/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef LICENSE_FETCHER_H_ #define LICENSE_FETCHER_H_ #include "protos/license_protos.pb.h" #include namespace android { namespace clearkeycas { // Interface for classes which request a license. class LicenseFetcher { public: LicenseFetcher() {} virtual ~LicenseFetcher() {} // Initializes resources set in subclass-specific calls. This must be called // before threads are started. virtual status_t Init(const char *input) = 0; // Fetches license based on |asset_id|. On return, |asset| contains the // decrypted asset_key needed to decrypt content keys. // |asset| must be non-null. virtual status_t FetchLicense( uint64_t asset_id, clearkeycas::Asset* asset) = 0; private: DISALLOW_EVIL_CONSTRUCTORS(LicenseFetcher); }; } // namespace clearkeycas } // namespace android #endif // LICENSE_FETCHER_H_