/* * Copyright 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include "RenderArea.h" namespace android { class DisplayDevice; class Layer; class SurfaceFlinger; class LayerRenderArea : public RenderArea { public: LayerRenderArea(SurfaceFlinger& flinger, sp layer, const Rect& crop, ui::Size reqSize, ui::Dataspace reqDataSpace, bool childrenOnly, const Rect& layerStackRect, bool allowSecureLayers); const ui::Transform& getTransform() const override; Rect getBounds() const override; int getHeight() const override; int getWidth() const override; bool isSecure() const override; bool needsFiltering() const override; sp getDisplayDevice() const override; Rect getSourceCrop() const override; void render(std::function drawLayers) override; private: const sp mLayer; const Rect mCrop; ui::Transform mTransform; bool mNeedsFiltering = false; SurfaceFlinger& mFlinger; const bool mChildrenOnly; }; } // namespace android