/* * Copyright 2018, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef INPUT_SURFACE_WRAPPER_H_ #define INPUT_SURFACE_WRAPPER_H_ #include #include namespace android { /** * Wrapper interface around InputSurface. */ class InputSurfaceWrapper { public: InputSurfaceWrapper() : mDataSpace(HAL_DATASPACE_UNKNOWN) { } virtual ~InputSurfaceWrapper() = default; /** * Connect the surface with |comp|. A surface can * connect to at most one component at a time. * * \return OK successfully connected to |comp| * \return ALREADY_EXISTS already connected to another component. */ virtual status_t connect( const std::shared_ptr &comp) = 0; /** * Disconnect the surface from the component if any. */ virtual void disconnect() = 0; /** * Start pushing buffers to the surface. */ virtual status_t start() = 0; /** * Ref: GraphicBufferSource::signalEndOfInputStream. */ virtual status_t signalEndOfInputStream() = 0; /// Input Surface configuration struct Config { // IN PARAMS (GBS) float mMinFps = 0.0; // minimum fps (repeat frame to achieve this) float mMaxFps = 0.0; // max fps (via frame drop) float mCaptureFps = 0.0; // capture fps float mCodedFps = 0.0; // coded fps bool mSuspended = false; // suspended int64_t mTimeOffsetUs = 0; // time offset (input => codec) int64_t mSuspendAtUs = 0; // suspend/resume time int64_t mStartAtUs = 0; // start time bool mStopped = false; // stopped int64_t mStopAtUs = 0; // stop time // OUT PARAMS (GBS) int64_t mInputDelayUs = 0; // delay between encoder input and surface input // IN PARAMS (CODEC WRAPPER) float mFixedAdjustedFps = 0.0; // fixed fps via PTS manipulation float mMinAdjustedFps = 0.0; // minimum fps via PTS manipulation uint64_t mUsage = 0; // consumer usage int mPriority = INT_MAX; // priority of queue thread (if any); INT_MAX for no-op }; /** * Configures input surface. * * \param config configuration. This can be updated during this call to provide output * parameters, but not to provide configured parameters (to avoid continually * reconfiguring) */ virtual status_t configure(Config &config) = 0; /** * Configures desired data space. * * \param dataSpace desired data space */ inline void setDataSpace(android_dataspace dataSpace) { mDataSpace = dataSpace; } /** * Clean up C2Work related references if necessary. No-op by default. * * \param index index of input work. */ virtual void onInputBufferDone(c2_cntr64_t /* index */) {} /** * Returns dataspace information from GraphicBufferSource. */ virtual android_dataspace getDataspace() { return mDataSpace; } protected: android_dataspace mDataSpace; }; } // namespace android #endif // INPUT_SURFACE_WRAPPER_H_