// Copyright (C) 2020 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // HapticGenerator library package { // See: http://go/android-license-faq // A large-scale-change added 'default_applicable_licenses' to import // all of the 'license_kinds' from "frameworks_av_license" // to get the below license kinds: // SPDX-license-identifier-Apache-2.0 default_applicable_licenses: ["frameworks_av_license"], } cc_library_shared { name: "libhapticgenerator", vendor: true, srcs: [ "EffectHapticGenerator.cpp", "Processors.cpp", ], cflags: [ "-O2", // Turning on the optimization in order to reduce effect processing time. // The latency is around 1/5 less than without the optimization. "-Wall", "-Werror", "-ffast-math", // This is needed for the non-zero coefficients optimization for // BiquadFilter. Try the biquad_filter_benchmark test in audio_utils // with/without `-ffast-math` for more context. "-fvisibility=hidden", ], shared_libs: [ "libaudioutils", "libbinder", "liblog", "libutils", "libvibrator", ], relative_install_path: "soundfx", header_libs: [ "libaudioeffects", ], }