/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.hardware.graphics.mapper@3.0; import android.hardware.graphics.common@1.2::BufferUsage; import android.hardware.graphics.common@1.2::PixelFormat; import android.hardware.graphics.common@1.2::Rect; interface IMapper { struct BufferDescriptorInfo { /** * The width specifies how many columns of pixels must be in the * allocated buffer, but does not necessarily represent the offset in * columns between the same column in adjacent rows. The rows may be * padded. */ uint32_t width; /** * The height specifies how many rows of pixels must be in the * allocated buffer. */ uint32_t height; /** * The number of image layers that must be in the allocated buffer. */ uint32_t layerCount; /** Buffer pixel format. */ PixelFormat format; /** * Buffer usage mask; valid flags can be found in the definition of * BufferUsage. */ bitfield usage; }; struct Rect { int32_t left; int32_t top; int32_t width; int32_t height; }; /** * Creates a buffer descriptor. The descriptor can be used with IAllocator * to allocate buffers. * * Since the buffer descriptor fully describes a buffer, any device * dependent or device independent checks must be performed here whenever * possible. Specifically, when layered buffers are not supported, this * function must return `UNSUPPORTED` if `description.layers` is great than * 1. * * @param description Attributes of the descriptor. * @return error Error status of the call, which may be * - `NONE` upon success. * - `BAD_VALUE` if any of the specified attributes are invalid or * inconsistent. * - `NO_RESOURCES` if the creation cannot be fullfilled due to * unavailability of resources. * - `UNSUPPORTED` when any of the specified attributes are not * supported. * @return descriptor Newly created buffer descriptor. */ createDescriptor(BufferDescriptorInfo description) generates (Error error, BufferDescriptor descriptor); /** * Imports a raw buffer handle to create an imported buffer handle for use * with the rest of the mapper or with other in-process libraries. * * A buffer handle is considered raw when it is cloned (e.g., with * `native_handle_clone()`) from another buffer handle locally, or when it * is received from another HAL server/client or another process. A raw * buffer handle must not be used to access the underlying graphic * buffer. It must be imported to create an imported handle first. * * This function must at least validate the raw handle before creating the * imported handle. It must also support importing the same raw handle * multiple times to create multiple imported handles. The imported handle * must be considered valid everywhere in the process, including in * another instance of the mapper. * * Because of passthrough HALs, a raw buffer handle received from a HAL * may actually have been imported in the process. importBuffer() must treat * such a handle as if it is raw and must not return `BAD_BUFFER`. The * returned handle is independent from the input handle as usual, and * freeBuffer() must be called on it when it is no longer needed. * * @param rawHandle Raw buffer handle to import. * @return error Error status of the call, which may be * - `NONE` upon success. * - `BAD_BUFFER` if the raw handle is invalid. * - `NO_RESOURCES` if the raw handle cannot be imported due to * unavailability of resources. * @return buffer Imported buffer handle that has the type * `buffer_handle_t` which is a handle type. */ importBuffer(handle rawHandle) generates (Error error, pointer buffer); /** * Frees a buffer handle. Buffer handles returned by importBuffer() must be * freed with this function when no longer needed. * * This function must free up all resources allocated by importBuffer() for * the imported handle. For example, if the imported handle was created * with `native_handle_create()`, this function must call * `native_handle_close()` and `native_handle_delete()`. * * @param buffer Imported buffer handle. * @return error Error status of the call, which may be * - `NONE` upon success. * - `BAD_BUFFER` if the buffer is invalid. */ freeBuffer(pointer buffer) generates (Error error); /** * Validates that the buffer can be safely accessed by a caller who assumes * the specified @p description and @p stride. This must at least validate * that the buffer size is large enough. Validating the buffer against * individual buffer attributes is optional. * * @param buffer Buffer to validate against. * @param description Attributes of the buffer. * @param stride Stride returned by IAllocator::allocate(). * @return error Error status of the call, which may be * - `NONE` upon success. * - `BAD_BUFFER` if the buffer is invalid. * - `BAD_VALUE` if the buffer cannot be safely accessed. */ validateBufferSize(pointer buffer, BufferDescriptorInfo description, uint32_t stride) generates (Error error); /** * Calculates the transport size of a buffer. An imported buffer handle is a * raw buffer handle with the process-local runtime data appended. This * function, for example, allows a caller to omit the process-local runtime * data at the tail when serializing the imported buffer handle. * * Note that a client might or might not omit the process-local runtime data * when sending an imported buffer handle. The mapper must support both * cases on the receiving end. * * @param buffer Buffer to get the transport size from. * @return error Error status of the call, which may be * - `NONE` upon success. * - `BAD_BUFFER` if the buffer is invalid. * @return numFds