/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_NATIVE_SCOPED_FAST_NATIVE_OBJECT_ACCESS_INL_H_ #define ART_RUNTIME_NATIVE_SCOPED_FAST_NATIVE_OBJECT_ACCESS_INL_H_ #include "scoped_fast_native_object_access.h" #include "art_method.h" #include "scoped_thread_state_change-inl.h" namespace art { inline ScopedFastNativeObjectAccess::ScopedFastNativeObjectAccess(JNIEnv* env) : ScopedObjectAccessAlreadyRunnable(env) { Locks::mutator_lock_->AssertSharedHeld(Self()); DCHECK((*Self()->GetManagedStack()->GetTopQuickFrame())->IsFastNative()); // Don't work with raw objects in non-runnable states. DCHECK_EQ(Self()->GetState(), kRunnable); } } // namespace art #endif // ART_RUNTIME_NATIVE_SCOPED_FAST_NATIVE_OBJECT_ACCESS_INL_H_