vec(__t.bb, o: o + __t.postion) } @inlinable static func getRootAsCountry(_ bb: ByteBuffer) -> VPointerVec { return VPointerVec(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0)))) } static func startVPointer(b: FlatBufferBuilder) -> UOffset { b.startTable(with: 1) } static func finish(b: FlatBufferBuilder, s: UOffset) -> Offset { return Offset(offset: b.endTable(at: s)) } static func createVPointer(b: FlatBufferBuilder, o: Offset) -> Offset { let s = VPointerVec.startVPointer(b: b) b.add(structOffset: 0) return VPointerVec.finish(b: b, s: s) } } enum Color: UInt32 { case red = 0, green = 1, blue = 2 } private let VPointerVectorVecOffsets: (color: VOffset, vector: VOffset) = (0, 1) struct VPointerVectorVec { static func startVPointer(b: FlatBufferBuilder) -> UOffset { b.startTable(with: 2) } static func addVector(b: FlatBufferBuilder, v: Offset) { b.add(offset: v, at: VPointerVectorVecOffsets.vector) } static func addColor(b: FlatBufferBuilder, color: Color) { b.add(element: color.rawValue, def: 1, at: VPointerVectorVecOffsets.color) } static func finish(b: FlatBufferBuilder, s: UOffset) -> Offset { return Offset(offset: b.endTable(at: s)) } static func createVPointer(b: FlatBufferBuilder, color: Color = .green, v: Offset) -> Offset { let s = VPointerVectorVec.startVPointer(b: b) VPointerVectorVec.addVector(b: b, v: v) VPointerVectorVec.addColor(b: b, color: color) return VPointerVectorVec.finish(b: b, s: s) } } enum Color2: Int32 { case red = 0, green = 1, blue = 2 } enum Test: Byte { case none = 0, vec = 1 } func createVec2(x: Float32 = 0, y: Float32 = 0, z: Float32 = 0, color: Color2) -> UnsafeMutableRawPointer { let memory = UnsafeMutableRawPointer.allocate(byteCount: Vec2.size, alignment: Vec2.alignment) memory.initializeMemory(as: UInt8.self, repeating: 0, count: Vec2.size) memory.storeBytes(of: x, toByteOffset: 0, as: Float32.self) memory.storeBytes(of: y, toByteOffset: 4, as: Float32.self) memory.storeBytes(of: z, toByteOffset: 8, as: Float32.self) return memory } struct Vec2: Readable { var __buffer: ByteBuffer! { __p.bb } static var size = 13 static var alignment = 4 private var __p: Struct init(_ fb: ByteBuffer, o: Int32) { __p = Struct(bb: fb, position: o) } var c: Color2 { return Color2(rawValue: __p.readBuffer(of: Int32.self, at: 12)) ?? .red } var x: Float32 { return __p.readBuffer(of: Float32.self, at: 0)} var y: Float32 { return __p.readBuffer(of: Float32.self, at: 4)} var z: Float32 { return __p.readBuffer(of: Float32.self, at: 8)} } struct VPointerVec2 { private var __t: Table private init(_ t: Table) { __t = t } var vec: Vec2? { let o = __t.offset(4); return o == 0 ? nil : Vec2( __t.bb, o: o + __t.postion) } var UType: Test? { let o = __t.offset(6); return o == 0 ? Test.none : Test(rawValue: __t.readBuffer(of: Byte.self, at: o)) } @inlinable static func getRootAsCountry(_ bb: ByteBuffer) -> VPointerVec2 { return VPointerVec2(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0)))) } static func startVPointer(b: FlatBufferBuilder) -> UOffset { b.startTable(with: 3) } static func finish(b: FlatBufferBuilder, s: UOffset) -> Offset { return Offset(offset: b.endTable(at: s)) } static func createVPointer(b: FlatBufferBuilder, o: Offset, type: Test) -> Offset { let s = VPointerVec2.startVPointer(b: b) b.add(structOffset: 0) b.add(element: type.rawValue, def: Test.none.rawValue, at: 1) b.add(offset: o, at: 2) return VPointerVec2.finish(b: b, s: s) } }