/* * Copyright 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include namespace android { namespace renderengine { Description::TransferFunction Description::dataSpaceToTransferFunction(ui::Dataspace dataSpace) { ui::Dataspace transfer = static_cast(dataSpace & ui::Dataspace::TRANSFER_MASK); switch (transfer) { case ui::Dataspace::TRANSFER_ST2084: return Description::TransferFunction::ST2084; case ui::Dataspace::TRANSFER_HLG: return Description::TransferFunction::HLG; case ui::Dataspace::TRANSFER_LINEAR: return Description::TransferFunction::LINEAR; default: return Description::TransferFunction::SRGB; } } bool Description::hasInputTransformMatrix() const { const mat4 identity; return inputTransformMatrix != identity; } bool Description::hasOutputTransformMatrix() const { const mat4 identity; return outputTransformMatrix != identity; } bool Description::hasColorMatrix() const { const mat4 identity; return colorMatrix != identity; } bool Description::hasDisplayColorMatrix() const { const mat4 identity; return displayColorMatrix != identity; } } // namespace renderengine } // namespace android