The number of file descriptors needed for transport. * @return numInts The number of integers needed for transport. */ getTransportSize(pointer buffer) generates (Error error, uint32_t numFds, uint32_t numInts); /** * Locks the given buffer for the specified CPU usage. * * Locking the same buffer simultaneously from multiple threads is * permitted, but if any of the threads attempt to lock the buffer for * writing, the behavior is undefined, except that it must not cause * process termination or block the client indefinitely. Leaving the * buffer content in an indeterminate state or returning an error are both * acceptable. * * 1D buffers (width = size in bytes, height = 1, pixel_format = BLOB) must * "lock in place". The buffers must be directly accessible via mapping. * * The client must not modify the content of the buffer outside of * @p accessRegion, and the device need not guarantee that content outside * of @p accessRegion is valid for reading. The result of reading or writing * outside of @p accessRegion is undefined, except that it must not cause * process termination. * * On success, @p data must be filled with a pointer to the locked buffer * memory. This address will represent the top-left corner of the entire * buffer, even if @p accessRegion does not begin at the top-left corner. * * On success, bytesPerPixel must contain the number of bytes per pixel in * the buffer. If the bytesPerPixel is unknown or variable, a value of -1 * should be returned. bytesPerStride must contain the bytes per stride of * the buffer. If the bytesPerStride is unknown or variable, a value of -1 * should be returned. * * @param buffer Buffer to lock. * @param cpuUsage CPU usage flags to request. See +ndk * libnativewindow#AHardwareBuffer_UsageFlags for possible values. * @param accessRegion Portion of the buffer that the client intends to * access. * @param acquireFence Handle containing a file descriptor referring to a * sync fence object, which will be signaled when it is safe for the * mapper to lock the buffer. @p acquireFence may be an empty fence if * it is already safe to lock. * @return error Error status of the call, which may be * - `NONE` upon success. * - `BAD_BUFFER` if the buffer is invalid or is incompatible with this * function. * - `BAD_VALUE` if @p cpuUsage is 0, contains non-CPU usage flags, or * is incompatible with the buffer. * - `NO_RESOURCES` if the buffer cannot be locked at this time. Note * that locking may succeed at a later time. * @return data CPU-accessible pointer to the buffer data. * @return bytesPerPixel the number of bytes per pixel in the buffer * @return bytesPerStride the number of bytes per stride of the buffer */ lock(pointer buffer, uint64_t cpuUsage, Rect accessRegion, handle acquireFence) generates (Error error, pointer data, int32_t bytesPerPixel, int32_t bytesPerStride); /** * Locks a YCbCr buffer for the specified CPU usage. * * This is largely the same as lock(), except that instead of returning a * pointer directly to the buffer data, it returns a `YCbCrLayout` struct * describing how to access the data planes. * * This function must work on buffers with * `AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_*` if supported by the device, as well * as with any other formats requested by multimedia codecs when they are * configured with a flexible-YUV-compatible color format. * * @param buffer Buffer to lock. * @param cpuUsage CPU usage flags to request. See +ndk * libnativewindow#AHardwareBuffer_UsageFlags for possible values. * @param accessRegion Portion of the buffer that the client intends to * access. * @param acquireFence Handle containing a file descriptor referring to a * sync fence object, which will be signaled when it is safe for the * mapper to lock the buffer. @p acquireFence may be empty if it is * already safe to lock. * @return error Error status of the call, which may be * - `NONE` upon success. * - `BAD_BUFFER` if the buffer is invalid or is incompatible with this * function. * - `BAD_VALUE` if @p cpuUsage is 0, contains non-CPU usage flags, or * is incompatible with the buffer. * - `NO_RESOURCES` if the buffer cannot be locked at this time. Note * that locking may succeed at a later time. * @return layout Data layout of the locked buffer. */ lockYCbCr(pointer buffer, uint64_t cpuUsage, Rect accessRegion, handle acquireFence) generates (Error error, YCbCrLayout layout); /** * Unlocks a buffer to indicate all CPU accesses to the buffer have * completed. * * @param buffer Buffer to unlock. * @return error Error status of the call, which may be * - `NONE` upon success. * - `BAD_BUFFER` if the buffer is invalid or not locked. * @return releaseFence Handle containing a file descriptor referring to a * sync fence object. The sync fence object will be signaled when the * mapper has completed any pending work. @p releaseFence may be an * empty fence. */ unlock(pointer buffer) generates (Error error, handle releaseFence); /** * Test whether the given BufferDescriptorInfo is allocatable. * * If this function returns true, it means that a buffer with the given * description can be allocated on this implementation, unless resource * exhaustion occurs. If this function returns false, it means that the * allocation of the given description will never succeed. * * @param description the description of the buffer * @return supported whether the description is supported */ isSupported(BufferDescriptorInfo description) generates (Error error, bool supported); };