/* * Copyright 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include "EventThread.h" namespace android { /** * VSync signals used during SurfaceFlinger trace playback (traces we captured * with SurfaceInterceptor). */ class InjectVSyncSource final : public VSyncSource { public: ~InjectVSyncSource() override = default; void setCallback(VSyncSource::Callback* callback) override { std::lock_guard lock(mCallbackMutex); mCallback = callback; } void onInjectSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp, nsecs_t deadlineTimestamp) { std::lock_guard lock(mCallbackMutex); if (mCallback) { mCallback->onVSyncEvent(when, expectedVSyncTimestamp, deadlineTimestamp); } } const char* getName() const override { return "inject"; } void setVSyncEnabled(bool) override {} void setDuration(std::chrono::nanoseconds, std::chrono::nanoseconds) override {} void dump(std::string&) const override {} private: std::mutex mCallbackMutex; VSyncSource::Callback* mCallback GUARDED_BY(mCallbackMutex) = nullptr; }; } // namespace android