/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wconversion" // #define LOG_NDEBUG 0 #undef LOG_TAG #define LOG_TAG "EffectLayer" #include "EffectLayer.h" #include #include #include #include #include #include #include #include #include #include "DisplayDevice.h" #include "SurfaceFlinger.h" namespace android { // --------------------------------------------------------------------------- EffectLayer::EffectLayer(const LayerCreationArgs& args) : Layer(args), mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()} {} EffectLayer::~EffectLayer() = default; std::vector EffectLayer::prepareClientCompositionList( compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) { std::vector results; std::optional layerSettings = prepareClientComposition(targetSettings); // Nothing to render. if (!layerSettings) { return {}; } // set the shadow for the layer if needed prepareShadowClientComposition(*layerSettings, targetSettings.viewport); // If fill bounds are occluded or the fill color is invalid skip the fill settings. if (targetSettings.realContentIsVisible && fillsColor()) { // Set color for color fill settings. layerSettings->source.solidColor = getColor().rgb; results.push_back(*layerSettings); } else if (hasBlur() || drawShadows()) { layerSettings->skipContentDraw = true; results.push_back(*layerSettings); } return results; } bool EffectLayer::isVisible() const { return !isHiddenByPolicy() && (getAlpha() > 0.0_hf || hasBlur()) && hasSomethingToDraw(); } bool EffectLayer::setColor(const half3& color) { if (mDrawingState.color.r == color.r && mDrawingState.color.g == color.g && mDrawingState.color.b == color.b) { return false; } mDrawingState.sequence++; mDrawingState.color.r = color.r; mDrawingState.color.g = color.g; mDrawingState.color.b = color.b; mDrawingState.modified = true; setTransactionFlags(eTransactionNeeded); return true; } bool EffectLayer::setDataspace(ui::Dataspace dataspace) { if (mDrawingState.dataspace == dataspace) { return false; } mDrawingState.sequence++; mDrawingState.dataspace = dataspace; mDrawingState.modified = true; setTransactionFlags(eTransactionNeeded); return true; } void EffectLayer::preparePerFrameCompositionState() { Layer::preparePerFrameCompositionState(); auto* compositionState = editCompositionState(); compositionState->color = getColor(); compositionState->compositionType = Hwc2::IComposerClient::Composition::SOLID_COLOR; } sp EffectLayer::getCompositionEngineLayerFE() const { return asLayerFE(); } compositionengine::LayerFECompositionState* EffectLayer::editCompositionState() { return mCompositionState.get(); } const compositionengine::LayerFECompositionState* EffectLayer::getCompositionState() const { return mCompositionState.get(); } bool EffectLayer::isOpaque(const Layer::State& s) const { // Consider the layer to be opaque if its opaque flag is set or its effective // alpha (considering the alpha of its parents as well) is 1.0; return (s.flags & layer_state_t::eLayerOpaque) != 0 || (fillsColor() && getAlpha() == 1.0_hf); } ui::Dataspace EffectLayer::getDataSpace() const { return mDrawingState.dataspace; } sp EffectLayer::createClone() { sp layer = mFlinger->getFactory().createEffectLayer( LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, 0, 0, LayerMetadata())); layer->setInitialValuesForClone(this); return layer; } bool EffectLayer::fillsColor() const { return mDrawingState.color.r >= 0.0_hf && mDrawingState.color.g >= 0.0_hf && mDrawingState.color.b >= 0.0_hf; } bool EffectLayer::hasBlur() const { return getBackgroundBlurRadius() > 0 || getDrawingState().blurRegions.size() > 0; } } // namespace android // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic pop // ignored "-Wconversion"